HyL!
Smash Lord
i'm sorry, but you're* ._.
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lol thanksi'm sorry, but you're* ._.
Yeah I know what you mean, but most of the time I use cyclone in that manner, I'm too far away to hit with anything else.there's always a better option for punishing than side b <_>
Do you have footage, or some other evidence of this strategy being useful in tourneys?He used foward B just fine on marth the first time during that 40-50 second part of the video. Second time was not useful, and he could have gotten back up on the ledge instead of trying to be mister ledgeguarder... lol
Foward B is very useful, especially since it's unexpected. If you never EVER get hit by UP B, like I don't (usually), then Foward B is a potential option. Condition the opponent with uppercuts. One of two things will happen; they'll DI away from the setups for an upper cut, or not get hit at all. When they're used to this, and if you're not hitting them, then go for the Foward B as a folllow up to your normal uppercut setups (since they DI away, you can confuse them when you end a potential jab-> follow up or whatever else, into a foward B (they'll usually mistime the spotdodge thinking you're gunna uppercut or something)
If I did, I would have posted it. Doesn't mean you (as in anyone in general, not calling you out)can't try it or practice it in friendlies, ranked matches on AiB, MM's, tourney brackets, "seriouslies", or whatever.Do you have footage, or some other evidence of this strategy being useful in tourneys?
I'd go for the forward B at the 60+ range until they're like 80 and then I have both options. But the percent I AM at is what matters in the usage of the missile.The risk doesn't seem anywhere near worth the reward. Normally, when you''re conditioning your opponent, you get punished, but it's worth it, because you've conditioned them into a tactic that you can punish with an early KO.
Using upper cut early is not going to hurt you nearly as bad as using it later when your percent is up, is what I was saying. By conditioning, I don't mean to use it like 10 times or something ********.In your scenario, it's the other way around. You're using your early KO tactic (upb) as a conditioner, which is hugely punishable, so you will be eating a ton of damage during the conditioning process, all for what- most likely a weak missile which won't KO, and is punishable it self on whiff? What's the point of that?
Okay, one, your example is not "using moves to condition upb set-ups". All you're saying is mind games. For me, I can fox-trot back and forth and power shield to fart with wario, doesn't mean it's a conditioning tactic, nor very reliable. What you're saying is just simple tech and mind-game skill.If anything, you should be using moves to condition upb set-ups. For example a possible one could be that when they're in KO percent, just start standing still, or foxtrotting near them. They'll probably assume that you're trying to read a dodge for an upb. This means they're probably more likely to throw out attacks, which you can then powershield-upb. Not sure how legitimate that is as a tactic, but I was just using it to make a point.
I have done it several times also. Im really busy with school right now but when I get some time I am going to put up some good videos of showing set ups for thsi move. This move should not be used on the ground, but a lot more in the air though. When used in the air the punsihment for using it is not great.Ok, so i was playing a match today. And with all the talk about miss-fires, i started to use the move often. I found myself only finding an opening when they were recovering, and i did get a few kills this way. Also I canceled a green-missile O.o
It is extremely specific and has almost no real use, but just for fun I will let you guys know about it, incase anyone can further develop it.
I was on the second transformation on Castle Siege, I was on the side platform on the top.
I was standing right about where P1 is, maybe lower. I did a green-missile charged it a bit, aiming to the left, then when i let go, luigi's head hit the edge of that platform and I just rolled off, there was no ending lag at all, and i could immediately do any kind of aerial afterward. I know this is not a great explanation but if you guys want I can put up a video of it.