Dark Sonic
Smash Hero
Not to mention that hitting their shield typically pushes them to far back anyway, and that Nana lags behind Popo, so even if he perfect shields then Nana will just get hit and they still won't be able to do the infinite.
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plusThat being said, it doesn't really matter anyway, as you should have the awareness not to even let that happen anyway. The IC's have terrible grab range, and a good spacing game should keep them far out of your area, especially against characters with projectiles and better reach (which is like 2/3s of the cast).
equalsNot to mention that hitting their shield typically pushes them to far back anyway, and that Nana lags behind Popo, so even if he perfect shields then Nana will just get hit and they still won't be able to do the infinite.
I think this threads been over for a while now. Where's Patsie anyway?This:
plus
This:
equals
win.
I'm also guessing that AlphaZealot decided not to warn people like this who've been flaming me the whole thread, and people wonder why I stop responding.He ran away like a little *****!.(Brawl Taunts reference for the win.
)
I thought you stopped responding because there's nothing left to talk about. We've already shown you why the IC infinite is valid.I'm also guessing that AlphaZealot decided not to warn people like this who've been flaming me the whole thread, and people wonder why I stop responding.
Oh right, I forgot that the internet is serious business. Serious business indeed. And that on this boards, join date and post counts somehow shows how much your opinion matters for alot of people.Why should someone lighten up? Patsie is 100% serious, 100% of the time.
I couldn't agree more @ the flamers. The majority of posts I see on this forum are written by people who just lost to something and then say "INFINITEZ ARE UNFAIR." I approached the situation with an attempt at an actual argument that I spent time on, which is better than 90% of the posts you get here. Yet I was still bashed for it.Guys, Smashboards is all about different opinions, especially in a topic such as this. If you want to be able to argue and see interesting and controversial posts, you can't just completely rip the poster to shreds through this illogical nonsense, which relies on a person's popularity and another's feelings about that person rather than a well thought out argument.
I must've missed AlphaZealot calling people idiots. Quote, please. I saw you flame people left and right, however, using expletives. Both flaming and the use of expletives (when addressing someone) is against the ToS.I'm currently trying to figure out, in my free time, how AlphaZealot can accuse me of flaming for calling someone an idiot while he calls us downright stupid in the same thread. I guess he really can warn people on a whim.
Other than that, I've got too much work for right now to respond, but I probably will later. This thread lost pretty much all value for me at this point, though.
You claim "we" do a lot of things that we actually don't but that you yourself do. Don't be a pot.Stuff.
You've been saying that approximately once every 20 posts.Patsie said:So go ahead and have the last word, I'm doneski.
After reading your post, not really. But you can't just blame others either.Can you blame me?
But you can't ignore the fact that we other people have posted arguments too, like Grunt, but you never responded to his argument.I have been the only one consistently responding on the side of banning infinites in this thread, making responses (actual responses, not one-line blanket quips that supposedly answer everything) and keeping up for 50 something pages. I have to deal with 3 people legitimately arguing against me at one time plus a thousand more mod-leeches that either flame or make 3 word responses like "Infinitez shouldnt be band" in this thread alone.
Look at my response to OrlanduEX. He posed a thought-out argument against mine, and I responded civilly and courteously. That's how I respond to well-reasoned arguments. I've done it to anyone who's responded civilly in the thread.
When I spend a lot of time writing out an explained argument and someone with 8 billion posts barely reads it, quotes whole paragraphs giving one-line responses, and then calls me ignorant, misguided, and full of crappy arguments, you don't see why I'd get upset at that person?
Oh, I have, just in a different situation.Maybe you've never spent time on something only to have it be completely passed off by one of the biggest logical charlatans I've ever met, but it's not fun.
Wait, so people aren't allowed to change their argument to support evidence shown by the opposing party? That's ridiculous!What's also not fun is having to continually change your argument because different people change what I actually have to debate against. People told me to prove something was impossible (impossible means "without any possibility," by the way), and when I showed a possibility, they add the qualifier 'virtually impossible' to just mean close to impossible. In the end, I'm pursuing something other posters will never allow me to catch.
Well, you're not the only one who have to suffer from the crap, we who oppose the ban also have to sigh at the stupidity and flaming.Maybe I'm wrong about infinites not being banned, but it doesn't change the fact that I've had to wade through absolute crap that I still put up with throughout the thread.
There are lots of threads and posts where people complain about the new people, even though they might've posted a real argument, the elitists on this forum only cares if you joined after Brawls release. This can be semi-related to your situation, because you have the desire to make people not make fun of you etc. but some people just don't care about the person in question (I am not pointing fingers at anyone specific right now, by the way), all they care about is their victory with their argument. Don't let it get to you. If you truly believe in something, then you should defend it to the end, hopefully through evidence.I couldn't agree more @ the flamers. The majority of posts I see on this forum are written by people who just lost to something and then say "INFINITEZ ARE UNFAIR." I approached the situation with an attempt at an actual argument that I spent time on, which is better than 90% of the posts you get here. Yet I was still bashed for it.
That's your own choice.Whatever, I'm done with this thread. People are absolutely right that it hasn't been going anywhere, and, were it not for my stubbornness of caring that people think I'm right, it would've ended. It's not even fun to debate here anymore. So go ahead and have the last word, I'm doneski.
For the record, all Smash games so far have been sorely unbalanced.I just don't get it. The developers butchered Brawl for competitive player by adding infinites and making it unbalanced. All because Sakurai wanted to make a non-competitive fighting game, which, frankly, is one hell of an oxymoron.
They've never been, though they certainly dropped the ball in the worst way in Brawl.Sakurai and his team of testers weren't particularly vigilant about catching broken stuff.
playing the care card, i see.Whatever, I'm done with this thread. People are absolutely right that it hasn't been going anywhere, and, were it not for my stubbornness of caring that people think I'm right, it would've ended. It's not even fun to debate here anymore. So go ahead and have the last word, I'm doneski.
I agree completely with you. People seem to like accusing people of slapping a band-aid on things that are unfair within the game, meanwhile it's the developers on their own that have brought the game to this state.What's so pathetic about Brawl is that they saw what we were able to do in Melee. They saw what set knockback and almost-set knockback throws were capable of (broken chaingrabs). They even changed Sheik's downthrow in PAL.
And what did they do in Brawl? They gave us a bunch of new set knockback throws. And surprise, surprise, almost every single one of them can be used to chaingrab people!
They saw what people could do with a character with good priority, fast moves, pretty good knockback, combos, pressure, a reflector and a godawfully good projectile. What did they do? They gave us Pit.
They saw that Yoshi sucked. What did they do? They made him worse.
after 8 throws with the icys you're getting faired into oblivion roflone last thing, I'm going to a tourney and the host has asked if we could come up with ways to minimize the use of infinites since he disliked them. the thing I came up with for DDD and ICs was that you must hit them at least once with a grab punch before you throw them. another one I came up with was that after 8 throws they must be thrown up.(as fas as I know no chain grab is usable with up throw) for marth vs. ness/lucas I just said that past 100% you may not re-grab the opponent. does this sound "fair" to everyone?
8 throws is actually the perfect number to regulate chain grabs, and i've come up with a mathimatical way to prove it.one last thing, I'm going to a tourney and the host has asked if we could come up with ways to minimize the use of infinites since he disliked them. the thing I came up with for DDD and ICs was that you must hit them at least once with a grab punch before you throw them. another one I came up with was that after 8 throws they must be thrown up.(as fas as I know no chain grab is usable with up throw) for marth vs. ness/lucas I just said that past 100% you may not re-grab the opponent. does this sound "fair" to everyone?
DIs.OP said:There are tons of characters who can be next to a wall, hold down, and press the 'A' button indefinitely until they decide to kill their opponent.
You make me want to beak things.Patsie, I'm sorry dude, but you're ridiculous. I mained Link in melee, and if I were to every ***** about being waveshined, I would've just gotten laughed at. Waveshining is an infinite against Link, but I chose to play Link. You need to learn every aspect of the game before trying to change the whole bros community.
Waveshine was never banned... ever. it also wasn't infinite on everyone. Waveshining alone was only an infinite on characters with really high traction like link, peach, and zelda. Those actually may have been the only three that had high enough traction for fox to get to the other side of them with one perfect wavedash after a shine. Other than that waveshining wasn't infinite on anybody. there were several characters who fell and could tech after being shined, and there were several others who slid too far for even mofo's drillshine infinite to work on them.You make me want to beak things.
waveshine was banned in several tournaments.
Waveshine was an infinite on EVERYONE.
It was banned in several tournaments just like wobbling has been banned.Waveshine was never banned... ever.
Bowser, Captain Falcon, Donkey Kong, Dr. Mario, Ganondorf, Ice Climbers, Link, Luigi,, Mario, Marth, Ness, Peach, Samus, Sheik, Yoshi, Zelda.it also wasn't infinite on everyone. Waveshining alone was only an infinite on characters with really high traction like link, peach, and zelda. Those actually may have been the only three that had high enough traction for fox to get to the other side of them with one perfect wavedash after a shine.
I believe the falling occurred in the PAL version (at least it did for Marth).there were several characters who fell and could tech after being shined, and there were several others who slid too far for even mofo's drillshine infinite to work on them.
Speak for yourself.Please know what you're talking about before you post stuff like this.
It was pretty much him against 10 other people for most of the thread. It's hard to address everyone, especially when some bring up issues that were refuted at the beginning of the thread. Then others, like Ills, post because they're uninformed (you can't DI wall infinites. That's why they're banned). And there wasn't really even a real clear-cut standard that anti-infinite debaters could go off of.But he didn't address some points that people presented, while most others tried to counter his and the other pro-ban infinite peoples argument. I don't see why it should be stickied, how often does stickying something help anything?
Most people had the same arguments, and most of Yunas points were ignored. Grunt helped with one, and I helped Grunt with that argument, in hope that Patsie would answer. He didn't answer it.It was pretty much him against 10 other people for most of the thread. It's hard to address everyone, especially when some bring up issues that were refuted at the beginning of the thread. Then others, like Ills, post because they're uninformed (you can't DI wall infinites. That's why they're banned).
Items are banned from almost all tournaments, with the exclusion of the ISP tournaments, when/if they every pop up.And there wasn't really even a real clear-cut standard that anti-infinite debaters could go off of.
Some said they don't affect tourney results enough to be banned.
Yuna said tourney results are not why we ban things.
Yuna then posted a more stable criterion; 4 points where everything they ban must fall under.
But this doesn't apply to stages or items.
You totally missed my point about what I meant with not helping, by the way. I meant stuff like: Don't post like this etc. Those help sometimes, but not always.And Stickies help...look at the character specifics. Matchup charts, vid threads, and instructional threads are all stickied for easy access and a premise for closing threads that try to start new ones. This is (or was) apparently a very controversial subject since there are serveral threads opening with the same topic. If someone were to sticky this, that person could bring their ideas here instead if the thread doesn't already address their points.
This man speaks so much truth.Most people had the same arguments, and most of Yunas points were ignored. Grunt helped with one, and I helped Grunt with that argument, in hope that Patsie would answer. He didn't answer it.
Items are banned from almost all tournaments, with the exclusion of the ISP tournaments, when/if they every pop up.
Stages aren't playable in the sense of controllability. It's not like you can play AS a stage. Thus, stages have a different way of banning.
Characters and techniques are all under the same rules of banning. Banning is a last resort, and it's applied with certain rules, like the case of Akuma in Super Street Fighter II Turbo. One rule, which was the case with Akuma, is that if it's too good, then it most likely need a ban. Why did Akuma need a ban? Because he was virtually impossible to beat (virtually in the sense of a players skill), and was about 10 times better than EVERY CHARACTER in the game, according to Sirlins estimations. This case isn't like that, because it isn't (this is Grunts argument by the way) "Play character X or lose". If it were, it would be banned, which was the case of Akuma. Akuma was banned because it would eventually degenerate into Akuma vs. Akuma in every tournament. These infinites will hardly do that much damage to the competitive Smash scene, because you can avoid it, unlike losing against a good Akuma.
You totally missed my point about what I meant with not helping, by the way. I meant stuff like: Don't post like this etc. Those help sometimes, but not always.
Again, this was written in a haste, please ask me to clarify anything I wrote in this post.
Limits are entirely up to the tournament hosters decision. As it stands, the community won't ban infinites because not nearly enough evidence states that it should.there are only like... not that many infinites if you don't include walls... and with D3 he can only infinite like 3 people without walls. I know this is very controversial but... what if either IC were banned... or their chaingrab? Or maybe just the zero death CG. Or a limit on how much damage they can do with it? I don't know... just a couple suggestions. This thread has been very controversial and full. That is... fully discussed. Thoroughly.