KayLo!
Smarter than your average wabbit.
Lol, you're talking about Prime and Espy, aren't you?
If you are........ Espy gonna LK the **** out of both of you. =X
EDIT: I'm rooting for the Zelda, naturally, but I will say that although Jiggs dittos may suck...... you have a better chance at getting Zelda out of the picture if you send Samus after her. Outside of pshielding, zair is a butthole for Zelda to deal with, and once you knock her off the stage, Samus can get to work gimping her. (Jiggs can gimp her as well, but she has a much harder time getting inside and getting her off the stage.) Since Zelda will probably be the stock tank/camper (dunno if that's how their team's set up, but that's generally the role Zelda plays..... although if it's Prime's Jiggs, he has godly DI), their strat is more likely to fall apart if you get rid of her quickly.
EDIT #2: @Woodman: The only smashes of Zelda's that are punishable on block are usmash and dsmash, neither of which a good Zelda should be abusing. With good spacing, fsmash has enough push and range (and little enough cooldown) to be safe on shield. At least against Jiggs...... Samus has that long *** grab, but I dunno if it might be too slow.
But yeah, definitely practice SDI'ing her smashes. It should be easy enough for Samus and Jiggs since both are floaty, although usmash is much harder to get down.
If you are........ Espy gonna LK the **** out of both of you. =X
EDIT: I'm rooting for the Zelda, naturally, but I will say that although Jiggs dittos may suck...... you have a better chance at getting Zelda out of the picture if you send Samus after her. Outside of pshielding, zair is a butthole for Zelda to deal with, and once you knock her off the stage, Samus can get to work gimping her. (Jiggs can gimp her as well, but she has a much harder time getting inside and getting her off the stage.) Since Zelda will probably be the stock tank/camper (dunno if that's how their team's set up, but that's generally the role Zelda plays..... although if it's Prime's Jiggs, he has godly DI), their strat is more likely to fall apart if you get rid of her quickly.
EDIT #2: @Woodman: The only smashes of Zelda's that are punishable on block are usmash and dsmash, neither of which a good Zelda should be abusing. With good spacing, fsmash has enough push and range (and little enough cooldown) to be safe on shield. At least against Jiggs...... Samus has that long *** grab, but I dunno if it might be too slow.
But yeah, definitely practice SDI'ing her smashes. It should be easy enough for Samus and Jiggs since both are floaty, although usmash is much harder to get down.