Heartstring
Smash Legend
-2 is still bad, like 60/40 or 65/35 against us
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i disagree with that falcon MU just as much as i disagree with your opinion about brinstar
But he's right.
WololoWow, the logic here is so terrible.well, for a team mate, the first thing samus needs is a character that can kill. so this rules out a few such as sonic, peach, lucario, another samus (sorta) and to a lesser extent, pit and ZSS.
and then you need a character that can manouver fairly weel to avoid your missile spam, so just about all heavy's are out of the question.
i personally think that marth or falco would be a good team mate, and for low tier i would say ike or mario.
oh, and another thing, NEVER team with a G&W, it may seem like a good idea with bucketing charge shots. but no. it dosent work because with two peopel chasing you, youre not gonig to have time to fill the bucket, and G&W is too easy to kill accidentally with someone like samus
Marth sucks in teams, he doesn't have very much KO power unless he gets a tipper, and he's very prone to getting ***** when pressured in 4 player environments due to his lack of good clearout moves.
Falco is also a burden in teams, since he really can't kill very well, and his base attributes are very mediocre without constant laser camping to back them up, and the chaingrab is infinitely less useful in teams. He doesn't have very impressive mobility to stay safe for the most part. Fox is better than Falco on teams.
G&W overall is much more useful than the other two mentioned since he actually can kill extremely well (team grab -> Up-smash). He can do a lot of dumb stuff like U-air braking (Bucket Braking for teammates), and he's honestly not that hard to work around if he knows how to Up-B or crouch at crucial moments.
Anyhow for low tier teams, I did mention Mario earlier, and it's worth trying to learn the Cape ****, which can kill people at like 30-40% if you do it right.
Mario should be -1 IMO. It ISN'T that easy for me, he feels like a Luigi with good OoS options and good mobility when I play against him. I still see Marth as -3 because he juggles us and gimps us like a toy with his light speed aerials and much better mobility. I also still don't see how Fox is even close to -1. He can force us to approach and lasers and has so fast ground speed to bait and punish almost anything we do. And unlike other very fast characters, he can actually kill at around 110% or something with Usmash.lol geez guys. everyone just chill out for a second here.
this is what I think of Ganon's MUs:
-4:
-3:
-2:
-1:
0:
+1:
He also believes that ganon has to beat samus by going offstage against her and that ganons dsmash is his best punishing moveCause i just saw your name in the most recent posts and clicked. You were talking about old posts that I brought up and continued the conversation
also A2 has an undying bias that Ike is bottom tier.
Here's a classic thread.He also believes that ganon has to beat samus by going offstage against her and that ganons dsmash is his best punishing move
patient jiggs is a painwhat makes jiggs -1 o.O ive always felt like ganon wins that MU
Samus can be frustrating but that's that's really all she has against Ganon. I really don't have too much advice for this matchup--not from lack of experience (I'm at Sago's place almost once a week), but because it's one of Ganon's most simple matchups. Not easy, but simple. Basically you just need to keep on approaching Samus, deal with her Zair's and projectiles, and find openings in her spacing and punish. Samus has a really hard time killing Ganon, so it gives you plenty of time.Thanks, DLA. Some of these I can agree with ... but what's your reasoning on vs Samus? I feel completely hopeless against that character.
Two things make Jiggs -1 IMO.what makes jiggs -1 o.O ive always felt like ganon wins that MU
Kirby, bad aerial acceleration, puff, AMAZING aerial accelerationwhy? its just a worse kirby. if you stay patient with uairs they cant approach. falling bair or dair both lose to it. and jiggs from the ground is just...lol. like all they can do is dash grab. its just a matter of not running into their stuff =/
95:05:lol geez guys. everyone just chill out for a second here.
this is what I think of Ganon's MUs:
-4:
-3:
-2:
-1:
0:
+1:
Ah, I've been having a bad day
Ask's DLA's opinion on somethingDLA, I disagree with literally everything you said about Fox <_<
QFTJiggs definitely has the upper hand. I've played Wango before, and he was the first good Puff I ever fought. He knew how to weave in and out of my shield, making NAir the only safe option I had. Puff is free in the same way every other low tier is free: if the person doesn't know what they're doing.
Do what Dueler X did to me and Vex. G&W can UAir Ganon indefinitely, making any kind of landing he does extraordinarily risky; more so than usual. Just ask DLA and Bloody when they watched me play him (G-P might've been there, too); he UAir'd and BAir'd without tire, and it wasn't incompetence that made them effective, rather, that particular stratagem being inherently effective.Am I not allowed to disagree with an opinion I asked about? 0_0
Not getting why people have GW as -3 either. What makes it worse than -2?
Right, but that's good though. That's what's needed in a MU consideration. The fact that he knew Ganon reflected in his playstyle.Well dueler X is a special case, as his own secondary is ganon (not too shabby either) so he's knows the characters really well, something most opponents don't know
I didn't realize Mario couldn't use fireballs or Nair anymore.Mario is overrated by many of the people here. - He has little to no approach against Ganon other than.. what, a possible DAir?
This is a rather ambiguous statement that could potentially apply to any mid-weight character or lighter.It's easy to play mind games on him, and you can kill him pretty early. Just don't get flagged off stage.