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I CAN'T spike!

pyrotek7x7

Smash Ace
Joined
Aug 16, 2005
Messages
541
Location
USA
I've had this problem since Melee...I can't spike.

I don't know what it is. All of my friends do it fine, but I can't. And being a Marth player, that's a problem.

I either completely miss or hit them upwards. Even when it's totally on the bottom section of the blade, they go upwards. Roughly one out of ten (and I'm NOT exaggerating here) will actually end up spiking, and most of those are above the ground.

Even in training mode, where the computer does nothing except jump back to the ledge, I CAN'T DO IT.


What should I do!? Why can't I do it?
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
Timing your second jump correctly usually helps for this problem. You can also use Dair when the enemy is diagonal-down-behind you and it should land
 

pyrotek7x7

Smash Ace
Joined
Aug 16, 2005
Messages
541
Location
USA
Ah...so should I RAR off the edge to the dair? I never thought of that.

EDIT: This doesn't seem to help. They still fly up.
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
Practice timing, some great Marth players still don't have the brawl spike down. A good combo of sorts is to Dancing Blade(down) and followup with the Dair
 

pyrotek7x7

Smash Ace
Joined
Aug 16, 2005
Messages
541
Location
USA
I don't have any of Marth down, apparently. I can't even beat computers anymore. >_< This sucks. He's so hard to know how to get good with.
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
Just keep practicing. What I do when I need to practice something is playing against a low level Bowser just to combo. Then slowly start working your way up
 

pyrotek7x7

Smash Ace
Joined
Aug 16, 2005
Messages
541
Location
USA
My main problem is the moves I spam; the wrong ones. I need a guide that tells me "spam these all of the time" but I really can't find any Marth guides like that.

Videos don't really help much either.
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
Try getting Dancing Blade spamming into your playstyle, hitting all of the Downwards attacks with it causes a good 20 damage. Then just properly space and Fsmash.
 

BacklashMarth

Smash Lord
Joined
Apr 2, 2008
Messages
1,784
Location
Directly above you tipping a dair.
Dont worry too much if you cant spike. Not all marths try spiking that often anyway (or even succeed when they do for that matter). To be honest, you dont need to be perfect with spiking to be good with marth overall.
 

SeanxFayt

Smash Cadet
Joined
Mar 22, 2008
Messages
53
Location
North Carolina
NNID
xKintoUn
Switch FC
SW-5031-3151-4071
Dancing Blade down -> sh fair -> use the 2nd jump to complete the ownage =p (spike) if you get the spacing right and can chase em off stage before they di to the ledge the spike will almost always hit :D. and if that doesn't work for you there's always stage spiking lol
 

Hype

Smash Lord
Joined
Apr 17, 2008
Messages
1,688
Location
Mississauga, Ontario
The thing about the RAR that helps is there is a spikeing hitbox behind you. It's much easier to space them horizontally than it is vertically.
 

SeanxFayt

Smash Cadet
Joined
Mar 22, 2008
Messages
53
Location
North Carolina
NNID
xKintoUn
Switch FC
SW-5031-3151-4071
footstool then slap the cstick down lol works wonders and good against the annoying players
 

3xSwords

Smash Lord
Joined
Mar 14, 2008
Messages
1,193
Location
Bergen County
Practice timing, some great Marth players still don't have the brawl spike down. A good combo of sorts is to Dancing Blade(down) and followup with the Dair
No. All great Marth players have the spike down. Don't even try to BS that one. And DB > dair is not what can even be considered a "good" combo

Just keep practicing. What I do when I need to practice something is playing against a low level Bowser just to combo. Then slowly start working your way up
Whatever works for you. However, this person should mainly trying to get the spacing of the dair down. That means he must use dair over and over again until he can tipper it every time. This requires commitment and there is no shortcut for mastering spacing.

Try getting Dancing Blade spamming into your playstyle, hitting all of the Downwards attacks with it causes a good 20 damage. Then just properly space and Fsmash.
Yes get DB spam into your game, however, don't use downward slash. Many times the opponent can DI up and out and then punish.
 

illinialex24

Smash Hero
Joined
May 23, 2008
Messages
7,489
Location
Discovered: Sending Napalm
Yeah 3x is right. You shouldn't botch a spike really at all unless its a very weird situation (well, even then... you should like fair or bair instead), so its a great thing to master.

I used to play this opponent a lot (its a short clip) and I used to botch the spike... however, I am getting better at it (I'm not a good Marth but I'll admit it) and so take a look at how I punished one small mistake by a Falco:
http://www.youtube.com/watch?v=cSxC_ZBJxZU

Its a game-changer his spike.
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
No. All great Marth players have the spike down. Don't even try to BS that one. And DB > dair is not what can even be considered a "good" combo



Whatever works for you. However, this person should mainly trying to get the spacing of the dair down. That means he must use dair over and over again until he can tipper it every time. This requires commitment and there is no shortcut for mastering spacing.



Yes get DB spam into your game, however, don't use downward slash. Many times the opponent can DI up and out and then punish.
Sorry about that first one hehe... trying to make him not feel as bad uno?

Oh I'd love to know play CPU's but most of my friends are either doing schoolwork or something else random. By that I meant go into training mode, against a bowser(big, easy to try to get a spike on) and just keep trying.

It is the most damaging but can get DI'ed out of...:urg:
 

illinialex24

Smash Hero
Joined
May 23, 2008
Messages
7,489
Location
Discovered: Sending Napalm
Sorry about that first one hehe... trying to make him not feel as bad uno?

Oh I'd love to know play CPU's but most of my friends are either doing schoolwork or something else random. By that I meant go into training mode, against a bowser(big, easy to try to get a spike on) and just keep trying.

It is the most damaging but can get DI'ed out of...:urg:
CPU's are not good testing, believe me, I've tried it and they lie.
 

3xSwords

Smash Lord
Joined
Mar 14, 2008
Messages
1,193
Location
Bergen County
Sorry about that first one hehe... trying to make him not feel as bad uno?

Oh I'd love to know play CPU's but most of my friends are either doing schoolwork or something else random. By that I meant go into training mode, against a bowser(big, easy to try to get a spike on) and just keep trying.

It is the most damaging but can get DI'ed out of...:urg:
Yeah I can see why you did that but still we don't accept white lies here. It's just the cold hard truth.

Also just saying right now, dude you realize brawl has no combos correct?
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
Yeah I can see why you did that but still we don't accept white lies here. It's just the cold hard truth.

Also just saying right now, dude you realize brawl has no combos correct?
Yes, because the lack of hitstun on weak attacks.
 

pyrotek7x7

Smash Ace
Joined
Aug 16, 2005
Messages
541
Location
USA
Wow, thanks everyone. o_0

So, dancing blade....I got into the habit of using all of the upward attacks. And I did hear that down (especially the fourth) is easy to DI out of. Which ones should I use, and when should I use them?

P.S. I was expecting it was really just a spacing issue, but I didn't know it would be easier to spike backwards with horizontal DI. I'll have to practice that.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
Just use neutral and upward strokes. The only down stroke you should use is the third one unless their shield is low (then feel free to go for the fourth too).

The 3rd down is great as it's angled to shieldstab a shield not angled down that has already deteriorated a bit. Also if you hit with the handle of the Falchion, it'll apply a weak spike on them so you can get out of there and prevent getting shieldgrabbed (if you follow up from the spike, you'll miss since Marth lunges too much on all the 4th moves).
 

Pierce7d

Wise Hermit
Joined
Dec 20, 2006
Messages
6,289
Location
Teaneck, North Bergen County, NJ, USA
3DS FC
1993-9028-0439
My personal advice?

If you can't, don't. You're better off using more reliable edgeguarding tactics. Spiking is just a way of embarrasing your opponent's at lower levels of play. At higher levels, it's clutch, but not necessary. Since you never actually need this move, and Marth can gimp somewhat decent, just leave it alone.
 

ZHMT

Smash Lord
Joined
Feb 5, 2008
Messages
1,851
Location
Tampa, Florida
NNID
zeeehmtee
My personal advice?

If you can't, don't. You're better off using more reliable edgeguarding tactics. Spiking is just a way of embarrasing your opponent's at lower levels of play. At higher levels, it's clutch, but not necessary. Since you never actually need this move, and Marth can gimp somewhat decent, just leave it alone.
Thats pretty much the best advice you can get on this topic. Agreed fully.
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto &amp; Kingston, Ontario
Watch videos of players spiking with Marth. The best place to find this would be in COMBO VIDEOS.

Observe WHEN they jump and WHERE they are when they hit their opponent. Then do your best, practicing against a level 1 - 3 CPU with many stocks, to imitate that spiking technique and spacing. You will get it eventually.

Also keep in mind that the back of the Dair hitbox is a bigger zone for spiking. So spiking them while facing the other direction is much easier and more effective.
 

∫unk

Smash Master
Joined
Mar 22, 2008
Messages
4,952
Location
more than one place
Spiking only works on bad people or when I get lucky. So I suggest relying on these factors if you want to improve your spiking.
 

romarthx2

Smash Rookie
Joined
Nov 9, 2008
Messages
22
Location
Miami
Spiking is my favorite thing to do. I find spiking backwards easy for me because the timing is not so tight, but thats just me. A combo i like to do when i go for a spike kill is usually Grab + forward throw + SH fair + DJ Dair, just to get in deph. Hope it helps.
 

streetracr77

Smash Journeyman
Joined
Jul 25, 2008
Messages
488
Go into training and select a large character as your cpu (donkey kong, d3, bowser). Select FD as your stage and spend an hour practicing your spike. In order to spike, you need to tip with your dair. It's easier to spike when you're facing backwards. The sword extends more when you're facing backwards than it does when you're forwards. Practice spiking them when they're on the ground at first. Once you get comfortable with that, try spiking them off the stage.
 
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