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Kadaj's ask me anything thread.

Kuro~

Nitoryu Kuro
Joined
Jan 30, 2010
Messages
6,040
Location
Apopka Florida
I personally prefer to run at the beginning of a match.

'Specially against snake.
....i dunno if that's the best choice imo. However i guess it could lead to some beneficial positions sometimes...but meh.


@PTZR that was the best post i've seen all day. Lmao.
 

xxmoosexx

Smash Lord
Joined
Aug 3, 2008
Messages
1,086
Location
NC Mooresville
....i dunno if that's the best choice imo. However i guess it could lead to some beneficial positions sometimes...but meh.


@PTZR that was the best post i've seen all day. Lmao.
I generally dash towards him just outside his ftilt range. I just run past his 1st grenade if he even gets to throw before I get there.

So its basically just skipping past all his grenades which is really the only benefit I find for doing it.
 

Shats

Smash Rookie
Joined
Apr 4, 2011
Messages
4
Location
NC -- Boone/Charlotte
How much of Marth's metagame is MU knowledge, at least in comparison to other characters? I feel like he has such strong fundamentals, and honestly, There JUST TOO MUCH INFORMATION TO RETAAAIIINN.

Also: What's the best way to practice/execute grab release combos? I have a limited understanding of them, and it's something I definitely want/need to get better at. How do you do an air release vs. ground, etc.

ALSO: Do you remember Sourdoe? I was supposed to go to the first G6 monthly with him, and he warned me about you. I was scared, but I couldn't end up going. He was also supposed to go, and also couldn't.
 

xxmoosexx

Smash Lord
Joined
Aug 3, 2008
Messages
1,086
Location
NC Mooresville
Honestly, Marth's metagame is alot about spacing. It's what allows us to get away from damage. Thats what marth does. He spaces all characters, if they have short range then you play at tipper and deal damage. If they have longer range, retreating fairs/punishing.

Alot of Marth's game, from my experience(get Kadaj's on this) is about spacing, punishing, and ledge traps. That's what he does. It is marth's metagame. He spaces his opponent depending on their range and either punishes them to the ledge, in which case you keep hitting back off stage as they try to recover for damage, or juggles them.

Marth is good because his spacing allows him to put his opponents in a disadvantageous situation easily.

Thats what I've learned.

TL DR

Marth's Metagame:

Spacing
Zoning(better than spacing)
Ledgetraps
Juggle
Pokes
Traps
 

MaxThunder

PM Support
Joined
May 27, 2008
Messages
1,962
Location
Norway=)...
Would you have liked a house made of ice cream?

How would you react if someone in the middle of a serious discussion shouted "YOUR MOM'S YOUR FACE!!" at you?

Is that your real hair color?
 

Seagull Joe

Smash Legend
Joined
Sep 14, 2008
Messages
10,387
Location
Maryland
NNID
SeagullJoe
Do you realize how hard it is to take anything you say seriously (And not laugh) when every time I look at your avatar I picture an old man saying things?
 

xxmoosexx

Smash Lord
Joined
Aug 3, 2008
Messages
1,086
Location
NC Mooresville
Okay. So recently I have basically realized that I don't have anything "wrong" with my game right now. Its the fact that I'm not good enough at reading my opponent.

Do you have any particular things that you always look for in a match to punish?
Tips on reading your opponents?
Common patterns?
What do you do when you can't read an opponent or they are unpredictable?
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,992
Location
Georgia
what do you do when you're playing a match and you see what habits/patterns you're doing wrong, but for some reason you can't force yourself to adapt and do something else


inb4doitanyways
 

_Kadaj_

Smash Hero
Joined
Jan 18, 2007
Messages
9,423
Location
Throw that P***y at me? B***h I think Im Babe Ruth
lol You have to adapt, if you don't you lose.

It's kinda hard to explain further than that, but if you don't adapt then you will lose.

I think one of the easier ways to help try and adapt in the match is to just wait around, stop rushing in or doing whatever you are doing wrong and just try to slow everything down and play the match at a different course.

Doing so will probably result 7-8 minute matches but it's better than losing. Even then sometimes you still end up losing due to not adapting properly
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,992
Location
Georgia
most of the time i can and i do (not to everything i do wrong, or else i would be winning obviously)

but sometimes i just cant do it its really strange

also since you didnt answer me earlier, WHAT DO YOU DO AGAISNT PIT
 

xxmoosexx

Smash Lord
Joined
Aug 3, 2008
Messages
1,086
Location
NC Mooresville
Force them into pressure situations and see how they react to them.

Reading problem solved lmao

Everyone has Habits Ranging from Ally to Ze Scub King
Specific pressure situation examples pl0x?

I dunno if this was a recent change but your brawl character main says its Metaknight T.T
But its all good. Whatever floats your boat bro.

what do you do when you're playing a match and you see what habits/patterns you're doing wrong, but for some reason you can't force yourself to adapt and do something else


inb4doitanyways
The only thing I could throw is in to remember all your options. Habits? I pinched myself every time I found myself doing a bad habit like rolling. Of course I was always on wifi so I've had enough pain to figure out not to do that. Trust me...if you pinch yourself every time you do something bad you will stop it soon enough.

Patterns? If it works don't stop. I wouldn't spam it but I'd continue the pattern 1-3 times depending on how effective it is. If it ain't working...buy some time to think about all of your options. Think about how they punish your pattern and what the deciding factor is that creates the pattern.
 

C.J.

Smash Master
Joined
Nov 30, 2008
Messages
4,102
Location
Florida
Specific pressure situation examples pl0x?
DB1 on shield, how do they react. Put them on the ledge. Put them on the edge of the stage. Do they roll to the center, jump over you, etc etc. Put them on a platform above you. Do they jump away, run off it, fall through? Intentionally misspace a fair, do they try to grab it, if so it's a free DS next time. blah blah blah.


what do you do when you're playing a match and you see what habits/patterns you're doing wrong, but for some reason you can't force yourself to adapt and do something else


inb4doitanyways
Make sure you know what else you can do. Bad habits are there because you don't know what else you could be doing it that spot which would be better. You can't just stop doing a bad habit if you're not replacing it with something else.
 

Dublio

Smash Ace
Joined
Dec 9, 2006
Messages
576
Location
Jacksonville, NC
I dunno if this was a recent change but your brawl character main says its Metaknight T.T
Kadaj is different. Since he doesn't play Melee, he put down Marth as his first main instead. Since Mk isn't in melee. Even though it's a melee icon, he's just listing his mains.
 

Akashi

Smash Lord
Joined
Jul 7, 2008
Messages
1,543
Location
Bourbonnais (hour S of Chicago)
Ok, weird question so please help me out on this

http://www.youtube.com/watch?v=enszKc2vVwc

@ 10:56 Leon GR fsmash tippers Glutt. At first I thought it was a simple reverse stutter step (towards wario) fsmash, but then I started to think it was a true pivot... lol. The reason why I'm not sure is because I personally HATE the timing for stutter step, and opt to stutter step away and fsmash. I'm going crazy to figure this out, so any help is appreciated! I hope that was clear.

edit: anyone can answer this D:
 

_Kadaj_

Smash Hero
Joined
Jan 18, 2007
Messages
9,423
Location
Throw that P***y at me? B***h I think Im Babe Ruth
KT gimped me very hard 1st game and ended up winning, game 2 both have high damage I go to punish his up smash oos but trip oos when I went to move towards him and he up smashed again lol

P1 game 3 with like 30 something seconds left on FD, I'm really bad vs diddy kong. I don't know the mu at all
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,992
Location
Georgia
its all good stingers p1 has that p3 experience

except i heard you went all mk, i am dissapoint even i can beat p1s diddy with my trash *** mk

on brinstar
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
I'm here to annoy you with ANOTHER Mk question from me

I mean the **** pisses me off, the guy hardly ever plays the game, and he's the only Metaknight player I can get practice from for the past 2 years. but yeah anyway

Basically I find myself getting trapped by downtilt and ftilt after pushing me to the edges. Yeah I'm supposed to control the center but I can't get around the ****ing aggression this guy does. "Oh use a shield then" The shield doesn't help, actually it feels as if the shield is actually hurting me a whole lot more than spot dodges or dancing blade. :I So how do you play defensive/counter a super aggro Metaknight?
 

Akashi

Smash Lord
Joined
Jul 7, 2008
Messages
1,543
Location
Bourbonnais (hour S of Chicago)
I'm here to annoy you with ANOTHER Mk question from me

I mean the **** pisses me off, the guy hardly ever plays the game, and he's the only Metaknight player I can get practice from for the past 2 years. but yeah anyway

Basically I find myself getting trapped by downtilt and ftilt after pushing me to the edges. Yeah I'm supposed to control the center but I can't get around the ****ing aggression this guy does. "Oh use a shield then" The shield doesn't help, actually it feels as if the shield is actually hurting me a whole lot more than spot dodges or dancing blade. :I So how do you play defensive/counter a super aggro Metaknight?
If your only problem is his dtilt and ftilt, pressure back with jab and dtilt. Shield breaker is also great for a tilt happy mk. Just make him respect your tilts, he'll be more wary, and he'll give you more room. Our tilts > his

:phone:
 

mikeHAZE

Smash Legend
Joined
Jan 20, 2006
Messages
11,004
Location
North Hollywood, CA
LOL

sorry kadaj i had to take over for a second.


In response to Akashi, downtilt is extremely bad in trying trade spacing with metaknight. they have so much room to punish. Shield breaker is also a really bad option, and am not even sure why you would try that as it can easily be reacted to and can lead to being punished by any of metaknights attacks (except forward smash i think). very unsafe option.
Do not use don't tilt vs metaknight in that situation. is so easily punished.



The answer to your question Kola, is you should be baiting his tilts.

this is why walking is so useful. you can weave around an opponents spacing very easily, thus being able to punish their options. Try to think of ways of making it appear as if you're volnurable, which in turn forces your friend to use one of his tilt options. Once you get him to use them unsafely, its just a matter of blocking and punishing.

As mentioned, Jab is really good for spacing.

Many don't know (or maybe do but they dont use this,) but if you have walking momentum and do a Jab, you will slide forward. it's a great way to get inside of MK's spacing if the Mk is playing solid ground game as they should be in this matchup.


Don't forget that Up B out of shield is a great option vs downtilts. you just have to do the really far forward up b. Spot dodging is easily the worse option. If MK does the slow forward tilt, they can wait tilt you spot dodge and hit you with the 2nd or 3rd hit of ftilt.


hope this helped.
 
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