Obviously because blue fire is hotter than red fire.According to Milln, fair outprioritizes it too.
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Obviously because blue fire is hotter than red fire.According to Milln, fair outprioritizes it too.
Luigi's Mansion is a great stage against Fox, so long as you avoid his deadly Dsmash on hat level.Perhaps Luigi's Mansion as well. People keep saying that its a Lucario stage (I still dont see how). There are ceilings that help protect against the Usmash and the pillars themselves act as shields for projectiles.
the lazorz are meh, by far the worst lazorz of the space animals. The range cut down sucks and don't pose much of a threat to lucario since we'll probably thank him for ~10% at the start of the match. They'll usually just use it when they want us to approach and are too lazy to try it. So, if your on FD and you can, just back up, make him approach a bit more and then when he starts his spam, approach. He'll stop his lasers and then you can out prioritize most everything with fair, but watch out for that usmash, an aerial approach is just asking for it.This is going to be a sloooooooow rotation.
Those meanies in the Fox forums won't help us so we have to do it all by ourselves! =0 (Oh noes!)
For Fundamental Moves, I'm thinking U-smash, Reflector?, F-air?, Lazorz?.
Speaking of lazorz, why aren't we speaking of lazorz? How do Foxs incorporate lasers into their game? Are they as big of a threat as they were in Melee? And speaking of Melee changes, since l-canceling is gone, and d-air doesn't auto-cancel, how is it that d-air>??? is even a threat?
How to win: Get him in the air. Got it.
Recommended Stages: Luigis Mansion. BattleField. Any stages you should avoid?
Behavior: I think I got enough.
I suppose there's really no rush, but I'd like to get to Pikachu soon, since I've seen a couple people asking for Pika help in the past week.
Fundamental moves: Utilt, nair, fair, dairThis is going to be a sloooooooow rotation.
Those meanies in the Fox forums won't help us so we have to do it all by ourselves! =0 (Oh noes!)
For Fundamental Moves, I'm thinking U-smash, Reflector?, F-air?, Lazorz?.
Speaking of lazorz, why aren't we speaking of lazorz? How do Foxs incorporate lasers into their game? Are they as big of a threat as they were in Melee? And speaking of I hear the utilt is true as well, but Melee changes, since l-canceling is gone, and d-air doesn't auto-cancel, how is it that d-air>??? is even a threat?
How to win: Get him in the air. Got it.
Recommended Stages: Luigis Mansion. BattleField. Any stages you should avoid?
Behavior: I think I got enough.
I suppose there's really no rush, but I'd like to get to Pikachu soon, since I've seen a couple people asking for Pika help in the past week.
Sorry for the double post but I'd like to point out a few things, my comments will be in red.This is going to be a sloooooooow rotation.
Those meanies in the Fox forums won't help us so we have to do it all by ourselves! =0 (Oh noes!)
For Fundamental Moves, I'm thinking U-smash, Reflector?, F-air?, Lazorz?.
Speaking of lazorz, why aren't we speaking of lazorz? How do Foxs incorporate lasers into their game? Are they as big of a threat as they were in Melee? And speaking of Melee changes, since l-canceling is gone, and d-air doesn't auto-cancel, how is it that d-air>??? is even a threat?
Since his lasers don't make the opponent flinch, they are a damage builder, and that is all. A smart fox will SHDL so the slow gun animation is cancelled. NONE of fox's aerials have landing lag. And I lol'ed when you said dair isn't a threat, it's fox best comboer and approach, it leads to so much.
How to win: Get him in the air. Got it.
I wouldn't say that's true, shine stall mindgames could be the death of you.
Recommended Stages: Luigis Mansion. BattleField. Any stages you should avoid?
Hmm...I use BF with fox alot...and luigi's mansion can screw over much as much as fox with the pillars and all. Anywhere with a low ceiling is what you want to avoid.
Behavior: I think I got enough.
I suppose there's really no rush, but I'd like to get to Pikachu soon, since I've seen a couple people asking for Pika help in the past week.
Hmm... It looks like this Fox match-up is harder than I thought it would be =/can't all the space animals be combo'd off the stage with something on the lines of fthrow>fair>fair>jumpfair>dair>ES back to the stage? I know it ***** wolf, and im about 80% sure on falco, but nobody i know plays fox and I'm the only person i know that plays lucario so testing it is pretty impossible...
Alright. Jump in the air and do an aerial. Have it end prematurely due to landing on the ground. Compare it to simply jumping and not doing an aerial. Congratulations, you've discovered landing lag. It's very small, but it's definitely there.Sorry for the double post but I'd like to point out a few things, my comments will be in red.
Fox no. He's really fastfalling to combo with our fairs, and there's a very small window where we can get them to connect, as he's a light character. You really shouldn't bother being too agressive in this match. Just chill in the air and pelt him with ftilts.can't all the space animals be combo'd off the stage with something on the lines of fthrow>fair>fair>jumpfair>dair>ES back to the stage? I know it ***** wolf, and im about 80% sure on falco, but nobody i know plays fox and I'm the only person i know that plays lucario so testing it is pretty impossible...
This is going to be a sloooooooow rotation.
Those meanies in the Fox forums won't help us so we have to do it all by ourselves! =0 (Oh noes!)
For Fundamental Moves, I'm thinking U-smash, Reflector?, F-air?, Lazorz?.
Speaking of lazorz, why aren't we speaking of lazorz? How do Foxs incorporate lasers into their game? Are they as big of a threat as they were in Melee? And speaking of Melee changes, since l-canceling is gone, and d-air doesn't auto-cancel, how is it that d-air>??? is even a threat?
How to win: Get him in the air. Got it.
Recommended Stages: Luigis Mansion. BattleField. Any stages you should avoid?
Behavior: I think I got enough.
I suppose there's really no rush, but I'd like to get to Pikachu soon, since I've seen a couple people asking for Pika help in the past week.
Sweet.I am compiling stuff for Fox and am going to edit this so watch for it. mmmmkay
Olol, dair to utilt is fox's best combo. It combos to usmash, and dsmash as well.Like a third of the cast has a footstool to jablock combo. Trying to implement it into your game is hard ****. I've never even heard of it being pulled off in a match setting.
I already stated that staying underneath Fox while chasing him is a not a good idea. Intercept him with fair into whatever. Shinestalling isn't a big thing to worry about.
Dair won't combo into dtilt, ftilt, utilt (correct me if I'm wrong on that), usmash, fsmash, dsmash, shine, any aerial. With the trip, It'll combo into like anything except fsmash. WITH THE TRIP. I don't know chance of getting the trip with Fox's dair, but even at 100% I don't see it working over 40% of the time.
Fox has a good air game, but come on. Look at Lucario's own air game and tell me who's you think is better. Even Fox's fair, can be DI'd out and hit by Luc's own fair. Yeah ok it does ~23% when all hits connect. We have several aerial true combos that do that/more (depending on our own percentage), so we're sorry if it doesn't come off as an extremely terrifying move in the matchup. When Luc's fair outprioritizes Fox's nair, then it having "mad priority" is definitely not a concern to us.
I also main both, so i will try to speak of this. Lucarios aerials outrange pikas, and are generally stronger and more able to combo. Lucario also out ranges pika on the groun with maybe the exception of pikas fsmash, which yippe it....tipped. what pika has is his speed. pika also has a very good edgegaurd ability, and can really make life hard for any lucario off the edge. I would say that it is a small lucario advantadge, but against any good pika lucario is in for a rough ride.
-what advantages do you have over pikachu?
Outrange everything. Lucario's floaty enough to avoid any tech chases by Pika's usually-good throws to chase. Pika lacks a gimp game, something that every Lucario normally fears. His killmoves are easy to avoid as Lucario. Usmash is the only realistic setup in this game, and Lucario can play VERY GAY to avoid it.
-what disadvantages do you have?
Speed. Pikachu's very quick, and very small. We might outspace him, but he has the speed to get inside and deal damage. Superior projectile. Some may argue, but his projectile is much easier to spam and much more effective to spam than baby auraspheres. It's not only until higher percents where Lucario can start throwing halfcharged/fullcharged aurasphere to completely eat through the thundershocks. I haven't tested at what percents it's possible.
-if you were playing as pikachu against your own skill level of lucario what would you do?
Pikachu's a gay character. There's no point denying it. If you're winning with Pikachu, you're using retreating thundershocks 3/4 of the time. Understandable, Pikachu can't take hits. With that said, it's necessary to approach him more often than not. Our fair combos don't work very well on him, as he's small. SHAD behind him doesn't work as you'll more often than not be sucked up by his dsmash. Pikachu has a very noticeable amount of afterlag on his thundershocks though. SH dair is effective as approach. If he's approaching midair with a thundershock, roll behind the shock (and him) and intercept him.
Just stay in the air all game. The only threatening aerial that Pikachu has is his fair, and comparing it to ours, it's silly.
IMO the matchup is about even. Technically I feel it could be a slight advantage to Pika but I'm a lil biased. Lucario's most dangerous moves to pika are Dair, fsmash, and usmash... cause they'll kill at really low percents. They both don't have ridiculous advantages over the other... and the ridiculous advantages they do have have about an even effect on the battle... which is pika's edgeguarding vs lucario's kill potential on the stage if he gets pika to run into something.
Pikachu vs. Lucariowhat anther said, excluding the usmash.
Usmash is one of his weaker moves. You'll be seeing bair, fsmash, and aurasphere as prime killmoves.
(when'd I say dair wasn't a threat? It's his scariest aerial in this matchup)Let's see what I can tell you...
Lucario will die off the top of FD by upsmash at 95% guaranteed, 94% sweetspotted (whoop dee doo *rolls eyes*) he has a death combo on lucario at 91%, dair to upsmash.
When you guys are at about 85% I will start Laz0r camping you to get you up to death percent, as well as refreshing my upsmash if necessary.
I usually mix up nair, dair, and fair approach on most characters but due to the way Lucarios aerials are dair and bair are much more prominent. Timbers said something earlier about the dair not being much of a threat, well... he was wrong. dair is the core of beating Lucario, at nearly any percent we can combo into another move or jab grab.
When you get thrown it is best for you to aerial instead of airdodging, because you have high priority aerials they will be out ours 90% of the time, if you airdodge then we can follow you up and have and easier time connecting another attack. Byfar the most commonly used throw is dthrow, learn to DI that but do not get into the condition of always DIing that way because I found that if you DI an fthrow like a dthrow tehn that setup up perfectly for a uair or possibly fsmash if we get some mindgames off.
be careful when falling down, I noticed that the majority of the time when falling down the player will dair to stop coming aerials, just be warned that a smart fox will evade this by going to the side and bairing, which is a very powerful move as well as as good damage dealer.
Like stated earlier shine spikes are the equivalent of death and since you deal no damage no fox will be scared to attempt to shine spike you.
In conclusion I think this is a very even matchup like all the other matchups lucario has (how ironic). A smart fox know that he only need to get 9 hits on you before you are dead (this may vary depending on which attacks).
Sorry, against a good pika it wont work. We can QA to the stage and still cancel it...........now who says its overrated =pPikas recovery is overrated. He really has no option but to sweetspot the ledge out of QA since the landing lag if he overshoots it is huge. Even though he will use skull bash from high up to negate this, if you get him below the stage it really limits his options. dont miss a chance to edgehog and force pika to land over the stage for a free get-up attack or AS if you are quick enough
=DLucario
Lucario is a very good character and a strange one to face with Pikachu. I recommend using full hop Thunder Jolts if you want to use thunder jolt in this match because Lucario can block it with his Aura Sphere (will block thunder jolt and continue going horizontally if fully charged) and Focus Palm plus he can dodge it with Double Team. Speaking of Double Team, a good Lucario player will know how to use this very easily and will be able to dodge any attack your throw at him other than grabs. This is why grabs seem to be a major part of fighting Lucario with Pikachu, also I will edit this once I can confirm this but it seems like Pikachu can chain grab Lucario from 0 - 40% with forward throw. Forward Smash works pretty nicely against Lucario due to the range, but all of Pikachu's smashes seem great on him. Usually use the smashes if Lucario is in mid attack though because otherwise they can be dodged easily. Hit and run tactics seem to work well against Lucario, but the more damage Lucario takes the stronger he becomes. Keep this in mind, try to rack up as much damage without getting hurt badly, and finishing him off with a well placed smash. Playing smart with Pikachu helps a lot in this match.