Geist
Smash Master
I'm sure it's been said, but a video series like this would be amazing. You could not only break down someone's tech inputs, but someone's assuming train of thought in the middle of some massive mindgame.
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Go play some other fighting game and you won't care about this garbage. I'm not impressed because many other fighting games require the same amount of speed and precision.No offense but when you play smash you compartmentalize the move and chunk it so that its easier to do. It's easier to input 3 buttons in 1 motion and get that down then 3 individual things you concentrate on. And no, I didn't input general DI, like when he shorthops and goes forward, or when he jabs on ledge and holds forward to drop off. If it seems impressive when you look at everything you are inputting when to you its just 5 or 6 motions throughout the whole video then maybe when you do these things you should be more impressed with yourself. Just because any solid player can do it just as easily doesn't mean its not impressive in general. jus sayin.
here we go. I can't wait for the "evidence" that supports thisSpeaking purely from a technical point of view, other fighting games do not require the same amount of speed and precision. This is true regarding both button pressing ability and overall control of character.
Speed and precision isn't everything. The actual game being played can be just as or even more intense in another fighting game despite having a slower speed.here we go. I can't wait for the "evidence" that supports this
I am aware of this. It was more of a write-up to demonstrate how to compare situations in Melee to a standard fighter, as it hasn't really been done in depth. The point wasn't to generalize other fighters. I would love to do a comparison between games with a knowledgeable player of another game.If you're comparing Smash with other fighters, you need to distinguish between 2D and 3D fighters. They are played COMPLETELY differently. There is no GFG, Cactuar. Even within 2D we have the Air-Dashers (Marvel, Blazblue, Guilty Gear, Melty Blood, Arcana Heart, Hokuto no Ken) and the Classic/Traditional fighter (Street Fighter, King of Fighters, Samurai Spirits, Jojo's Bizzare Adventure) which are distinctly different.
lol this is the silliest thing
I don't find any of Fox's flashy technical things to be all that difficult
hnnnglol this is the silliest thing![]()
I don't find any of Fox's flashy technical things to be all that difficult
I wish FL was still space animal land; in the last three tournaments I've been to I've probably played one Falco that I can remember. The rest has been a mix of Marth, Samus and Mario/Doc >__>Pengie is fromspace animal landFlorida. Don't mind him.
lmao
This needs to be quoted many times.Guys, really??
He's doing the WEMP slide baby
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Sweet, surprised I never heard about that before.If you're standing still you can walk slow on the next frame.
If you're walking slow you can stand still on the next frame.
Just constantly alternate between the two.
i like your sig <333aye aye, captain.
after rewatching this vid, it's awesome to look back on older videos and take note of how the technical skill for most players have changed the way it has.