LiveStudioAudience
Smash Master
- Joined
- Dec 1, 2019
- Messages
- 4,443
I've been thinking about a hypothetical Mario RPG and while there would be so many changes to consider (aesthetics, music, story expansion), I think a basic New Game + would an interesting addition; either as official post game content or simply an option from the beginning. While an increased difficulty would be an obvious change, I think there's all sorts of contrasting elements that would really make it a different experience for a second playthrough. Mario not having to be in battles, more complex inputs (with greater results) for action commands, more specific damages/effects of elemental magic, and maybe even commands for items that change their effectiveness.
Just basically things that you wouldn't feel cheated out of if they weren't in the main game but wouldn't fundamentally change the nature of the gameplay if you had them for proverbial second quest.
Just basically things that you wouldn't feel cheated out of if they weren't in the main game but wouldn't fundamentally change the nature of the gameplay if you had them for proverbial second quest.