Time for a bit of a rant, I realize it's not entirely appropriate here but immature people just frustrate the hell out of me:
I was banned from TL (again) because the mods are your typical childish-immature types. Instead of realizing there's a source to a problem, they simply remove what they see as the problem.
In the end I really don't care, the TL community contains far too many baddies for me to really care and I don't need to be able to post to read comments from the legit players.
It's just, is it really so hard to explain to people that I don't want to waste my time with garbage? Let alone my desire to be left in peace (which is my natural human right).
TL mods just love to let people be harassed apparently. Also, people who commit logical fallacies really piss me off. It's not the message I say, but the way I say it that gets me banned. Such children, sigh.
Anyways, I have a few questions:
-Any news on Magma Chamber?
-What are the "bad" heroes for SR looking like? I'm starting to feel that my hero match-up experiences are rather limited because I keep seeing people say Lux is bad and other random stuff I disagree with.
-I get the feeling that that the "overpowered" heroes (The heroes that are simply better than others: Kennen, pre-nerf Leblanc, MF a few patches ago, etc) aren't really called overpowered by "good" players. Yet my experience from DotA and HoN confuses me, aren't there heroes in the game right now that you would simply want on your team or banned? Which heroes are these right now if there are?
Also, Sivir theorycrafting.
Before the recent buff (AD scaling on BB), I played Sivir like so:
DBlade
Wriggles
Treads
BT/'Mogs
'Mogs/BT/LW
LW/'Mogs
The order of 'Mogs/BT/LW depending on how the game was going. I skilled E > W > R > Q because I didn't find Q's damage to be all that good/useful and because Sivir simply doesn't have the mana for it.
Just before the recent buff to BB I started fiddling with maxing Q asap and seeing how that worked. Having a better grasp of Sivir's mechanics and mana pool I found jit to be pretty good. Since the buff, maxing Q first is a must in my opinion, the damage during the mid-game is simply too good compared to leveling Ricochet early. However I find myself mana-starved in situations where I don't want to be mana-starved. Pubbies leave blue free for me, but in better games with my friends or IH's I'm wondering what I can do. I've been thinking of fitting a Chalice into my build, but I really don't know if that's necessary.
I've been testing flat mana Glyphs (+101 mana) on Fiddle and have noticed that they're very effective for ensuring that a caster has the ability to cast spells for a teamfight. I'm going to test running my flat mana glyphs over my MRes/lvl Glyphs I currently run to see, but I'm wondering how other people build Sivir and/or accomodate for her mana needs. I have MP5/L Seals and have been considering supplementing them with MP5/L glyphs as well.