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Grand Old Thread: League of Legends!

Sinister Slush

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People calling Kha'zix Shaco 3.0?
No wonder I love Kha so much.

Anyways last I heard from the hints Rito gave, if true.
6 letter champ with an A in it will be the Ultimate. Kha possibly cause always crawling back into the meta despite the nerfs and such, or Xerath cause he started being played a bunch in LCS and at end of that recent cinematic rito made it's rumoured Xerath is inside the Nexus or whatever it was at the end of the vidya.
 

Shaya

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Lee sin is Shaco 2.0
rengar/kha keep jumping back into usability as Shaco 3.0 after being nerfed for a few weeks at most at a time. Meanwhile Shaco been uber **** since jitbs got nerfed to 60 seconds.

Like, I would really love if Shaco kept getting thrown random buffs that make him completely over-the-top obnoxious again, then have them reversed only to get a new way to be an absolute douche bag a few weeks later.
 
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Dre89

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Lee sin is Shaco 2.0
rengar/kha keep jumping back into usability as Shaco 3.0 after being nerfed for a few weeks at most at a time. Meanwhile Shaco been uber **** since jitbs got nerfed to 60 seconds.

Like, I would really love if Shaco kept getting thrown random buffs that make him completely over-the-top obnoxious again, then have them reversed only to get a new way to be an absolute douche bag a few weeks later.
They're kinda different though. Shaco scales way harder than Lee and is a really good lategame duelist. People who say Shaco doesn't scale have no idea what they're talking about. He's just a bad teamfighter, that doesn't mean he doesn't scale/isn't a godly lategame splitpusher.
 

Espy Rose

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He's not insanely good, but he's also not bad at all.
He's fine. Getting some nice buffs in 4.15 too. :applejack:
 
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Dre89

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what's people opinions on gnar?

i feel like he's trash, but i keep winning with him so i dunno.
I feel like he's annoying but not a good champion. Only thing you have to watch out for in lane is getting cheezed by mega transformation all-ins. He doesn't do that much damage as mini Gnar because he has to build tanky and when he's mega he's basically Alistar.
 

Ussi

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Gnar can fit into team comps. Gnar + Jayce is a cool combo cause Gnar hop off Jayce's Cannon E. Gnar works wonder with Lulu as well, and Zilean, basically anyone who can give him movement speed to get in.
 

#HBC | Red Ryu

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Gnar is fine right now, people say he is hard but I really don't think his individual kits that are really hard.

It's managing when you transform, that's the hardest part about him and why his winrate was in the gutter for a while.

This the quality of life buffs are much welcomed.
 
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KuroganeHammer

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Gnar is fine where he is. The Q buffs weren't needed.

Watch him become super obnoxious in the next few weeks.

Also I was trying to impress Shaya-senpai last night with my xtremely good aram builds

ghostbladeplsnerf.jpg
 

john!

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He gets 80% attack speed when he has 40% cdr
That's a random stat.
it's because he's a mage with only 1 damage-dealing ability, and most of his DPS scales off of attack speed instead of CDR.

but yeah i can't imagine how they are going to balance him with nashor's. it will be a guaranteed rush item like yasuo/shiv, assuming the soldier's attacks scale with AP.
 
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Shaya

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hmm i wonder if this an ezreal designed champ,
It aligns really similar to Nasus' original design (which I thought ended up coming through Malzahar).

[Nasus original design was soul collecting / unleashing and ordering armies/attacks from collected souls, Q still the same]. The passive is a bit convoluted though... and is a bit of why Nasus didn't have that type of passive originally.

"Azir, game design by ZenonTheStoic"

Never mind.

Sounds pretty Malzahar play patterns tbqh.
 
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KuroganeHammer

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ra is like

a sun deity

his passive is literally called disc of the sun (the turret raising part)

bird team sounds overpowered, i might do this with friends
 

#HBC | ZoZo

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Ra has the sun disc theme, Horus' defining feature would be the sekhemty. This is most definitely Ra.
Also, wouldn't creator god fit his theme of constantly creating sand soldiers?

As someone who's name means "son of Ra" I kinda need to pick up this champion. Hype~
 
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john!

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they are both gods of the sky to some extent (hence falcons) but by "creator god" i meant something like uranus from roman mythology (as opposed to a warfare god like mars)

he was probably influenced by both, to be honest.
 
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Shaya

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they are both gods of the sky to some extent (hence falcons)

he was probably influenced by both, to be honest.
Honestly all of his moves seem to be more of the underworld than sky/creation. Theme just seems thrown a bit together using a very old previously unused design with some "specific" ability names to fool the masses.
 
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teluoborg

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That guy looks cool but really did they have to go and overload his kit à la Yasuo ?
By just looking at it I can spot 3 things that he wouldn't have if he wasn't released in 2014 (cdr passive, shield on his E and the move speed boost on his ult).


I swear one of those days I'm gonna make a changelist of champs to make them reach the Yasuo bar.

Like Mordekasuo :
-All health costs removed
-Passive now grants movespeed scaling on how big your shield is
-Q is a 500-ish range gap closer
-W instantly gives you max shield on cast
-E slows
-R applies grievous wounds

your move, rito.
 

Dre89

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I still find it amusing

"We don't want this champion to be a ball of stats"

>yasuo
>azir

etc
To be fair Fiora is a ball of stats too. At least Yasuo has mechanical depth to him and is tricky to play optimally.

But yeah I don't know why they have to load so many free stats on top of their base damages and mechanics. On champs like Yasuo the stats aren't compensating for anything as he already has a complete kit, they're just extras for no reason.
 

Ussi

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They wanted to make a consistent crit champ with Yasuo. So he reaches 100% crit rate easily but has lower crit damage giving him high consistent damage without having to rework the RNG of critical hits.
 
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#HBC | ZoZo

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yasuo was the realization of everything thats wrong with melee adcs. no use if not ahead (windwall), needs a lot of stats to accomodate being melee (innate shield) and having to repeatedly gapclose (not-cdr-yet-gated gapcloser). Then he has Q to keep being a melee adc (skill based AA enhancement) and ult to make sure he cant just destroy an organised team on his own, needs team interaction.

i think yasuos design is well done, its a matter of numbers, really.

azir is very similar but more w.r.t auto attacking mages (no, teemo and kayle dont count as mages). I do think his movement E is a bit ridic and theyre gonna have to tweak numbers here too, but I love the concept
 

Z'zgashi

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Only thing I want to know is if his Soldier's autos scale off AD or not (and if they scale off AP, which I assume they do, how much), cuz if they gain his AD or scale off it in some way, Im totally going to try my Lucian build on him to rush 40% CDR and try him AD, cuz I have to attempt to play every ranged champion as an ADC at least once lol.
 
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Sinister Slush

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This entire discussion on Horus or Ra just makes me think of Yugioh.

Azir feels more like the Winged Dragon of Ra and not Horus the Black Flame. For obvious reasons, Egyptian God of Sun, Horus just the Black Flame that was Jinzo but Magic cards instead of Traps.
 

#HBC | ZoZo

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Yasuo is a great designed character

But not in League of Legends considering a majority of the 100 odd prior champions' capabilities.
The main issue is that nothing in the game was ever planned to have to deal with Wind Wall-esque abilities, which creates some stupid situations.

Only thing I want to know is if his Soldier's autos scale off AD or not (and if they scale off AP, which I assume they do, how much), cuz if they gain his AD or scale off it in some way, Im totally going to try my Lucian build on him to rush 40% CDR and try him AD, cuz I have to attempt to play every ranged champion as an ADC at least once lol.
designer confirmed they scale off of AP
 
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