Origami King is a good game, it’s not TTYD but it’s not supposed to be. As an analogy, you don’t have to like science class, but you can’t say it’s bad because it doesn’t have choir practice, because that’s just not what science class is.
Congratulations for a take that isn't bad, but misses the point and sets up an awful comparison. You know how no one likes the Little Mermaid area in Kingdom Hearts 1? I'm sure there's someone out there who likes it, but overall, it's regarded as the weakest point in the game... Because it plays nothing like the rest of the game. Now, imagine that Kingdom Hearts 1 just didn't have a Little Mermaid area, or that it was like the one in Kingdom Hearts 2, without the dance segment they still managed to shoehorn into it... and then imagine that Kingdom Hearts 3 was all Little Mermaid themed Simon Says. Every level. Every boss fight. Almost none of the action RPG combat that people have come to expect from the franchise, just Simon Says. Also Donald and Goofy took a paid day off and the Keyblade breaks after every use, and if you do happen to get into the rare fight with a normal enemy, all they drop is money. There is no leveling or progression, just Simon Says.
No one would pretend that's acceptable for Kingdom Hearts, especially after they waited a ****ing
decade for Kingdom Hearts 3. A spinoff? Sure. That would probably generate a fan following within the Kingdom Hearts community, maybe even attract a new audience purely to that game... but not a mainline title.
It's not a bad game - it's not a Paper Mario game, and most people agree that Nintendo has enough properties thrown by the wayside that they could have rebooted some NES rubbish like Clu Clu Land or Ice Climber to become a puzzle
RPG platformer adventure, or, better yet, just make a new IP, which if they have the confidence to take a beloved N64/Gamecube era RPG franchise and completely change the formula, they should have the confidence to let a brand new IP carry that formula.
Ultimately, however, you are correct that it is not
supposed to be Thousand Year Door. This
is Paper Mario now. Three games in a row that have met lukewarm reception, and they didn't change after the
first time? This is the vision they have for it and they clearly have no intention of going back, going so far as to make up absolutely bull****, paper thin excuses as to why they don't have unique characters and then
making fun of the fans for hating the Toads; and make no mistake that these excuses do not stand up to even the lightest scrutiny and the fans have to come up with contrivances to try to prove them valid. Truly, an abusive relationship.
Just another reason we're all sitting here wishing for Geno in Smash, because truly our last hope is that Square will come back and work on
real RPGs set in the Mario universe.