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Geno (♥♪!?): Return of the Starsend Savior

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MissingGlitch

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Why in the world would you bring up “Cloud being missing until the Everyone is Here trailer”? The game hadn’t been revealed and the only three confirmed fighters were Inkling, Mario, and Link. He wasn’t mysteriously missing at all in the pre-release coverage. Hell, Cloud was one of the main fighters playable in that E3 2018 tournament, so he was in very good shape by then.
I don't know where MissingGlitch MissingGlitch heard about Cloud missing until "Everyone Is Here!" but her other points about Final Fantasy or Cloud in general not having really any presence in the game outside of a playable character, stage, and spirit is correct.
I apologise. I was getting time frames mixed up. But the rest of my post still stands. But I feel rather embarrassed about it now so I don't feel like discussing it. further.
 

Vector Victor

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Also, Dr. Wario, Dr. Baby Peach and Dr. Baby Daisy.
Nintendo has an insane amount of characters that they can use in their various games from the main series and RPGs (before even going into the DK/Wario/Yoshi universe), but instead we get baby, costumed and color metal versions of established characters instead. The fact they are so against any of their RPG gen characters is baffling.

Maybe Geno's exclusion isn't Square's issue. Maybe its Nintendo.

Pink Gold Peach may be the dumbest addition to anything.
 

ZelDan

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Nintendo has an insane amount of characters that they can use in their various games from the main series and RPGs (before even going into the DK/Wario/Yoshi universe), but instead we get baby, costumed and color metal versions of established characters instead. The fact they are so against any of their RPG gen characters is baffling.

Maybe Geno's exclusion isn't Square's issue. Maybe its Nintendo.

Pink Gold Peach may be the dumbest addition to anything.
Geno: So, Nintendo, can I please be in something again? I even got permission from Square!

Nintendo: "Yeah, we know you want to be in the spotlight again and that you have quite the fan demand, but we already have some characters to fill in slots, sorry!"

*Green Gold Luigi, Blue Gold Rosalina and Polka Dot Sparkly Silver Yoshi cut in front of Geno*

Geno: *internally screaming*
 

KirbyWorshipper2465

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Nintendo has an insane amount of characters that they can use in their various games from the main series and RPGs (before even going into the DK/Wario/Yoshi universe), but instead we get baby, costumed and color metal versions of established characters instead. The fact they are so against any of their RPG gen characters is baffling.

Maybe Geno's exclusion isn't Square's issue. Maybe its Nintendo.

Pink Gold Peach may be the dumbest addition to anything.
Nintendo's divisions' culturally-influenced habit of not really wanting to use characters that they didn't make themselves was going to get messy sooner or later. The ones handling Mario Kart and Party in particular are in full-on comfort zone mode.

Meanwhile, Beenox has absolutely zero problems using other people's stuff, as almost nothing in CTR: NF was created by them in the first place. And they still threw in babies for good measure!

At least Sora is an independent second-party studio, otherwise things would be even harder for Smash...

Polka Dot Sparkly Silver Yoshi
*Black Yoshi externally screams*
 
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Firox

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A bonus DLC character for Ultimate will be leaked inside of your local Walgreen's.
LOL A video game character will be leaked inside my local pharmacy? Why does that feel like something Nintendo would actually do?
 

Fatmanonice

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Why are so many people thinking a Smash Direct is coming? What can they talk about, apart from Hero and its update? That can be done in a video like Joker. I don't expect fighter 4 when fighter 2 isn't even released. I don't expect bonus fighters until the fighter's pass is over (unless they are free) to prevent from difficulties in understanding what is fighter's pass material and what not.
-Jon from GameExplain otter posts when he learns a Direct is going to be happening soon.

-Sabi's main Nintendo source drops picture hints when a new Direct is on the horizon. He has done this for every Direct this year without fail.

-Smash 4 had two Smash Directs during its DLC; there's no reason for them not to do the same again.

-Like ForsakenM ForsakenM shared, there's more than enough info to fill an entire Direct. I will be genuinely shocked if Hero, with all his intricacies, doesn't get at least 15 minutes to himself.

-A Smash Direct was announced at last year's EVO and now Smash is the biggest event at this year's EVO. Announcing things at EVO has kind of become standard at this point anyways.
 

Firox

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Nintendo's divisions' culturally-influenced habit of not really wanting to use characters that they didn't make themselves was going to get messy sooner or later. The ones handling Mario Kart and Party in particular are in full-on comfort zone mode.

Meanwhile, Beenox has absolutely zero problems using other people's stuff, as almost nothing in CTR: NF was created by them in the first place. And they still threw in babies for good measure!

At least Sora is an independent second-party studio, otherwise things would be even harder for Smash...


*Black Yoshi externally screams*
The thing is, there are so many characters in existence that Nintendo could theoretically make a Smash for the Mario Franchise alone. Imagine if the next Smash rips a page out of the pokemon franchise and releases TWO or more separate games (think Red and Blue version) with certain characters exclusive to each. Remember how Sakurai said that they'd be hard pressed to get all these characters together again? Between securing the rights and maxing the hardware, it might be a way to compromise without just dropping characters for the next smash. Now, before you lynch me for suggesting such heresy, I want to state for the record that I would hate such an idea. The implications for interplay and balancing would be horrendous. I don't honestly expect such a thing to happen and hope that it never does. That said, make sure this idea never leaves this thread or Nintendo just might do such a thing. lol Remember when they did it to Fire Emblem Fates?
 

KirbyWorshipper2465

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The thing is, there are so many characters in existence that Nintendo could theoretically make a Smash for the Mario Franchise alone. Imagine if the next Smash rips a page out of the pokemon franchise and releases TWO or more separate games (think Red and Blue version) with certain characters exclusive to each. Remember how Sakurai said that they'd be hard pressed to get all these characters together again? Between securing the rights and maxing the hardware, it might be a way to compromise without just dropping characters for the next smash. Now, before you lynch me for suggesting such heresy, I want to state for the record that I would hate such an idea. The implications for interplay and balancing would be horrendous. I don't honestly expect such a thing to happen and hope that it never does. That said, make sure this idea never leaves this thread or Nintendo just might do such a thing. lol Remember when they did it to Fire Emblem Fates?
Considering Sak's feelings on there being multiple versions of one game at the same time, let alone having specific exclusive characters for each, I severely doubt he'd be on board with the idea anyway. Heck, some Pokémon fans are starting to get tired of said formula ever since third versions got ditched entirely.

If you, yourself think the idea is bad, it would have been better to not say anything, really. :psycho:Not that Nintendo ever goes on forums, they're not THAT progressive...
 
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EricTheGamerman

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The thing is, there are so many characters in existence that Nintendo could theoretically make a Smash for the Mario Franchise alone. Imagine if the next Smash rips a page out of the pokemon franchise and releases TWO or more separate games (think Red and Blue version) with certain characters exclusive to each. Remember how Sakurai said that they'd be hard pressed to get all these characters together again? Between securing the rights and maxing the hardware, it might be a way to compromise without just dropping characters for the next smash. Now, before you lynch me for suggesting such heresy, I want to state for the record that I would hate such an idea. The implications for interplay and balancing would be horrendous. I don't honestly expect such a thing to happen and hope that it never does. That said, make sure this idea never leaves this thread or Nintendo just might do such a thing. lol Remember when they did it to Fire Emblem Fates?
If it comes to that, I'll have my internet pitchfork ready.

At least Fates had the excuse of creating two different campaigns/stories with one being the easy version and the other being the more hardcore version. I don't Smash would even be able to get that much out of two separate versions like that.
 

ZelDan

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I'm fine with the "two version" model if it means we get more game/content from it, and I mean actual meaningful content (ie not just a few exclusive pokemon or whatever). I actually liked it alot when Zelda did it with the Oracle games and the Oracle games are some my my favorite Zelda behind Majora's Mask. Pokemon, on the other, hand, it always felt kinda silly and unnecessary. FE Fates doing it wasn't bad, although I do think Nintendo screwed up by not bringing it up from the beginning and thus allowing people to think all that content would be in one game and being disappointed when that wasn't the case.

I don't really see how Smash could get away with it, unless it decides to go really into story again (like something subspace-tier). Segmenting characters between 2 versions and not keeping them all together in one game kind of defeats the purpose of Smash I think.
 
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Ovaltine

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What’s the hustle, little Crustle?

What’s the plan, Hitmonchan?

What’s up?
Nothing new, Raichu.

Just a possible release window for our Dragon Warrior, Serperior.

Looking like just before or maybe even during/closing off EVO event, Jellicent.
 

AugustusB

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What’s the hustle, little Crustle?

What’s the plan, Hitmonchan?

What’s up?
Nothing to see, Hitmonlee.

Waiting for the next big thing. Also did everyone see the new Sakurai column? Gamexplain did a cover on it recently and it looks like the fighters pass guys are getting CGI trailers all around as compared to Sm4sh's DLC. That is kind of nice. Also he explains that the in game footage showing the characters are close to the final build as possible.

EDIT:
Video for reference.
 
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Icewolff92

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Nintendo has an insane amount of characters that they can use in their various games from the main series and RPGs (before even going into the DK/Wario/Yoshi universe), but instead we get baby, costumed and color metal versions of established characters instead. The fact they are so against any of their RPG gen characters is baffling.

Maybe Geno's exclusion isn't Square's issue. Maybe its Nintendo.

Pink Gold Peach may be the dumbest addition to anything.
Maybe Isabelle, villager, inkling and Link being in Mario Kart is a good sign about more too come?
 

JarBear

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I would certainly prefer more quest kart racers compared to any more "metal" or "baby" versions of established Mario characters ...

"Introducing Baby Yoshi! Baby Koopa! Baby Dry Bones! Baby Wario! Baby Waluigi!"

... or worst: "Baby Metal Mario!" *shivers*
 
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KirbyWorshipper2465

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Nothing to see, Hitmonlee.

Waiting for the next big thing. Also did everyone see the new Sakurai column? Gamexplain did a cover on it recently and it looks like the fighters pass guys are getting CGI trailers all around as compared to Sm4sh's DLC. That is kind of nice. Also he explains that the in game footage showing the characters are close to the final build as possible.

Video for reference.
Yes. Yes! YES!


I was right about more proper CGI trailers this time after all! Right about something twice in a row, I must be on a roll lately.

That said, that's a good sign, seeing how they need to get everything ready by February.

Baby Dry Bones!
At least a certain Twitter user would unironically like that one, but yeah, your point stands.

On the flipside, it would mean that the Mario spin-off characters get ignored even harder if it leads to things like including the ARMS cast.

What’s the hustle, little Crustle?

What’s the plan, Hitmonchan?

What’s up?
Not much going on, Charmeleon.

I'm pretty much playing the waiting game, to see the presumably inevitable reveal of something at EVO that Jon teased.
 
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Firox

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You know what I think would be an AWESOME idea? Smash Bros the RPG. Not to replace the current series of fighting games, but to make a totally separate spin-off a la Mario RPG crossed with Subspace Emissary. Kinda like World of Light, except instead of being a slog of repetitive battles, you could have a leveling system, tons of special moves, tons of equipable weapons, tons of enemies from all franchises like Smash Run, tons of fan service in the form of obscure bosses (like Sephiroth, Culex, etc.) and characters from other games (like Geno if he couldn't be a playable character) and some legit puzzle solving akin to the Legend of Zelda. It would have all the nostalgia and hype of Smash but appeal to all those people that aren't so into the competitive aspect of the fighting game version. The best part would be to have a fully fleshed out story where we could see all the different character interactions and teamups. Maybe even put a multiplayer mechanic for the battles in the same vein as Tales of Vesperia. I'd pay good money for something like that.
 

Verde Coeden Scalesworth

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The Metals never bothered me since not only are they super common in Smash alone, but some fighting games go that route(Flying Dragon), while other games can use them in various ways(Mario Party 2). They're just quick padding to the roster. The lack of other characters like Diddy is a bigger issue imo, not that fast characters exist.

The babies are far more annoying and just cheap ways to get more Small sized category characters. They don't add much and even sometimes give the wrong hair. Besides that, the Metals are barely existent in Mario Kart(with Metal Mario and Pink Gold Peach being it. I mean, when they actually starting appearing en masse, I might be getting annoyed. Metal Mario was individualized in both Smash and Dr. Mario 64 to some degree, having a way more aggressive attitude than Mario ever did. This was kept in Mario Kart. Pink Gold Peach does come out of nowhere, and feels like a poor equivalent to Baby Daisy and Baby Rosalina, both of which I'd be more than happy with being cut. Same with some of the other random power-up characters. I do like stuff like Dry Bowser, though. They feel a bit more notable in comparison. And far more popular too. I mean, they could've just put in a Baby Yoshi for Baby Peach's partner instead).
 

3DSNinja

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Unrelated, but I had a dream about a triple char reveal that I need to share.
at the game awards, a Smash trailer starts. Sonic, Mega Man, Cloud, and Mario are fighting dark and light clones during the Final Battle of WoL. They soon get overwhelmed but then, as they are about to be defeated...
PHOENIX WRIGHT TAKES THE CASE!
Wroght appears and knocks the clones away with an objection. A gameplay trailer for him jsshown with a release date of Winter 2020.
back in the trailer, as they get near to Galeem and Dharkon, Marx, Dracula and Ratholos confront them and the five appear to be defeated, but then...
GENO STARS IN SMASH!
Geno saves the five and easily defeats the 3 bosses, followed by a gameplay trailer as a bonus character with no release date.
As they start fighting Galleem and Dharkon, the 6 are downed in quick succession, but then as a wave appears, a blast of energy knocks the two orbs away and the figure is revealed to be...
SHADOW CONTROLS THE CHAOS!
Shadow save them all, and then all 7 unleash their Final Smashes, followed by Shadow's gameplay trailer and a release date on December 7th, 2019, which was that very day as a new character with a Silver assist as the first of FP 2.
Then I woke up.
 

TheCJBrine

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I like Metal Mario, he's like the Metal Cap but sentient, plus he was already individualized and is like a bad guy or rival.

Then there's Pink Gold Peach. Honestly I don't care that she's a thing, but of course I'd rather they use their RPG characters. At the very least put in more unique mooks like maybe those Chain Chomp dogs from Sunshine if not just a small, regular Chain Chomp, or perhaps a Bob-omb Buddy. Don't ask me how they'd turn the wheel.

Does Mario Kart even have Goomba drivers?
 
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MomijiInubashiri630

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Well, Hero has approximately 6 minutes to drop before I firmly plant my non-existent white boy *** into the opinion that a Smash Direct announcement will happen at EVO...
That's in the next hour (or 2???), not this one. Hold your horses, but by now I agree with you tbh
 
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Verde Coeden Scalesworth

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Well, Hero has approximately 6 minutes to drop before I firmly plant my non-existent white boy *** into the opinion that a Smash Direct announcement will happen at EVO...
...You just put the image of your username being changed to Fatmanon*** into my mind. I don't know if that's a good or bad thing.
 
D

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Well, Hero has approximately 6 minutes to drop before I firmly plant my non-existent white boy *** into the opinion that a Smash Direct announcement will happen at EVO...
I'm pretty sure Joker dropped at 9 PM EST last time so I think that'll probably happen again and it's only 7:26 PM over here in the EST timezone.

Uh, Yeah as you can see I have a new profile because my computer which I use was corrupted and some files were messed up which made me have to hard reset and lose all of my files, passwords and emails. So yeah new profile over here hopefully it's my last new profile.
 

AugustusB

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...You just put the image of your username being changed to Fatmanon*** into my mind. I don't know if that's a good or bad thing.
*In the style of the tune*
I'm Popeye the thicc a** man! (Whistle from pipe)

(Im sorry but I had to...)

EDIT:
 
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GillyGrime

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Pink Gold Peach should be given deep lore in a mainline Mario game, preferably as a really ****ed up and legitimately threatening villain that makes even Smithy blush. :pimp:

It would at least retroactively justify her ridiculous inclusion over characters like Diddy Kong and Bowser Jr. :glare:

Edit: Or any Mario RPG character for that matter! Seriously why has this not happened yet...
 
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KirbyWorshipper2465

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Pink Gold Peach should be given deep lore in a mainline Mario game, preferably as a really ****ed up and legitimately threatening villain that makes even Smithy blush. :pimp:

It would at least retroactively justify her ridiculous inclusion over characters like Diddy Kong and Bowser Jr. :glare:

Edit: Or any Mario RPG character for that matter! Seriously why has this not happened yet...
Or, you know, get a track or DLC that provides context, like an island of metal boxes, or something. No need to go to ridiculous lengths for what's basically a palette swap. Dr. Mario World sure as Smithy Factory doesn't explain how babies can become doctors.

At least the Mario Kart staff has yet to figure out that none of the characters they use were made by them, otherwise we'd get a Donkey Kong Jungle Beat situation.
 
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Verde Coeden Scalesworth

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Pink Gold Peach should be given deep lore in a mainline Mario game, preferably as a really ****ed up and legitimately threatening villain that makes even Smithy blush. :pimp:

It would at least retroactively justify her ridiculous inclusion over characters like Diddy Kong and Bowser Jr. :glare:

Edit: Or any Mario RPG character for that matter! Seriously why has this not happened yet...
Hell, why not Gold Luigi? He'd have made more sense.

Though it's still better than the random power-ups like Cat Peach. Those taking padding a bit far. The Metals have at least proven to be able to be given some unique personality from the original(the Babies arguably as well). Mind you, there's probably some development stuff we didn't know over why they didn't put in more unique characters. Bowser Jr. I can at least see being "they have the rest of Bowser's kids" in that case. Diddy is the odd one out. Hell, isn't even Funky in 8? Cause that's where I call foul.

The RPG characters I can more understand as Miyamoto even suggested that the Paper Mario games drop the unique racial characters and stick with Toads. He seems to have something against the more unique RPG characters to begin with. It may have bled into MK as is. Mind you, it was still clearly a suggestion, not some kind of "you must do this". Obviously they still took it as a suggestion to stick with for Sticker Star, though at least I get why the partners are gone for the new system(to branch it away from TTYD's style, something Miyamoto wanted far more than mediocre NPC options). It's a bit harder to make the Stickers work within the Partner system. They look severely like they'd clash. On the other hand, the NPC thing isn't something they had to do. But it's more likely they still feel intimidated by their boss and all, so it's probably "felt like they were forced".
 

GillyGrime

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Hell, why not Gold Luigi? He'd have made more sense.

Though it's still better than the random power-ups like Cat Peach. Those taking padding a bit far. The Metals have at least proven to be able to be given some unique personality from the original(the Babies arguably as well). Mind you, there's probably some development stuff we didn't know over why they didn't put in more unique characters. Bowser Jr. I can at least see being "they have the rest of Bowser's kids" in that case. Diddy is the odd one out. Hell, isn't even Funky in 8? Cause that's where I call foul.

The RPG characters I can more understand as Miyamoto even suggested that the Paper Mario games drop the unique racial characters and stick with Toads. He seems to have something against the more unique RPG characters to begin with. It may have bled into MK as is. Mind you, it was still clearly a suggestion, not some kind of "you must do this". Obviously they still took it as a suggestion to stick with for Sticker Star, though at least I get why the partners are gone for the new system(to branch it away from TTYD's style, something Miyamoto wanted far more than mediocre NPC options). It's a bit harder to make the Stickers work within the Partner system. They look severely like they'd clash. On the other hand, the NPC thing isn't something they had to do. But it's more likely they still feel intimidated by their boss and all, so it's probably "felt like they were forced".
Damn I forgot about Cat Peach and Tanooki Mario, I'll never understand Nintendo sometimes lol.

Yeah I heard about Miyamoto, and damn does it sadden me as someone who loves the quirky original character designs in the RPGs. It seems he doesn't fully grasp all the aspects that make those games so charming and resonating. The man's a genius in many ways but he is holding the Paper Mario franchise way back. The humour, setting and characters just make it in my opinion.
 

Verde Coeden Scalesworth

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Damn I forgot about Cat Peach and Tanooki Mario, I'll never understand Nintendo sometimes lol.

Yeah I heard about Miyamoto, and damn does it sadden me as someone who loves the quirky original character designs in the RPGs. It seems he doesn't fully grasp all the aspects that make those games so charming and resonating. The man's a genius in many ways but he is holding the Paper Mario franchise way back. The humour, setting and characters just make it in my opinion.
My guess is he's not entirely holding it back so much as more trying to suggest they should write stuff without having to resort to a new random character every game. I mean, he doesn't likes story that much, but he didn't want the story cut from Sticker Star. That's a different thing, and stuff he doesn't like in the core Mario games(which does explain why Super Mario Run is treated as a core game, I guess). He just thought rehashing TTYD is boring. I get what he's saying. That they should try a new approach. It didn't work out either. That said, they clearly were able to use the Toads super well in Color Splash, so it shows you don't need some unique race to write well.

Sticker Star's bigger issues were the lack of leveling up to a large degree. It could've kept the experience system from Super Paper Mario and it'd have been just fine battle-wise. Sure, it still has the dumb issues of no basic Jump or Hammer, but admittedly you're going to have trouble running out of Stickers anyway. It's really difficult to run low and they throw 'em in your face enough. Only the bosses are difficult, as well as a few areas(the Poison area for instance). I did enjoy the game, but it's more polish it's lacking, imo. The story being a basic Mario plot was an interesting twist in itself. Having the Super Mario Bros. 3 map was actually still an interesting change of pace, imo. Especially when the Paper Mario series always had chapters to begin with, so it was still similar to a screenplay. It changed a huge amount of what we expected, but it's still a lot more similar to the series' design than some might realize.
 

GillyGrime

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My guess is he's not entirely holding it back so much as more trying to suggest they should write stuff without having to resort to a new random character every game. I mean, he doesn't likes story that much, but he didn't want the story cut from Sticker Star. That's a different thing, and stuff he doesn't like in the core Mario games(which does explain why Super Mario Run is treated as a core game, I guess). He just thought rehashing TTYD is boring. I get what he's saying. That they should try a new approach. It didn't work out either. That said, they clearly were able to use the Toads super well in Color Splash, so it shows you don't need some unique race to write well.

Sticker Star's bigger issues were the lack of leveling up to a large degree. It could've kept the experience system from Super Paper Mario and it'd have been just fine battle-wise. Sure, it still has the dumb issues of no basic Jump or Hammer, but admittedly you're going to have trouble running out of Stickers anyway. It's really difficult to run low and they throw 'em in your face enough. Only the bosses are difficult, as well as a few areas(the Poison area for instance). I did enjoy the game, but it's more polish it's lacking, imo. The story being a basic Mario plot was an interesting twist in itself. Having the Super Mario Bros. 3 map was actually still an interesting change of pace, imo. Especially when the Paper Mario series always had chapters to begin with, so it was still similar to a screenplay. It changed a huge amount of what we expected, but it's still a lot more similar to the series' design than some might realize.
I respect taking the series into a different direction and general risk taking over safe nostalgia. Hence why I think despite the sheer difference of Super Paper Mario, the game still does the series justice. My main gripe with that game is the pixels being a boring replacement of the partners. It was cool seeing docile versions of various Mario enemies and the themed attacks and abilities they'd provide. The plot while sometimes text heavy was fantastic and the various unique designs just sold it for me.

Stickers just doesn't scratch that itch for me. It's a shame as I was so hyped for a 3DS Paper Mario game upon its initial announcement. Glad you enjoyed it though. Admittedly haven't seen much of Colours, I've heard it's decent but still not on par with previous entries. I guess that's subjective though.

Edit: Also so many memorable moments in that game. Mimi's head morphing into a spider, Dimentio's schemes, the Underwhere , the nerdy chameleon dating simulator and that entire chapter was gold.
 
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EricTheGamerman

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Well, Hero has approximately 6 minutes to drop before I firmly plant my non-existent white boy *** into the opinion that a Smash Direct announcement will happen at EVO...
Didn’t Joker’s trailer drop at 9 PM EST? We’ve still got a bit before that (and all of next week for a shadow drop pre Evo)
 

Musubi

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I'm sorry but I may have missed something. What's the reason people think Hero's video might get dropped today? Is it just a feeling?
 

Ovaltine

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Nothing to see, Hitmonlee.

Waiting for the next big thing. Also did everyone see the new Sakurai column? Gamexplain did a cover on it recently and it looks like the fighters pass guys are getting CGI trailers all around as compared to Sm4sh's DLC. That is kind of nice. Also he explains that the in game footage showing the characters are close to the final build as possible.

EDIT: Video for reference.
AHA! So I was right about them being ahead of schedule! That means Hero and Banjo are, for the most part, done, and probably just need testing and finishing touches. This means character 4 may well be in development along with character 5... and who knows what else. They started on Joker in December (late November, more like?), and we're in July, which is the halfway point (to February, the cutoff date). Halfway through this, they finished Plant, Joker, and the bulk of the DQ heroes and Banjo.

It sounds to me like they're just spacing out reveals and releases to keep the hype train at a steady pace, but otherwise... the amount of headway they've made is extraordinary for the amount of time, especially considering how much has to go into the DQ heroes. I can only imagine 4 and 5 are in progress now by the core dev team, while a smaller amount of people are doing finishing touches (supervised by Sakurai) and preparing for bug-testing. If we can have four characters (about three and a half, more like, given Plant's state of nigh-completion in November) in seven months with only two remaining... that leaves a lot of dev time open. However, let's compare this to the fact that Sakurai said that the DLC team grows smaller as they complete DLC. It could easily mean those last two will take longer on account of that.

Whatever the case, it all sounds great... and it gives me hope for B-K to drop in late September or early October like I'm predicting. Gahhhh!!! I'm so excited!
 
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