Miles "Tails" Prower (A pun on the term miles per hour! Clever!)
-Dang it! I was going to do some comment commentary!
-I've been saying since I don't know how long that I need to get a Phoenix Wright game. CONVINCE ME, SIR.
-Woah, woah, woah. Wait a minute.
He is trained under Manfred Von Karma, who has a
under Manfred Von Karma
Manfred Von
Manfred
MANFRED?!?!? That's like, someone took man and fred and just made it into a name!
-Hehe, **** Gumshoe.
-Hehe, Larry Butz.
-Old school stat section? Hmm, this better have something important and relevant to his playstyle in it!
-..........But it did not! The nickname "Edgey" was cute, though. :3
-Onto the special moves!
-........GAH MECHANIC ABGULFRAGGLAFRAGAMUFFIN
-........*skips mechanic*
-........*Gets horribly, horribly, lost*
-........*Finally reads mechanic*
-Hey, a mechanic that's not confusing as all bananas! <3
-Kay Faraday? That's a silly name. Hey, guys! I'm gonna be Kay For-A-Day! Not as bad as Manfred. :|
-"....helping those out who are not good at thinking...." You know, I think you can just say......that special word.....for people......who are......special.
-My period count: 82
-Ok let me get serious for a moment. I'm actually very impressed about how incredibly well you state things like key details and such. It isn't the most unique or fanciest writing style, but hey, it gets the job done! (Especially for those who are not good at thinking.....)
-These 3 cases should be interesting.
-"This all seemed to happen in the Mushroom Kingdom kitchen!" That must be one hell of a kitchen to be able to feed an entire kingdom!
-Oh god I can so imagine Mario testifying in his Super Mario Bros. cartoon voice. <3
-Lol @ Link's "Hyuh! I mean...."
-I can't honestly see why anyone would criticize you for the recovery. What else would Miles do? Appeal to gravity?
-Although 2 seconds is a long time for a recovery.....
-Ah, giving Tails some standard attacks so he won't be questioned as too unsmash? I say stick to most of the smash boundaries, or just break every rule about smash you can. A decent balance in between those two is tough to pull off.
-Yay, clever down tilt! It makes me feel......DETECTIVE-ESQUE.
-Finally get to see what the assistants are all about.....
-**** (hehe) is alright, but his only use seems to be to hold the foe back for a bit. Von Karma lady was forgettable. @_@
-<3 For-a-day. She is unique in her moves, yet she's very important for getting evidence back!
-I think the assistants would be more appropriate stuck on some of the more generic inputs Miles has.
-Besides the neutral air, the aerials aren't too much to talk about so.....ONTO THE GRAB(S?)!
-The pummel is fitting to the playstyle, albeit predictable.
-Playstyle is very well-written, everything was covered and the ladder wasn't as useless as it could potentially be. I could easily see this moveset and this playstyle working seamlessly in a standard Brawl match. Who knew I would say that for someone as out-of-place as Mr. Miles Prower?
You keep on getting better and better, Twilt. Fitting an attorney into smash is obviously not that easy, but bringing his job into the fray as well? Definitely an accomplishment. I can't say I was a fan of the assistants, but I can imagine myself actually using Miles EFFECTIVELY in Brawl, objections and all, which is tough to say considering most MYM sets are quite intricate, but I suppose it's because you explain things so perfectly.~
ANOTHER set from Smaddy?!? WHAT KIND OF SICK PLACE IS THIS?!? Well, I'll get to Weezer soon.
Weezer
-The first thing I immediately noticed is that I don't like the band Weezer. Island in the Sun is the only song of theirs I sort of like.
-Weezer aside, Weezing is one of my favorite pokemon EVER. He takes hits like a hoss and is just plain annoying to deal with. Too bad the anime made him a joke.
-*goes to playlist*.......*sees Pokemon Johto- Opening*.....*leaves*
-Skulls are soooo fitting. <3 And thank god the "Dancing sprites of the pokemon for every section" thing is finally gone from MYM.
-Hehe, steamboat weezing. That reminds me of that mickey mouse game coming out for the Wii.....
-The gas levels and stuff are perfectly executed in his specials; Weezing emits level 1 gas, and uses the specials to manipulate it and turn it into whatever toxins you want to annoy the living bananas out of the foe. I actually GET the playstyle without you having to spoon-feed it to me, which is obviously a plus. Sometimes the writing might've gotten a bit carried away at times, but you certainly know what you're doing with Weezing.
Wait, wait, wait- that sounds like a closing comment. I still have much more to do! Onto the standards?!? (Oh and explosion is hoss)
-Jab makes sense, but doesn't the Down Special's level 2 gas also act as a barrier?
-Standards are very standard at being the standard in the playstyle, but that's the expected standard.
-Weezing's grab game is a definite highlight, despite him being a one-throw wonder. The throw in particular was brilliant. Run away from Weezing, and spread even more gas across the stage? Or stay close and be worried about another grab?
Weezing stays true to his established 'mechanic of sorts' -constantly creating gas- throughout the entire set, which really gives Weezing accessibility that most poke-sets do or should do. Sometimes you go off on describing the animations or other aspects in moves, although this isn't necessarily a BAD thing- no move is ambiguously explained and not a detail out of place. While not revolutionary, Weezing is a new step up for Pokesets.
-Oh, and the playstyle was very well-written. That's to be expected, though.