MK26
Smash Master
@cyberglitch: that's a ridiculous number of groupings. I base my CSSes the same (but not to the same extent), so i can appreciate that. However, the majority of people will probably just see a jumbled mess, even after you explain it all. It's just about impossible to rearrange anything, because for every grouping you create, you destroy three.
lol what you didnt mention in the second pic is that, unhighlighted, the two captains are together
also, i stole your idea of rearranging a previous photo to preview what a new css would look like
which code contains FADEF00D?
@hdt: i like the idea, but i'dlook better if you put sheik directly under zelda and moved gdorf and tl down. Same with zss going between samus and pit
@timothy: The CSS Fix for Samus/ZSS and Zelda/Shiek prevents you from being able to pick Sheik if the slot is Zelda. I know - I tried the same thing. Adding independent Zelda is purely a cosmetic change, with or without it you can't start off as sheik by picking the Zelda icon if you have the CSS Fix
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I will probably soon edit this with some updated versions of my older CSSes from the previous pages in this thread
lol what you didnt mention in the second pic is that, unhighlighted, the two captains are together
also, i stole your idea of rearranging a previous photo to preview what a new css would look like
which code contains FADEF00D?
@hdt: i like the idea, but i'dlook better if you put sheik directly under zelda and moved gdorf and tl down. Same with zss going between samus and pit
@timothy: The CSS Fix for Samus/ZSS and Zelda/Shiek prevents you from being able to pick Sheik if the slot is Zelda. I know - I tried the same thing. Adding independent Zelda is purely a cosmetic change, with or without it you can't start off as sheik by picking the Zelda icon if you have the CSS Fix
======
I will probably soon edit this with some updated versions of my older CSSes from the previous pages in this thread