WTF @ formal discussions in mah Sawnik boards, what has happened since I have been gone besides sophistication?
*Ahem.*
Bare with me, I know some of these are old, but either I can make a pun out of them or I have my own opinion/reply on them.
Approaches.
Ike has more reliable kill set ups then Sonic. Sonic is able to punish more frequently but Ike can punish a lot harder when given the chance, potential taking a stock.
However Ike's range makes him safer in certain situations than Sonic.
In mah Barlw?!
Sounds much like Fox now, huh?
kojin,
1. its harder to CG ike than sonic, cus sonic springs on frame 5 and ike jabs on frame 3
2. ikes kill set ups,
jab to anything.
up tilt,
f tilt
fair
turnaround bair,
f smash
reverse f smash
Too bad Ike has nothing to get him out of anything
in the air, whereas Sonic... eh well Spring Jump is pretty self-explanatory.
FTilt works barely (if at all)
So does FSmash (you have to be a ****** or severely limited to get hit by this).
Reverse FSmash is lulzy, I'll give you that.
Besides that, how do you juggle if you can't keep your ball (in this case a character) in the air? You might as well just be bouncin' it (or in this case letting it hit the ground and then (trying) to get it back up in the air).
I think people overestimate ikes recovery of all things... when I watch videos of pros vs ikes its ridiculous how often and at how low % they can get gimped. I cant imagine ike going anywhere but down on the tier list
In a game, where most characters have a good recovery, Ike has it pretty noticeably bad, I don't know how people get this mixed up.
TO: Ike is mid tier, so he's banned now in low tiers. Sorry guys.
M2K: I main Ike in low tiers.
TO: As I was saying, you can still use Ike in low tiers.
That is awesome, but why do you love to piss off the good players Kita?
*applauds most of the Sonic boards for not just going "lol Ike sucks" like the majority of the character boards*
I love how he says "
most" just before Roy's post and even though Roy was being quite stereotypical, he was moreorless right.
Just saying, I don't want a debate here please.
Although I do think Ike sucks, but hey y'all can just play the same card and say "Sonic sucks" and get away with it (kinda).
They say the same thing about us, too.
I usually find more comments insulting
US, I think it's pretty clear to everybody now that Sonic is alright.
I fear for the mental stability of the False SBR though.
Ike is worse online then offline though. Online kills our spacing ability, timing ability, and hurts jab canceling. >_>
I can't help but disagree with this somewhat, but let's just stop there and come to an agreement that Wi-Fi just sucks in general for everybody except Wuuf.
I think it's just that Ike gets camped too hard. How's his performance on tourney legal stages?
I believe you to be right.
Almost 'nuff said.
Ike's problem is not stages (most of the time), it's the characters that give Ike trouble, and just the bad stages that you shouldn't be going to/allow to be unbanned if that's possible.
Sure some stages can alleviate some of the problems with those characters, but again there's no getting around that some characters just give Ike trouble, much like everybody else save for Meta Knight obviously.
I hate it when people don't listen to common sense. It's like the people who say Sonic is god-like on wifi when he's not. This discussion about whether he's good on wifi is stupid and unrelated so stop discussing it.
People gotta get learned, son.
Everyone's main is terrible online, because if they main him offline, they try to bring their offline playstyle online and are like "arrgh i can't do x movement that requires precision online >:O"
See: Wuuf O' Dawnnul.
Actually, Ike doesn't get killed by it, he just slides away. He regains his second jump for having touched the ground.
That something I did not know.
Sonic does fine on a lot of stages too except brinstar and japes. Too bad he hasn't got a stage like pirate ship :/
Also Sonic has a better time approaching then Ike due to his mobility, which helps vs Olimar, Falco and some others.
Please eradicate the stigma that I have given you saying that Japes is a bad stage for Sonic, I'm terribly sorry about it in the first place though.
It is an amazing stage, or at worst an okay stage, I promise.
Brinstar is meh.
Also for amazing stages you should see Angel Island Zone. Not to be confused with Green Hill Zone though.
Correct.
Way, way, way, better than Ike.
I wouldn't say
WAY, but in terms of top level play and tourney viability, yeah I don't see why not.
Thanks Doc, that reminds me.
I would love to see Chis suggest one of us or the whole community comes with a paragraph-long consensus saying what and why, and then you see Zelda's reasoning for being above/below Sonic and the summary/following reads:
Really now?
It would make a good laugh.
Olimars Pikimin and Falco's spike?
Ike plays against Olimar like Sonic does where his normal playstyle is severely limited if not eliminated, and he will have to play entirely differently just to get around, and the new playstyle is in Olimar's field of play. With Ike it's just a much bigger degree.
Falco's spike is not the problem, it's getting grabbed at a low percentage and how Falco has his pew pew not only to be annoying, but to limit Ike's game and make him come to Falco which set-ups for most everything.
Whew, longer than I thought it would be.