Alus
Smash Champion
If it works for you, use it, maybe you can actually find something (somehow)... But really, its difficult to develop on a move that has a somewhat small window for activation, and then once you do activate it...gets shielded.Ciao
'Warning of possible noobiness'
I've seen from multiple Lucario based threads and posts that the general concensus about DT is pretty negative. I understand the counter-window/total-frames ratio isn't that big but do we really have to limit it to countering blatantly slow start-up moves and predictable recoveries? The way I see it, there's a psychology to fighting that DT can fit itself into, like the same instinct anyone uses for spotdodging. This may just be hot air but it seems like discounting a move from our moveset forfeits a possibility of limiting opponent options--giving them another factor to worry about.
I admit, this isn't really a thing for testing against any kind of computer, but personally, I like this move, and I'd rather not leave it to rot. Can it REALLY not be developed?
I'm sorry?The way I see it, there's a psychology to fighting that DT can fit itself into, like the same instinct anyone uses for spotdodging.