Browny
Smash Hater
ugh...
this isnt a case of recovery vs recovery. look at DK, he is pretty much always going to get back to the stage whether you like it or not, but can he do it safely? same as Snake, so shouldnt their recovery be equal to Sonic's since in the end, they recover? You will end up offstage a lot more than 1 time per stock. every single time Sheik gets put offstage she is in a rather bad position and really does not have many safe options at all. this will build up considerably over time. whether its a gradual build up of % over the entire match or and early gimp KO, it should happen.
this isnt a simple +1 for sonics case where we go KO potential, speed, range, damage, movement speed, recovery, priority, projectiles etc since thats not how brawl works. Look at Lucas... hes packing all of those traits, but in almost every situation hes left with 1-2 options. and that ends up as low tier.
What im getting at is your list of advantages sheik has over sonic are similar to lucas' to an extent. you can have all those amazing attributes in one character, but if at any given time you can only use 1-2, the opponent can figure this out very quick and shut down as many options as possible which is quite easy vs the likes of MK, Snake, DDD, Marth etc.
Dont underestimate the importance of options. The SBR-B realises that options are worth a lot. take note of the trends. characters with lots of options like Sonic, IC have risen in the list while those that lack options (Wolf, G&W) drop. Suddenly the effectiveness of certain character's amazing attacks (ROB nair, wolf fsmash, ZSS sideb) becomes lessened as its no longer measured by a degree to which the character can safely abuse the attack, but how well the enemy can bait and punish in the campy nature of brawl. It just so happens that Sonic is the sort of character who is not greatly affected by these tricks since attempting to bait and punish Sonic will not work very well.
or maybe idk what im talking about lol. At any rate... Sonic has more options (NOT MIXUPS FFS, DIFFERENT THING) than Sheik i think this is obvious. The degree of their effectiveness is debatable, hopefully we could do that in this thread. At the moment, I think Sonics sheer numbers of options result in him being a better character than sheik. All thats left is how well a player can actually use every one of these options which is the hard part. Until someone can reliably do that, sheik would be the better character.
this isnt a case of recovery vs recovery. look at DK, he is pretty much always going to get back to the stage whether you like it or not, but can he do it safely? same as Snake, so shouldnt their recovery be equal to Sonic's since in the end, they recover? You will end up offstage a lot more than 1 time per stock. every single time Sheik gets put offstage she is in a rather bad position and really does not have many safe options at all. this will build up considerably over time. whether its a gradual build up of % over the entire match or and early gimp KO, it should happen.
this isnt a simple +1 for sonics case where we go KO potential, speed, range, damage, movement speed, recovery, priority, projectiles etc since thats not how brawl works. Look at Lucas... hes packing all of those traits, but in almost every situation hes left with 1-2 options. and that ends up as low tier.
What im getting at is your list of advantages sheik has over sonic are similar to lucas' to an extent. you can have all those amazing attributes in one character, but if at any given time you can only use 1-2, the opponent can figure this out very quick and shut down as many options as possible which is quite easy vs the likes of MK, Snake, DDD, Marth etc.
Dont underestimate the importance of options. The SBR-B realises that options are worth a lot. take note of the trends. characters with lots of options like Sonic, IC have risen in the list while those that lack options (Wolf, G&W) drop. Suddenly the effectiveness of certain character's amazing attacks (ROB nair, wolf fsmash, ZSS sideb) becomes lessened as its no longer measured by a degree to which the character can safely abuse the attack, but how well the enemy can bait and punish in the campy nature of brawl. It just so happens that Sonic is the sort of character who is not greatly affected by these tricks since attempting to bait and punish Sonic will not work very well.
or maybe idk what im talking about lol. At any rate... Sonic has more options (NOT MIXUPS FFS, DIFFERENT THING) than Sheik i think this is obvious. The degree of their effectiveness is debatable, hopefully we could do that in this thread. At the moment, I think Sonics sheer numbers of options result in him being a better character than sheik. All thats left is how well a player can actually use every one of these options which is the hard part. Until someone can reliably do that, sheik would be the better character.