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Got a question! Sheik Q&A & FAQ

Zankoku

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Funny enough that Eryth answered that question just one page back.

I take it after watching that video phiny posted and that you have practiced for awhile you know how to perform it. Here was a method I found that reduced the number of inputs and might make it a bit easier.

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Control stick position, with 5 as center.
While standing, dash by pushing the control stick into the 1 or 3 postion and hold it there.
After the dash happens, you want to c-stick down for the dash attack, then press your attack button.
[collapse=why it works]
Control stick in 1 or 3 position registers as a dash. But, after the dash happens, holding it in that position gets treated as holding up. So, the only difficulty with this method is making sure you hit the buttons in the right order and with the right timing. I usually found that rotating the control stick up added more area of error. This method gets rid of that extra need of moving the control stick up after dashing.
[/collapse]
 

BRoomer
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the inputs you absolutely need are dash attack and upsmash. thats really it.

to do an instant dash attack you'd do dash and down on the cstick (that makes you dash attack instantly) and then you need to input usmash almost imediately.I use up on the control stick and I set my right trigger to R.

I also turned tap jump off to I can buffer the up input beore I input the dash.
 

Judo777

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wait wait. You can input the dash input with 1 or 3 AND get the up input with the same motion!? So I can just input 1 or 3 then cstick down then attack!? thats a big deal.
 

#HBC | Scary

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Can someone do some frame testing for me?

I wanna know how tight the window is for the GR -> Bair on MK and I'd also like to know if any other aerials (Fair?) can hit because I feel like Fair can. It's just so close!
 

Judo777

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Can someone do some frame testing for me?

I wanna know how tight the window is for the GR -> Bair on MK and I'd also like to know if any other aerials (Fair?) can hit because I feel like Fair can. It's just so close!
Yea fair works. It actually the easiest between it, bair and DACUS IMO. I can do all 3 pretty regularly but bair is probably the hardest.
 

stealth3654

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Thanks man. Sheik is too much fun to play :D. The only real trouble i'm having with Sheik is the MK match-up. I don't know what to do if he keeps on fairing my face and just out spacing me in general.
 

stealth3654

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Yeah, it's sh rising fair. Kismet was doing it to me at the last tourney, and i couldn't get around it. Dash attack might hit if he tries to land after fair. I need to figure out what Sheik's options are.
 

#HBC | Scary

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I'm still so mad that my set with him got lost. **** was EPIC!!!

If he's landing than yea, DA should it. If you dash shield and manage to PS, any aerial should hit, but I'd test it first because a Dair might meet ya. I'm not sure actually.
 

stealth3654

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I'm thinking I should play it like the marth matchup. Just keep messing up his spacing then punish. Oh, maybe i can crawl underneath fair >:D
 

Judo777

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So I'm trying to figure out how to do a backwards needle glide. I have done it a few times on accident but I can't even figure out the inputs. I think it would be extremely useful. Not a B-reverse needle glide mind you just a backwards one.
 

#HBC | Scary

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Instead of doing the wavebounce B-reverse needles, you do a normal (like a retreating) needle. The timing is a little different than a wavebounce and I could actually see some application for that in edgeguarding.

Something that's suddenly bugging me, is our range any different with our tether off stage if we are facing away from the stage? Also, it'd be cool if we could have a picture of the places our tether can or cannot attach because I feel there are so many blind spots up close.
 

Judo777

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Instead of doing the wavebounce B-reverse needles, you do a normal (like a retreating) needle. The timing is a little different than a wavebounce and I could actually see some application for that in edgeguarding.

Something that's suddenly bugging me, is our range any different with our tether off stage if we are facing away from the stage? Also, it'd be cool if we could have a picture of the places our tether can or cannot attach because I feel there are so many blind spots up close.
How do you do that without turning around during the dash animation. If you are dashing and input the other direction before the B input you try and do the dash turnaround animation.
 

#HBC | Scary

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I wanna say right before Sheik makes the full turnaround. I will fiddle with it 2moro and get back to you about it.

EDIT: It seems like every time I try to do it on purpose, I wavebounce, making me slide back onto the stage. The annoying part is I know exactly what you're trying to do; I just can't for the life of me recreate it at the moment.
 

Judo777

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I wanna say right before Sheik makes the full turnaround. I will fiddle with it 2moro and get back to you about it.

EDIT: It seems like every time I try to do it on purpose, I wavebounce, making me slide back onto the stage. The annoying part is I know exactly what you're trying to do; I just can't for the life of me recreate it at the moment.
That how I am. I do it on accident but I can't get it when I want it. The main idea i have for this is taking a dump on diddys recovery as this will cover the entire underside of the ledge for about 4 squirtles height of distance and can be done from a dash toward the ledge.

If he ever has to barrel we can hit him before he gets there and whats best is I feel this might only hit him with a single needle which is best since hitting him with more than one takes him out of his fall animation.
 

Juushichi

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Judo, next time we're at the same tournament, we really need to sit down and play.

I must learn some of your Sheik tricks, man.
 

#HBC | Scary

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That how I am. I do it on accident but I can't get it when I want it. The main idea i have for this is taking a dump on diddys recovery as this will cover the entire underside of the ledge for about 4 squirtles height of distance and can be done from a dash toward the ledge.

If he ever has to barrel we can hit him before he gets there and whats best is I feel this might only hit him with a single needle which is best since hitting him with more than one takes him out of his fall animation.
How effective do you think Nair is, in the case we cannot consistently get this idea?
 

Judo777

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How effective do you think Nair is, in the case we cannot consistently get this idea?
Well firstly Nair requires no directional input on the analog meaning we have to get where we need to be then stop hitting a direction. If we wanted to FF we would have to FF before the nair so it seems slower right off the bat. Also it was Light I think that was telling me we can hit diddy with nair from above but i cannot ever get that to work. Barrels stuffs my nair everytime. I think we have negative priority below us.

I mean nair and bair are our 2 current options for this but bair reaches higher than where most of sheik is with the part we want to hit diddy with. If we run off and bair we have to fall lower to hit with the higher priority hitbox of bair. I don't think we can quite reach with the lower foot hitbox because I think you have DI back toward the ledge to do that which is tricky out of a run when you have little time. Nair I have already mentioned but if nair hit him and I am just doing wrong it would be a good tool also.

But this reverse needle glide I think would fit the bill really well. I actually came up with the idea when trying to figure out ways to gimp diddy.
 

Judo777

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Why would we have to ff before the nair? This isn't Melee.
Well firstly to get us below the stage faster, but also in the case of him being lower we don't want nairs active hitbox frames to end before he has to come up. We need to get to him so he can;t wait us out while charging barrels.
 

BRoomer
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Any situation where you can reverse needle glide I think just edge hogging works just as well and offers a more consistent and more reliable punish.
I just ledge drop nair after he releases the barrels. I've never been stuffed by it I don't think there even is a hit box above diddy during upB...
 

Judo777

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Any situation where you can reverse needle glide I think just edge hogging works just as well and offers a more consistent and more reliable punish.
I just ledge drop nair after he releases the barrels. I've never been stuffed by it I don't think there even is a hit box above diddy during upB...
What about situations where he can out weight you invincibility. He does that alot. And diddy might have negative priority also but I'm fairly certain we do too.
 

BRoomer
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I'm certain that diddys upB will never beat sheik's nair weak or not, unless the hit box leaves.

situations where he is trying to wait you out just wait on the ledge until he drops. Worse possible case scenario even if upB out right beat nair you can use chain to instantly refresh your invul and drop down with nair.
 

Judo777

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I'm certain that diddys upB will never beat sheik's nair weak or not, unless the hit box leaves.

situations where he is trying to wait you out just wait on the ledge until he drops. Worse possible case scenario even if upB out right beat nair you can use chain to instantly refresh your invul and drop down with nair.
refreshing your invincibility with sheik takes a long time and remember in that situation where he is waiting you out he can go for the ledge anytime. So if he see you drop and try to tether he can head for the ledge and hit you or even take the ledge from you.
 

BRoomer
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it takes at most 8 frames to ledge drop retether (and thats just before you can act. the chain has posetion of the ledge much much sooner than the 8th frame). and you don't have tether hog properties so as soon as you are on the ledge you can drop from it. or opt to just ledge hog. chances are if diddy is waiting out you previous invul frames it would take him much much more than 8 frames to get to the edge.
 

#HBC | Scary

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Diddy's Barrels have beaten me on many occasions. There is some sort of invulnerable hitbox there. I have no idea what happens but it seems to hit me everytime! I've almost given up trying to gimp that little *****!
 

#HBC | Scary

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Jimmers, dead serious!

I swear I'm only around 50% successful at gimping Diddy. The combination of so many times getting killed by monkey flip, combined with some weird hitbox on the barrels initial few frames has turned me off to utterly blasting him offstage. Nowadays I just sit and pick my spots but in the back of my mind I'm always thinking, "IT'S ******** DIDDY!! THERE SHOULD BE NO WAY HE RECOVERS AGAINST ME!!! and then he does lol. We literally have every tool necessary to crush his recovery but somehow those barrels save him from the wrath I have for him. Is there a Diddy hitbox video? I would like to see the active hitboxes for both monkey flip and the rocket barrels plz!!!

Also Jimmers, are you in Atlanta already? I heard you had left and I'm sad because I didn't get to say goodbye :(
 

Judo777

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Jimmers, dead serious!

I swear I'm only around 50% successful at gimping Diddy. The combination of so many times getting killed by monkey flip, combined with some weird hitbox on the barrels initial few frames has turned me off to utterly blasting him offstage. Nowadays I just sit and pick my spots but in the back of my mind I'm always thinking, "IT'S ******** DIDDY!! THERE SHOULD BE NO WAY HE RECOVERS AGAINST ME!!! and then he does lol. We literally have every tool necessary to crush his recovery but somehow those barrels save him from the wrath I have for him. Is there a Diddy hitbox video? I would like to see the active hitboxes for both monkey flip and the rocket barrels plz!!!

Also Jimmers, are you in Atlanta already? I heard you had left and I'm sad because I didn't get to say goodbye :(
I discovered a little bit ago that diddy has some heavy armor before his barrels launch at least on the ground. Diddy can take falco lasers before blast off and be fine. It wouldn't surprise me if he has something else too.
 

#HBC | Scary

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I discovered a little bit ago that diddy has some heavy armor before his barrels launch at least on the ground. Diddy can take falco lasers before blast off and be fine. It wouldn't surprise me if he has something else too.
As I mentioned, one of those hitbubbles vids would show everything.......I think.....would it?
 

phi1ny3

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I think if one were to find a reliable way to hit him with a "weak hit", while he's using upB, that could screw him over good if he's forced to use that option (because it pretty much gimps him depending on what kind of hit gets him). The problem is pulling that out after making him cover his other options though :p. Diddy's got some nice recovery options (although it becomes easier when he has to use sideB for momentum canceling.

Edit: found out that was covered by some older posts :p,
@ Ed!: If I'm thinking of what you're trying to look for, hitbubbles are still a little in development for specifying special kinds of hitboxes/hurtboxes. It is useful for finding out where you're/they're covered though.
 
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