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In Regards To The Lack Of Melee Techniques

LavisFiend

Smash Lord
Joined
May 10, 2007
Messages
1,713
Location
Alexandria, Louisiana
That doesn't give them the excuse to ignore the needs of a community which although small, still constitutes the backbone of the smash community.
That is self-absorbed nonsense.

Nintendo will live if they decide to sweep 1% of the smash community under the rug. 1% is nothing. The game will not die without 1%.
 

falcasouris

Smash Rookie
Joined
Nov 5, 2007
Messages
9
LavasFiend, so many people have *****ed about the game for AT thats its not just me being a small Indivual about it, since all those people make up a percent of the smash community, it would make sense that nintendo would cater to their needs as well. And im not even that stressed about no WD, but alot of little things have made this game feel less and less likable. And as many people said this isnt ganna be melee 2.0, its a whole new game and so on and so fourth. What im saying is that the whole new game doesnt seem that good. In fact if it was just about AT, id just say to the people to go get Guilty Gear and shut the hell up >>. well w/e, 64 for life .
 

LavisFiend

Smash Lord
Joined
May 10, 2007
Messages
1,713
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Alexandria, Louisiana
LavasFiend, so many people have *****ed about the game for AT thats its not just me being a small Indivual about it, since all those people make up a percent of the smash community, it would make sense that nintendo would cater to their needs as well. And im not even that stressed about no WD, but alot of little things have made this game feel less and less likable. And as many people said this isnt ganna be melee 2.0, its a whole new game and so on and so fourth. What im saying is that the whole new game doesnt seem that good. In fact if it was just about AT, id just say to the people to go get Guilty Gear and shut the hell up >>. well w/e, 64 for life .
The numbers of people sharing your opinion don't even make a whole percent, but a decimal of a whole percent.

The number is far too small for Nintendo to take in consideration.
 

falcasouris

Smash Rookie
Joined
Nov 5, 2007
Messages
9
If they didnt take it into consideration, why did they make a public statment about it. If this small percent doesnt matter, than why bother? and btw, even a decimal number in the amount of sales for a smash game is alot of money, and if alittle bit of effort is put into trying to satisfy us, they will come out ahead of the game.
 

The Hypnotist

Smash Lord
Joined
May 23, 2007
Messages
1,435
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Pinole, California (The Bay Area)
ROFL! not letting that happen? i cant believe you are serious so i wont. you are a troll. anything you say is not worth responding to because this thread was obviously made in the purpose and spirit of TROLLING!

nothing in the OP is logical at ALL! it just bashes nintendo for removing some techniques that were in melee. get a clue. brawl is a new game, there will be new techniques and new types of competitive play.

congratulations on not having common sense though. oh wait thats because you are a troll, and only pretending to be an illogical idiot. no one is that stupid.

edit: ahahahahaha i also just reread the OP and u say "discuss. no flames please." ROFL! freaking hilarious. you open up flaming nintendo and then you ask for no flames. freaking brilliant.
When do I bash Nintendo? Seriously, learn how to read.
 

LavisFiend

Smash Lord
Joined
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Messages
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Alexandria, Louisiana
If they didnt take it into consideration, why did they make a public statment about it. If this small percent doesnt matter, than why bother? and btw, even a decimal number in the amount of sales for a smash game is alot of money, and if alittle bit of effort is put into trying to satisfy us, they will come out ahead of the game.
What public statement?
 

LavisFiend

Smash Lord
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Alexandria, Louisiana

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
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Umeå, Sweden
Gimpy's info is more than enough for me to think that Brawl will be great. It's apparent that the game, as is, has enough stuff in it to be competitive without any added glitches/exploits/unintended crap. So when we do discover them, it will only add to an already sizable amount of depth. We have L-canceling guys, it's the #1 advanced technique that allows most of the crazy combos we do.

And we have Sonic, and that is ****ing awesome XD.
 

LavisFiend

Smash Lord
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Messages
1,713
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Alexandria, Louisiana
Gimpy's info is more than enough for me to think that Brawl will be great. It's apparent that the game, as is, has enough stuff in it to be competitive without any added glitches/exploits/unintended crap. So when we do discover them, it will only add to an already sizable amount of depth. We have L-canceling guys, it's the #1 advanced technique that allows most of the crazy combos we do.

And we have Sonic, and that is ****ing awesome XD.
I can not rest happily until I see Megaman grace the site. :laugh:
 

courte

Smash Lord
Joined
Oct 1, 2007
Messages
1,679
Location
NY
Nintendo is most likely trying to close the gap between good players and casual players. Nintendo refuses to regonize talent in gaming. Because of these reasons we have no ranking system and we lost wavedashing, L Button Canceling, and many other techniques. Nintendo knew we loved these techniques but still removed them, the inclusion of these techniques would not have made the casual fans of the games upset [in a vaccum]. However, Nintendo beilves the more techniques they can remove the less competetive the game will be. Nintendo refuses to recgonize competitive gaming or talent. However there is no way Nintendo can seriously close the gap and them thinking so is sad, and newbs will get pwned online by the 0.75% of the Smash Community.

Discuss, no flames please.
i didnt know we took a vote and said we loved them... i mean they were ok we liked them but yknow im not gonna take any of those techniques out to a movie and dinner
 

Blu-ninja

Smash Journeyman
Joined
Nov 2, 2007
Messages
479
Location
you know the place.
theres one flaw with this state ment though.


nintendo can tweak a game as good as they want,

but no matter what, we smash vets and gamers will ALWAYS find a new glitch or way to do things.
well get over this, and start a-new.
 

Mama

Smash Ace
Joined
May 21, 2007
Messages
776
Location
Richmond California (northern)
I don't get why people think that the small competitive community matters so much. Its because we don't matter that Nintendo would not be worried about what ever things we do in competitive play. Why waste time phasing out esoteric things? The changes are simply a result of a new engine. And as I've stated numerous times the only thing truly gone is Wavedashing but wavelanding is still very much in. L-canceling is still in. Float canceling is still in. Short hopping, fast falling, dash dancing, mind gaming, shffling, the list goes on. You're basically saying that because something that wasn't that useful in the first place is gone you think Nintendo wants to kill off advanced play. Directional changing with the nuetral B moves wont even be missed for long seeing as how people will adapt regardless. If Sora wanted to eliminate advanced play they would have to first learn everything about it. If they did that they'd also see the views of everyone here and then all of a sudden we'd matter a bit more and it'd be even less likely that they'd try hard to upset the fans. What they're doing is more like a compromise. Slow it down, change the physics and you have a noob friendly game. On the higher level you leave in most mechanics and work on balancing characters. Thats all thats happening. There isn't some magical crusade to crusify all things advanced so please stop fooling yourself.
 

courte

Smash Lord
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Oct 1, 2007
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NY
is this even about fun anymore... u know like improving fun... like testing skill in 1 vs 1 or 2 vs 2 fun... like the satisfaction of reading your opponent fun
sounds like a hint of work... are you a workaholic?? lol j/k
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
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Umeå, Sweden
sounds like a hint of work... are you a workaholic?? lol j/k
It really isn't that much work, and honestly it's kinda fun for me and many others. ESPECIALLY when you are trying to figure new stuff out.

The thing is that the game has stayed fresh and fun consistently for most competitive players I know, but a lot of the casual players I've run into only play this game once in a blue moon. Considering that competitive players play this game anywhere from once every other week to every day and have done so for years... I could argue as to who has had the most and lasting fun with the game.

The thing to keep in mind is that fun is relative. To assume our way of playing is not as fun as yours is just fundamentaly wrong.
 

Anther

Smash Champion
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Oct 5, 2005
Messages
2,386
Location
Ann Arbor, MI
Def would not be playing smash everyday if the deepness of all the options and situations advanced play bring into the equation didn't exist. I appreciate it wholeheartedly. I am saddened that certain mechanics have been tweaked to make certain basic options and tactics... just plain gone. Hurts a lil that you can't jump and turn around to shoot a projectile...
But everyone's optimistic that the 1v1 game'll still be great, so why not think the same =].
It's rare to have a game like melee that you can play in a competitive environment, and have it remain as diverse and fresh as it lends itself to be.
 

MookieRah

Kinda Sorta OK at Smash
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Umeå, Sweden
This thread should be lack of melee glitches since those are not techniques but glitches. Nintendo dose not think a video game should be non competitive .
I'm confused by what you were trying to say in it's entirety. I'm assuming you are saying that all advanced techniques are glitches, which is not the case. Time and time again we try to reiterate that most of the stuff we do was either intentional or simply and unintended side effect of the basic physics of the game. I for one don't care for semantics of such things, cause even if they were "true" glitches, these things are not bad nor should they be considered as such. Redefining something doesn't change what it is, and the AT from melee are a large part of what made the competitive smash scene popular and as extensive.
 

Sliq

Smash Master
Joined
Jan 13, 2006
Messages
4,871
I'm confused by what you were trying to say in it's entirety. I'm assuming you are saying that all advanced techniques are glitches, which is not the case. Time and time again we try to reiterate that most of the stuff we do was either intentional or simply and unintended side effect of the basic physics of the game. I for one don't care for semantics of such things, cause even if they were "true" glitches, these things are not bad nor should they be considered as such. Redefining something doesn't change what it is, and the AT from melee are a large part of what made the competitive smash scene popular and as extensive.
 

Foxtorres

Smash Cadet
Joined
Sep 6, 2006
Messages
55
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Kansas City, KS
I'm not saying "OMG NINTENDO HATES THE COMPETITIVE SCENE! BACK TO MELEE EVERYONE!!!!11!11oneshiftone"

I'm not being immature. I have an opinion (which you disagree with). I'm not whinning about there being advanced techniques (at least now). I'm just staing why I beilive there are not as many returing Melee techniques. Seriously, am I saying the game will suck because there's no wavedashing? Your putting words in my mouth, and I'm not trying to cause an arguement so please don't flame me or whatever. Honestly, I'm not whinning.

.... I see you everywhere on these boards about this, dude, you need to shut up and buy brawl when it comes out, THEN you can do all yer *****en and moaning after youve actually played the game ;)
 

Pluvia's other account

Smash Master
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Jul 30, 2007
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No Internet?!?
I was pointing out the reasons why Wavedashing was most likely not to make it from the very begining. I just got slagged off.

How Ironic.

Anyway, topics like these are just prone to flame wars, It's inevitable..
 

FireWater

Smash Journeyman
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Nov 6, 2007
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Granted, I am new here, but let me give you a competitive players perspective from a former online FPS player.

I relate wave-dashing to bunnyhopping in FPS games. Both allow to manipulate movement to a player's advantage by exploiting the game engine. Both techniques however at first, seemed to be fine. In fact, when bunnyhopping (or strafe jumping) was discovered in Quake 1, Id Software thought it was brilliant that people could find a way to manipulate the engine for greater speed/manevuerability.

However, other games based on the Q1 engine (mainly half life) eventually saw bunnyhopping as a technique while valuable, really did not fit into place with the game enviornments (i.e. CS, DoD). Of course there are some games that kept it in (TFC, NS) but the majority of games based off the engine took it out.

The same thing appears to be happening in Smash Bros Brawl. The developers saw wavedashing as a bug, and corrected it. I'm sure a lot of competitive players were upset at first because they spent a lot of time mastering the technique (just as people did with bunnyhopping). But the bottom line is: Wavedashing was a bug, and the developers felt a need to fix it.

I'm sure the competitive players that exist now in Melee will have a leg up on the competititon, especially to new players who have never touched the game. I would not worry about the lack of pro tricks that are being implemented in the new game, as I am sure that there are going to be new ones, and that the general combat skills that were developed in melee, will mostly transfer to brawl.

Granted, I am new, so please take my opinion with a grain of salt. I am just trying to shed an outsider's perspective on the melee to brawl transformation.
 

shadenexus18

Smash Master
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Nov 16, 2006
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Virginia Beach, VA
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With things like lack of Melee Techiniques not present, it makes you wonder whether PC Chris, Ken, Isai, etc etc will still be on top of the Smash World. I know with extensive practice, mindgames, my short hop, and a couple of other tricks of the trade that I discover, I plan to dethrone them.
 

MookieRah

Kinda Sorta OK at Smash
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Umeå, Sweden
The developers saw wavedashing as a bug, and corrected it. I'm sure a lot of competitive players were upset at first because they spent a lot of time mastering the technique (just as people did with bunnyhopping). But the bottom line is: Wavedashing was a bug, and the developers felt a need to fix it.
It's far more logical to conclude that they had no grievances towards the wavedash, but instead they simply wanted to change the air dodge to fit with the new aerial mechanics. It just so happens that the wavedash was a casualty along the way. Besides, why would they keep a form of it, wavelanding, in if they were so deadset against it?
 

Adi

Smash Lord
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Nov 5, 2006
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New Paltz, NY
It was just an coincidental series of events that occured with the change of air dodge mechanics. I bet they probably don't care either way because they know that casuals are going to be providing the money and they'll by it anyways.
 

h1roshi

Smash Hero
Joined
Sep 11, 2005
Messages
5,652
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Kissimmee, Florida playing melee! (f*** brawl, th
ive said it a ton of times before, as soon as you dont see it as melee 2.0 it would be fine. you shouldnt be thinking. "oh theres no this or that in brawl". if you are , that means you are still comparing. you should be seeing brawl as a completey new game. that way its not a matter if missing this or missing that, cuz you would have no game to compare it to. brawl is its onw game and you have to see it as such. we as a community will undoubtly create our own advaanced techs and will just play smarter and have more mindgames. it'll be fine...peace

-hiroshi
 

Mr.C

Smash Master
Joined
Apr 22, 2004
Messages
3,512
With things like lack of Melee Techiniques not present, it makes you wonder whether PC Chris, Ken, Isai, etc etc will still be on top of the Smash World. I know with extensive practice, mindgames, my short hop, and a couple of other tricks of the trade that I discover, I plan to dethrone them.
Techniques are not the reasons PC, Ken etc or any other competitive smasher are good. They are good because they see the game in a different way them most people. They have experience from playing other really good players but most importantly have the desire to become better at the game.

Plain and simple when online brawl comes out the pros will be playing the pros and the noobs will be playing their friends and more noobs. Don't expect to get online and just start playing with Isai, Pc, Fast Like Tree and other good people because it won't happen. You have to earn your right to be able to play with them. Also don't expect to practice playing with noobs for a year or so and expect to be considered a good player....the game takes dedication and a lot of practice.

=]

Also on the whole advanced technique issue. Wavedashing was not essential in melee although it did add a lot of depth into the game..it being removed in Brawl will not really matter.

The only thing that is GAY is the removal of the melee L cancel. The L cancel in Brawl takes A LOT away from the game also the removal of reverse B's and B canceling. If nintendo took these things out for the casual gamer only in the demo....that would be nice. Hopefully he realizes melee has a dedicated community of competitive smashers and won't take away the things that make melee so amazing.
 

ihavespaceblondes

Smash Master
Joined
Nov 29, 2005
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4,229
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Memphis, TN
With things like lack of Melee Techiniques not present, it makes you wonder whether PC Chris, Ken, Isai, etc etc will still be on top of the Smash World. I know with extensive practice, mindgames, my short hop, and a couple of other tricks of the trade that I discover, I plan to dethrone them.
Isai is one of the most insanely creative and inventive smash players ever. He's the best SSB player in the world easily, and probably would be the best in Melee if he wanted to be, so how amazing he is in Brawl will only depend on how much he likes playing it.

There will obviously be new top players, as it's a new game. Just keep in mind that the top pros are there because of more than just experience.
 

Mr.C

Smash Master
Joined
Apr 22, 2004
Messages
3,512
Sakurai wants everything to be equal, I completely agree with HIM.
You don't understand melee is "equal" everyone has the opportunity to learn advanced techniques go to tournaments and learn from the better players and practice to become better at the game.

The pros are good because they practice and have the desire to become better at the game.

Isai is one of the most insanely creative and inventive smash players ever. He's the best SSB player in the world easily, and probably would be the best in Melee if he wanted to be, so how amazing he is in Brawl will only depend on how much he likes playing it.
I really hate when people say this....lol Isai is not the best at melee because there are people better then him plain and simple. He cant just magically say "I'm going to the best" it doesn't work like that. He just doesn't have enough skill at the game to beat top players anymore.
 

Classic-Black

Smash Journeyman
Joined
Feb 23, 2007
Messages
310
Location
Somewhere on the ast Coast
isn't the new L-cancel better, since it removes all lag instead of just half?

Either way it's a new game, but people that were insanely good with Melee will still be good with Brawl, after the learning curve
 
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