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Shen has always been very strong early game at top lane b/c of Vorpal Harass and difficulty in ganking. He would fall off hard if his counterganks/4v5s were unsuccessful though, and he'd fall off late game regardless.
Some people generally have a hard time accepting they failed, in which case he did fail that game. That report shouldn't do anything unless you were overly douche about it.
Shen has always been very strong early game at top lane b/c of Vorpal Harass and difficulty in ganking. He would fall off hard if his counterganks/4v5s were unsuccessful though, and he'd fall off late game regardless.
he scales pretty well into late now because of the ki strike buffs, actual energy returns and massive cd buff on his taunt and his q heal is pretty good late game too, not to mention HIS TAUNT DOES DAMAGE AND MAKES HIM TAKE 50% REDUCED DAMAGE
It would probably work pretty well? EC is a pretty hard-counter style item, though. Doesn't build into anything.
WW"s damage went up quite a bit this patch but that would actually hurt his sustain because he kills creeps faster which means less melee hits and less overall sustain.
EDIT: Shen's taunt reducing the damage he takes is BONKERS. He's absolutely terrifying under towers now, and the damage redux allows him to build more health to make Vorpal Blade heal more on the target his carry is focusing.
EDIT2: Wow, there's no way this isn't getting nerfs, the more I look at this kit...
It would probably work pretty well? EC is a pretty hard-counter style item, though. Doesn't build into anything.
WW"s damage went up quite a bit this patch but that would actually hurt his sustain because he kills creeps faster which means less melee hits and less overall sustain.
EDIT: Shen's taunt reducing the damage he takes is BONKERS. He's absolutely terrifying under towers now, and the damage redux allows him to build more health to make Vorpal Blade heal more on the target his carry is focusing.
EDIT2: Wow, there's no way this isn't getting nerfs, the more I look at this kit...
lol, completely wrong stats on those pages (completely obvious to anyone who's played Teemo btw). Tell you what, if you want to go into a game with my Yorick and your Teemo and see how often you hit a blinding dart without eating a ghoul to the face, we can try it.
teemo w/ 24 ap start is good to push people out of lane early, and that's what it does.
w/ 24 AP dart will deal around 90 damage to most champions level one, and be safe from harass. And from 2 on his poison does a ton to your already weakened hero too.
Uhg, no. Better off with an AD/ArPen based spec. Not going to run the numbers for you. If you're going balls out aggression, flat AP blues are the best blues, but AD Quints outperform AP Quints pretty much 100% of the time.
Have you played Yorick? Ever? Like, old TF was pretty fun for you, but kinda sucked for everyone else because he was so strong, but Yorick doesn't even have picking cards and positioning concerns to keep you invested in the game, he just rolls his face on the keyboard in lane, and then right click micros a 2nd ranged carry late game. Really boring ****, and I know some people get off on being *******s to everyone else in the game, but the actual gameplay behind Yorick is not fun even in the slightest for 99% of the community. Literally the only thing I like about Yorick is... (don't read this Dan)
Xin counters him in lane and any excuse to play Xin is cool
It would probably work pretty well? EC is a pretty hard-counter style item, though. Doesn't build into anything.
WW"s damage went up quite a bit this patch but that would actually hurt his sustain because he kills creeps faster which means less melee hits and less overall sustain.
EDIT: Shen's taunt reducing the damage he takes is BONKERS. He's absolutely terrifying under towers now, and the damage redux allows him to build more health to make Vorpal Blade heal more on the target his carry is focusing.
EDIT2: Wow, there's no way this isn't getting nerfs, the more I look at this kit...
Mogwai... is that true about Xin? Because under most circumstances I am willing to try anything to make the Yorick lane less terrible. Like I don't care that I will doom my team later game as long as I can enjoy my lane.
Xin sustains really hard early in lane and bursts really hard early in lane. Every time I've played the matchup I have completely bodied Yorick. You beat him early and by the time he gets tear up, you have wriggle's or you have tabi + vamp and by the time wriggle's + tabi comes together, he putting all his effort into keeping you off creeps, but with that armor and lifesteal, he actually can't do it. You also ult him on every cd and jump on him with every subsequent W CD so that you can 60%+ combo him every 40 seconds or so with an ult combo, lol. I dunno, only played in like 3 or 4 times, but every time I've ****ing ruined Yorick.
You know ranged champs get **** on by Yorick right? You lose the spell war because he builds for endless spell usage, you lose the sustain war EVEN if you sac damage and go straight up lifesteal early level, you also lose the damage war in sustained engages and in poking, etc
My computer is 11 years old and as of yesterday started not loading league (it loads it and then bug splats some part of the way through.) Perhaps sometime I'm at my local internet cafe.
You also have to factor in that the range on Yorick W extends outside the official circle because the attack is an AoE circle. Kinda like Gragas barrel hits past the edge of the circle indicator. The range difference is tiny enough that even if Teemo can use Q first, he can't use Q AND get away safely. Even starting boots. Q cast time is enough for W to land and trade with you, which is a favorable spot for Yorick to be in since he's not gonna get ***** as hard as you for using spells early on (and he will also be able to heal up your damage while your 24 AP does.... well nothing)
Without the actual range number on Yorick's ability this is all speculation. Assuming he can pretty much garaunteed land it whenever teemo blinding darts, this is likely true.
lol, completely wrong stats on those pages (completely obvious to anyone who's played Teemo btw). Tell you what, if you want to go into a game with my Yorick and your Teemo and see how often you hit a blinding dart without eating a ghoul to the face, we can try it.
Uhg, no. Better off with an AD/ArPen based spec. Not going to run the numbers for you. If you're going balls out aggression, flat AP blues are the best blues, but AD Quints outperform AP Quints pretty much 100% of the time.
If your relying on magic damage, wouldn't AP quints outpreform given blinding dart harass into poking at someone once and running away while they take poison procs?
Have you played Yorick? Ever? Like, old TF was pretty fun for you, but kinda sucked for everyone else because he was so strong, but Yorick doesn't even have picking cards and positioning concerns to keep you invested in the game, he just rolls his face on the keyboard in lane, and then right click micros a 2nd ranged carry late game. Really boring ****, and I know some people get off on being *******s to everyone else in the game, but the actual gameplay behind Yorick is not fun even in the slightest for 99% of the community. Literally the only thing I like about Yorick is... (don't read this Dan)
Xin counters him in lane and any excuse to play Xin is cool
Dude, old TF was banned from tournaments. I don't need to say anything else. Is yorick currently banned form tournaments?
Is yorick currently played in tournaments? Is yorick being banned or seeing play at high elo?
Old TF was literally required to play a game at all. If you didn't have one you basically surrendered when the game started, played it out to see if he was ******** (if you did have one, you played it to see if yours was better) and then surrendered if theirs was better/he wasn't ********, and vice versa.