*P*L*U*R*
Smash Hero
I'd rather go for the charged usmash after the reset.
Usually leads into a nair or something. Extra damage is pretty nifty.
Usually leads into a nair or something. Extra damage is pretty nifty.
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I would love you forever. <3lol, hmm, i should look into what %'s G&W's dtilt being CC'd will lead to tripping, make a list for each chars since this wouldn't be a bad thing to look into
My next off day will then be dedicated to this *wednesday*I would love you forever. <3
http://www.youtube.com/watch?v=J1GnbmIvL7o&feature=relatedum >.> just had a random thought pop in my head, if someone is CC'ing you at low %'s, dtilt > jab reset would = **** yes? or is there something i'm not thinking of
Yea, same idea, cept that was a funky pratfall since i think you hit with the aerial hit and the pika went crazy O.owhy did the pika fall over there?http://www.youtube.com/watch?v=J1GnbmIvL7o&feature=related
2:35
Is this what you are talking about?
Shameless self-promotion
Come on, step it up.O.o hi? hahaha. I don't know if I'm the best person to have this thread >.> but I'll accept the responsibility and abuse it =D
Guess I need to step it up eh?
O.o hi? hahaha. I don't know if I'm the best person to have this thread >.> but I'll accept the responsibility and abuse it =D
Guess I need to step it up eh?
=P Right.I shall step it up, I'ma crush you monday keeper! I DON'T FEAR YOU OR YOUR SHEIK RAWR
I'll figure this out and edit back in a couple minutes.@keeper, my van is working again, so we'll be up monday to **** you/gage/eggz =D also there is a way to tell apparently, I've heard that each throw makes the person/balls G&W juggles move in different directions, though i've never actually needed to know that in battle so I can't tell you which is which haha
its also easy to gimp spacies with d tilt and chair in front of ledges i enjoy that lots.@ noct the CG works from 0-35 on fox, if he DI's up and shines out of it, falco a little longer, then you can go to dthrow according to everyone who tries telling me G&W ***** falco... ugh haha.
@keeper, my van is working again, so we'll be up monday to **** you/gage/eggz =D also there is a way to tell apparently, I've heard that each throw makes the person/balls G&W juggles move in different directions, though i've never actually needed to know that in battle so I can't tell you which is which haha
lol you still get F_Smashed ><@nocturnalist just hold down when he grabs you...
@cash Vs doc is stupid, don't even try light sheilding his pills unless you have to, they eat your already pathetic sheild quickly, ducking does work as long as you're moving, I personally believe G&W is stupid without platforms in general, Doc won't grab you. Try to get port priority, (port 1) otherwise if doc grabs you he get's a free fair... ouch
Doc won't chaingrab you, he's too lame like that. Pills **** you, cape is good, but you can sweetspot, nairs are your friend in this matchup imo, like... throw out random short hop nairs if you think he might run into it wavedashign all over the place. If he camps, just bair pills and stay way back? I'm not that good at this matchup
nah your totally rightO.o down + jump out of it you should only get fsmashed at low %'s if any, maybe i'm wrong?
im a sucker when it comes to di.. thats approach against marf is uglyyea, the marth matchup is SOOO much easier if you DI throws down and all attacks (about 70% and down) away from him. He can't combo you and it changes from a 90-10 to like a... 70-30?
A lot of it comes down to knowing where the throw puts you and what the animation even looks like so you can react. You don't even need to react super quickly if you can recognize the animation VERY early on and react in time before they release you. It's what really shows amongst scrubbier players when they don't exactly know what to expect. They just know that "oh no, this sound and movement means he will try x, I better do y because I know that his plan won't work as long as I react."yea, the marth matchup is SOOO much easier if you DI throws down and all attacks (about 70% and down) away from him. He can't combo you and it changes from a 90-10 to like a... 70-30?