Thor
Smash Champion
I honestly don't think you'll need to powershield projectiles as much in this game [at least not to the level that Ganondorf had to in Brawl] - some Falco mains will just fire lasers on the ground like no tomorrow but with the lack of auto-cancelled projectiles, Falco can't camp nearly as efficiently, which is another buff that was not noted in your first list since Ganondorf is not personally nerfed by this change (so Samus can't missile -> missile or missile -> grounded tether to trap one in their shield and grab them, and [more notably] Falco can't just SHL and SHDL then phantasm or jab/gatling his way out of the situation and back to camping).Yeah, I mean, it'll still take balls of steel to main him (we are the proud few who can say we accept PSing as a viabe approach option), but I think this time around, he'll still not be amazing, but I think he will be FAR less easily abused.
Honestly, the lack of chaingrabs and the lack of autocancelling specials are what make me the most optimistic about Ganondorf in Smash 4.
Also, did they fix his fair so it autocancels at some point in the animation, or does it still have that property where Ganondorf will land in his full fair landing lag if the move is not 100% over (like if you SH, DJ and immediately fair, then see his fist going back to his side but he lands and it ends up on the ground)? I think if that was fixed it could help Ganondorf as well, but I have no idea if that was changed or not?.
P.S: I am in no way implying powershielding is less useful, only that I would expect that powershielding will be less vital for Ganondorf to have any chance of beating Falco ever [helpful yes, nearly mandatory to beat any half-decent Falco, probably not].
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