RT
Smash Hero
Wait, wat? Uair has a TON of landing lag, especially when SHFF'd. If you do a normal shorthop uair without fastfalling, there won't be any landing lag.So, I was thinking of other ways to start the CCC. I was thinking maybe a SHFFUair? The landing lag isn't all that bad, maybe 1-3 frames or so. Would this be a good idea?
I was also thinking of ways to use FSmash's lag for mindgames. For example, yesterday I was playing against a friend IRL. Whenever there was a chance for him to FTilt, I expected it. So, I would either PS or SD. Wrong. The lag of the FSmash was just enough so that the hitbox would come out when my sotdodge ended/shield went down, and I got hit by the brunt of the attack. This happened about 5-6 times ._."
I was also messing around with grounded ES. I noticed that whenever you pressed down, Luc went back. When used right at the edge of a stage, you can instantly edgehog. Works by pressing forward too, granted you are facing away from the stage. This could be really useful for edgehogging quickly.
Fsmash is just good in general. It can prevent some running grabs because Lucario leans back during the startup frames and you can essentially cancel it into itself.
Extreme Speed thing is kind of old, but not too many people are implementing it. I'll have to work on this...