Jayford
Smash Lord
Luigi's fireballs are soooo good for zoning. I can't approach >.<. Solid guide. Also, jab is so broken lol.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I agree with that. IMO Luigi beats snake. Luigi has problems with mk and marth because of their swords.Mk isn't the only character that can shut down Luigi.
Snake does not shut down Luigi at all, that match up is near even with the slight advantage going to snake because of his ability to wall Luigi out with his grenades.
Mk and Marth with proper spacing are really the only 2 that shut down Luigi, and because of mk's popularity is why you won't see many Luigi's around.
Yeah but if you get close enough to snake and make him uncomfortable he will pull a nade and he will either shield or roll. He does not have the many options once outside of his tilt range. The snake match up is easy for Luigi as long as you stay out of his tilt range.Well Beast, the ONLY reason snake beats Luigi is because of his damage output and ability to wall Luigi with grenades.
Playing campy snakes is pretty dificult actually. Snakes roll is enormously long and snake simply holding a greenade then rolling backwards limits luigi's approaches alone.
Thats Luigi vs anybody, if Luigi could approach the entire cast he would be top 10 character in the game, maybe even around where ics and olimar are on the new tier list.Yeah but if you get close enough to snake and make him uncomfortable he will pull a nade and he will either shield or roll. He does not have the many options once outside of his tilt range. The snake match up is easy for Luigi as long as you stay out of his tilt range.
Also we are way faster than snake. Our jab beats out any of his attacks in frame speed.
this^^^^^^Thats Luigi vs anybody, if Luigi could approach the entire cast he would be top 10 character in the game, maybe even around where ics and olimar are on the new tier list.
Because Luigi has such difficulty getting near his opponents, he gets zoned out by camping and powerful ground based characters.
The ideal place to Luigi to be vs snake is in the jab zone range, which snake has the ability to keep Luigi out of due to his massive hitboxes and camping game.
I used to think like you that luigi beat snake because of juggling snake in the air and his limited options in the air,(hell I don't even think snake is the second best in the game by a long shot and I am still surpried to see him there) and since wecan kill snake early.
After playing abunch of top snakes in the last year such as ally, razer and fatal; snake's can wall out luigi with his massive hitboxes and damage output. Neither character can make mistakes, it's just snake has more room for error.
Im in the process of uploading a recent saved set of 7 against Krystedez. Renegade got 2 stocked 2x by my Luigi the last time we played. You can ask him it was right before he quit snake. The reason these videos are still not up completely is because our internet shut off in my apartment and we are just waiting on it to get fixed.beast basically what i see in this op is do mixups, and try to misfire. i'm gonna think about this misfiring thing, only because it's so powerful. but also i wouldn't say you're one of the best luigis, unless you've beat krys or renegade.
Thats great you should puts some vids up and show all the visual learners out there how to use it.I have 90% accuracy with the side B, I learned how to use it and not fail x)
When it misfires... That's the kiss cool effect =D
hmm there is already a vid where I land one.
I didn't say I used it often, though, the true opportunities are rare.
But I never miss those opportunities.
Yeah, i think the missfire is good and all. But finding that opportunity to use it, and have it hit/not get punished for it is kinda rare. But when it does present itself, man go for it.I saw the video it was nice. But like as you said you use it during true opportunites. Its a great move not something to spam by a long shot.
your right. Most of the time you cant punish a move from the other oppenenet when it hits you. Thats goes for almost any move.Yeah, i think the missfire is good and all. But finding that opportunity to use it, and have it hit/not get punished for it is kinda rare. But when it does present itself, man go for it.
If you get a non-missfire i don't think its that bid of a deal, if they get hit with it, then its rather hard to punish, despite the fact that Luigi has some decent lag after-wards.
A) nothing, because then it'd mean he grabbed the ledge and lagged even more than menow let's say you either A) completely missed and misfire'd off the stage or B) landed it but didn't get misfire and only got weak green missile. C) completely missed but with weak green missile
the rewards and risks are
MEH.
NICEA) nothing, because then it'd mean he grabbed the ledge and lagged even more than me
B) nothing, because it would have pushed him to the ledge and he'd lag more than me. Actually, Luigi's good at ledgeguarding MK, because he can only use specials which are all out-spacable.
C)same as A. Even faster to reset.
I have to say you're right about something, it may have looked a bit gutsy/surreal here.
I had been playing with Neath for one day straight, and I knew he'd DJ-fair.
Against any other MK, I just bait a reaction, and punish it, not necessarily with a side B (jab, fireball, shield, walk away, SH fair, etc... can punish most of what MK can do here)
It's just that there were, in that particular situation, absolutely no risks for me if I used a side B.
Dre I understand that luigi misfire is not a given and it could be weak most of the time. All I am saying is that Luigi's metagame needs help right now if we want to still stay competitive with him as everybody else's characters are gradually getting better. Agaisnt certain charcters like mk the risk of side b when they are death percentage never outweigh the rewards of killing him. Side b should not be use d as jab or f-air but more as an up b. Its luigis horizontal up b basically.But sideb requires a relatively hard read to land, and is more punishable than other moves on whiff. Considering that Luigi has one of the better boxing games of the cast, wouldn't it usually be more profitable to punish with more substantial moves/strings than a weak missile (beecause this is what you'll usually get).
To me, the only time going for the missile would be more logical is if you're considerably behind in a match, and you need the luck of landing a missfire to try level things up.
By the way, the best missfire KOs are the ones where you didn't even mean to do a missle (which I've done before), because it's essentially a double msisfire.
LOU its okay man your a visual learner. You will just have to see it implemented in a video. I got you bro (no homo)....
....
....................
................
.............
wtf seriously lol. Guys misfire is a 1/8 chance. Like this is actually a 1/8th chance each and every time, the probability of it does not get any better.
If you REALLY want to help with Luigi's meta game, figure out new ways to incorporate jab, edge guarding, combos.
THESE things are what aids meta games. Don't base anything off luck, Luigi's recovery frames off a side b are astronomically high.
I'm honestly not trying to down you beast, I enjoy reading ways to implement Luigi's game play into brawl. But only consistent results will aid his metagme, not hoping :/
...
....
....................
................
.............
wtf seriously lol. Guys misfire is a 1/8 chance. Like this is actually a 1/8th chance each and every time, the probability of it does not get any better.
If you REALLY want to help with Luigi's meta game, figure out new ways to incorporate jab, edge guarding, combos.
THESE things are what aids meta games. Don't base anything off luck, Luigi's recovery frames off a side b are astronomically high.
I'm honestly not trying to down you beast, I enjoy reading ways to implement Luigi's game play into brawl. But only consistent results will aid his metagme, not hoping :/
I know I'm being naggy now, but if you were to use it like upb, you would use it once per stock, and probably not get the msisfire.. Side b should not be use d as jab or f-air but more as an up b. Its luigis horizontal up b basically.
LOL he would have missed it even if he misfired dumb time to use it imo. Also i was waiting on the tourney this week to use it but im not going anymore no ride.yo nikkah stfu i know son
http://www.youtube.com/watch?v=WD5I7yHENOg&playnext=1&videos=xopFouVV8Bo&feature=mfu_in_order
perfect example why it's very risky to use green missile as a attack option (0:50)
Understandable.I know I'm being naggy now, but if you were to use it like upb, you would use it once per stock, and probably not get the msisfire.
Missfire is Luigi's earliest KO move correct? But I'm pretty sure it only KOs something like 20% earlier than upb, and I know up angled fsmash KOs around 80%. (I gett he feeling I'm wrong on some of this stuff so correct me if I am).
Again, missfire requires a pretty hard read to land, and to me it just doesn't seem worth it, when Luigi has other moves than can KO early. It just seems to me to be more profitable to just use that read to combo them and get them to upb or up angled fmsash KO percent.
In saying that, I do use sideb alot, mostly in the air to punish misstimed aerials from a distance, or on the ground to punish misstimed dodges or landings (although none of these are probably good tactics). I guess it's pretty silly that I'm skeptical of your support of sideb, yet I myself use it far more than I should.
Your right.there's always a better option for punishing than side b <_>