Kirby can DACUS? O_o I've tried so many times, and I could never do it.DACUS (his is short, btw, if you can even do it)
He actually can do pivot slide stuff. I assume this has been known since close to when Brawl came out, but I only figured it out myself recently, and I actually managed to apply it in a game so far. If you're running left/right slower than a dashdance, so that you kinda skid and turn around, and skid and turn around, etc. you can do any smash for a decent while after you pivot. I got a Fsmash kill in this manner: G&W was descending with the parachute from his Up B, while I was pivoting around below and to his left. He did a Dair, I ran out of range, and thanks to the Pivot I fsmashed him for a KO.*Then to working with slides (Pivot Slides?) - if any*
I wonder if kirby has jab lock? And we can aruge many other WHAT IFS O_O and see if it's true.
Kirby gets a slide if u run and do rock kirby. - If I can find a way to extend it (prolly can ) and use it to go off the stage. We just got kirby 2 New ATs < Sliding off the stage? and A type of "rock tackle" < if that works
MK has a cooler pivot though...he kinda slides away with his Fsmash, it's pretty ridiculous.
Yeah Kirby has a jablock..most characters do, it seems. It's stupidly hard to get your opponent to lie on the ground for you though, unless you have maybe walls or ceilings available. Final Cutter seems like the best way to do it for me..though, I've never pulled off a jablock in an actual game, not even against a CPU. Hit your opponent with the second part of FC (not the rising part, which is the first part, and not the projectile, which is the third part. What you would have to do is FC on top of them, and DI kinda behind them as you're descending)
Assuming they don't block it and punish the CRAP out of you, they'll bounce and if you're quick and they're slow, you can jablock. Yeah. >_>
As you probably know, Stone starts up faster on the ground than in the air. There is an "AT" where you run off the stage and immediately Stone, so you can edgeguard with the speed of a grounded Stone, but you fall off the stage to edgeguard. The timing is incredibly hard, I haven't been able to do it (though I haven't practiced it very much.) If you set your C-stick to 'Special' it's extremely easy to do.
And the grounded Stone Slide...pretty much useless. They can shield and punish it...and even if you DO land it, it's not like you can follow up with anything, you have to untransform first.
He's simply not as good as some of the other characters. >_>Is there anything else that is keeping kirby from God Tier. I want to know what and I want to find ways around this and ways to surmount it.
Phantom Lag is 'hidden' lag your character gets upon landing on the stage after doing a Special attack that can cause lag. For example, do an aerial hammer with Kirby, and then land on the ground a little while later. You will notice that there is a split second you can't do anything upon landing because of 'phantom lag' from the hammer. It's a glitch as far as I know, and a devastating one, for some characters. Kirby's not affected by it too much, if you're careful. It mostly affects characters like Ganondorf that use like, their Up B to grab the ledge...they'll get lag from the Up B the next time they land on the stage.??? what is that exaclty?
Everything you said in that post are my thoughts EXACTLY. I've been thinking/saying that for a long time now XDI think everything A1 has mentioned (or quoted Asdioh or Dfat1 on), is pretty spot-on.
Early on with Brawl people thought Kirby was high tier because of his grab game, combos, F-smash, and off-stage capabilities. As players got used to Brawl and became better with DI, SDI, recovery, and developing their own character's strengths, Kirby started to falter. Not only that, but as other characters developed further it seems like Kirby has taken baby-steps in his meta game.
It has come to the point now that if I so much as try a F-throw combo the follow-up gets SDI'd and I do a big 18% and the combo ends there -QFT. Some moves do more than 18% in a single hit, including moves Kirby has himself (Hammer...I forgot how much Stone does...) Kirby's grab game is mostly complained about by amateurs, and overcome by pros. (exception to heavy characters where I can usually get another grab in). From there, other characters have advantages in speed, priority, camp, weight, power, etc. and the only thing I have at my disposal is strategy and experience.
While it's not like Kirby's at a HUGE disadvantage most of the time, there are still specific things that are very difficult to get around - most notably those who play the 'distance game'. And it's not like in Melee where people even *forgot* Kirby was in the game until I selected him; Kirby sees some action so people are more informed and practiced against what he has at his disposal. -QFT
I, personally, see Kirby dropping in the meta game. I could care less what tier lists say. I'm fully immersed in the tournament scene and can tell you exactly how things are developing between competitive players with any character.
And I also think Kirby will drop a little in the tier list, though people that don't main Kirby seem to think he'll go up. I don't mind if they continue thinking Kirby is hard to beat though. :]
I have little trouble against Kirby with my other characters, because I know him so well.
With that said, Kirby's still a good and fun character. He'll just have a harder time actually winning than most of those higher than him on the tier list (which is the way it "should" be I guess)