Maniclysane
Smash Lord
Charizard is the sexiest charactor in the game. Nair to grab allllll dai.
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I agree that Jigglypuff is pretty underrated, but you have to face the facts: Jigglypuff has a hard time killing. With SDI + great risk, drillrest is not very reliable, and really only usable at low percents. I wish it killed that early, but sadly...And stop telling me this character can't kill. Her kill options are actually decent. Drillrest kills people at like 80%. Learn hit confirmation and watch for the trip, and it owns. Rollout is a very stupid attack that is hard for most characters to punish significantly, and it also kills people at like 80%. Her F-smash has decent knockback and range, and her aerials are all really good for edgeguarding. Oh right, doesn't Jigglypuff have an S tier recovery? Abuse that. Edgeguard with it..
Killing people at 80ish percent is pretty good...as I'm saying, all you need to do is watch for the trip. It's not a huge risk anyway, considering Jigglypuff's superior mobility. You can just DI in and out of range as necessary.I agree that Jigglypuff is pretty underrated, but you have to face the facts: Jigglypuff has a hard time killing. With SDI + great risk, drillrest is not very reliable, and really only usable at low percents. I wish it killed that early, but sadly...
It's very hard to punish out of shield while it's still running. If it hits your shield, it will usually go past you before you can do anything. You can also reverse directions to make it harder to punish on reaction.rollout sucks. Shield+punish. Rollout is good if an attack caused the opponent to get knocked over, though.
F-smash isn't terrible. It's just a kinda worse version of Kirby's F-smash. It has good range and knockback, and lingers.Fsmash sucks. If it doesn't, I need someone to prove me wrong (I never use it).
It's not hard to approach with Jigglypuff. You zone with superior mobility. Apparently however, there are only a few players who understand this concept really well. I suspect this by far is the most likely reason why people don't think this characters is very good.Jigglypuff needs to keep her fair and/or dash attack fresh in order to get kills, otherwise she has to rely on gimps for kills. Jigglypuff has some mobility, but when it comes to attacking and approaching other characters, that's when it gets difficult.
Drillrest alone is why Jigglypuff is better than those two characters. It's a safer, more effective KO setup than anything those characters have. Being allowed to plank and air camp is also good. Jigglypuff in general is much better at pressuring defenses than those characters.Jigglypuff has good lower end MUs, but jiggs' higher end matchups are just too bad. I think jiggs should not be in bottom tier, but definitely not above fox or sonic.
vanz uses fsmash a lot idk if its a melee habit, but the move sucks in this game unless your playing weegi or its ledge shield pressureI agree that Jigglypuff is pretty underrated, but you have to face the facts: Jigglypuff has a hard time killing. With SDI + great risk, drillrest is not very reliable, and really only usable at low percents. I wish it killed that early, but sadly...
rollout sucks. Shield+punish. Rollout is good if an attack caused the opponent to get knocked over, though.
Fsmash sucks. If it doesn't, I need someone to prove me wrong (I never use it).
Jigglypuff needs to keep her fair and/or dash attack fresh in order to get kills, otherwise she has to rely on gimps for kills. Jigglypuff has some mobility, but when it comes to attacking and approaching other characters, that's when it gets difficult.
Jigglypuff has good lower end MUs, but jiggs' higher end matchups are just too bad. I think jiggs should not be in bottom tier, but definitely not above fox or sonic.
It's a good move. Easy to punish OoS but thats it's only major flaw.F-Smash is not completely useless. However, it really only works as a punishing move.
Derp.Am I the only one that JUST noticed that Jigglypuff, in M-Wuz's sig, has glowing eyes?
hmm... interesting proposal... but I think I got ya beat... just sayingso im the greatest jiggs player to ever live, lets discuss that
This sums it up in a nutshell. Here's a little equation for you:It's not so much nobody can play her to her fullest, it's just players who could use Wario.
Mango Mango Mangomangomango Mannnnggggoooo!!!!hmm... Interesting Proposal... But I Think I Got Ya Beat... Just Saying![]()
Psh, sit down son, these are the brawl boards.Mango Mango Mangomangomango Mannnnggggoooo!!!!
Jigglypuff doesn't get chain grabbed
I laugh at you.IC's chain throw timing for jiggs is terrible
That's because people keep getting ***** by it. I only use it when I predict lag tho.vanz uses fsmash a lot
You ARE a highfive!Sweet Jelly Belly Jebus! It's VaNz! Can I get a high five?
Just saw this, I had skipped over it before. You're either being sarcastic (which for your sake I hope you are) or you're blatantly stupid/wrong about the character and know nothing about it.The statement "Jigglypuff sucks" is so blatantly wrong for multiple reasons. This character is very obviously not bottom tier, or low tier for that matter. She has the tools and qualities to be a lower-mid tier character.
The classic arguments that I hear against this character is that she has no weight, and she can't kill. Now it is true she dies earlier than everyone else, but people overlook something that is over 9000x more important.
Superior mobility
That's right. Jigglypuff is famous for her air mobility. The reason why Wario in fact is top tier is because his mobility gives him an amazing zoning and punish game. Jigglypuff is no exception to the rule that high mobility = good thing, except her punish tools are just a fair bit weaker. However, unlike most characters that actually deserve the title of low tier, Jigglypuff is very very good at staying safe. As long as you can stay safe, you don't need to get hit. Simple as that.
And stop telling me this character can't kill. Her kill options are actually decent. Drillrest kills people at like 80%. Learn hit confirmation and watch for the trip, and it owns. Rollout is a very stupid attack that is hard for most characters to punish significantly, and it also kills people at like 80%. Her F-smash has decent knockback and range, and her aerials are all really good for edgeguarding. Oh right, doesn't Jigglypuff have an S tier recovery? Abuse that. Edgeguard with it.
Better yet, this character can actually camp. It is very difficult to stop Jigglypuff from edgestalling or air camping. Get in a hit and stall the timer. You can actually do that.
As far as I'm concerned, this character is clearly better than Fox, Sonic, Bowser, Ness, Yoshi, Lucas, Ike, Zelda, Link, Captain Falcon, Ganondorf. Hence, Jigglypuff is very much at least lower-mid tier.
Now please stop being emo about this character. It's plain idiotic. Just get better at this game for crying out loud.
This should become a viable tactic.so i was getting chaingrabbed by icegrabbers when i suddenly started dasah dancing in front of the tv while spamming the pause button and then quickly shield grabbed his controller right out of its socket.
As he desperatly reached for his wire i quickly kicked his controller out of his hand and landed a totally legit rest.
the refs clapped.
:D
I sort of agree on the gimps part with MK. His dair has the perfect range and the perfect knock back for gimping. Edge guards on the other hand, not so true. A lot of characters can be edge guarded. In brawl it takes practice and a lot of reading and punishing.Edgeguards and gimps only really exist with mk.
agreed.This should become a viable tactic.
All in favor?
**** yes.
Highfive - ::Hivefives::
While I do agree that this match-up isn't too bad for puff, I think your reasoning is a bit off. You can get grabbed out of the air, not to mention you're going to land at some point and ICs will be there when that happens. Bottom line is, at some point you're going to get grabbed, so you better hope that either they screw up or you've killed nana (or popo depending on the color) by then. What I find as extremely helpful in this match-up is nana's stupidity. If you hit her off stage, you'll kill her. She just takes it. Also also, never spam rollout.I think puff beats the crap out of ICz. I'm in the air like 24/7 so i'll probably never get grabbed. Dair rips through their shield like nothing i've ever seen. and Rollout spam actually works against them. on FD.. (and Port Town XD)