if someone has free time, they should say constructive things about my fax
more vids incoming, but i guess we can start with this:
www.youtube.com/watch?v=CvMXwEa3L_E
[COLLAPSE="Match 1 - PS"]0:12 - Fox's dsmash is really weak so I try not to use it for edge guarding. A bair or double shine would have been better there.
0:17 - Uthrow uair probably would have been better than fthrow because it would kill if you land it, and you were pretty far in stage for the fthrow to send him far enough off for you to grab the ledge.
0:18 - Usmash OoS
1:37 - You didn't need to DI away at that %. lol[/COLLAPSE]
[COLLAPSE="Match 2 - FoD"]2:16 - Don't DJ from the ledge; Marth loves to wavesmash or WD into dtilt that stuff. If anything, fire stall. Ledge dashing, rolling, or side-Bing immediately is usually best unless they start spacing further back in anticipation, and then you can go with regular get up or just do a low DJ onto the stage.
2:40 - Marth on low platforms almost always means shield poke opportunities, often on the top and bottom of his shield (unless they light shield, but most players don't utilize that). You landed that first uair, and you could have followed it up with a FH drill or another uair even.
2:44 - When you ledge dash, you can't be too focused on actually landing the ledge dash. It's counter intuitive at first, but it's the only way I am actually able to focus on my opponent. You could have easily grabbed him, but it looked like you were mainly worried about the ledge dash itself. Also try to break the habit of shielding after ledge dashes unless you actually see an attack coming. Marths in particular will usually grab you after LH or ledge dash options anyway.
2:53 - I'm guessing you mean to shine spike? lol I shine-bair just incase I miss the shine somehow. You should still have invincibility if you time it right, and worst case scenario you trade.
3:37 - Shine firestall is pro. Abuse it. lol
3:45 - This part of edge guarding is pretty frustrating. Basically you have to ignore Marth once he drops too far down to hit you and just react with a roll from the ledge. You saw him side-B you when you were invincible so you should have either shine spiked him out right, or just stayed on the ledge until the up-B. If you can't react to the up-B, firestall or shine-firestall is still good. If he up-Bs soon the fire will hit him and you can shine him right out of it, and if he up-Bs late you should just be hanging on the ledge with a good amount of invincibility.
3:52 - WD OoS into utilt pwns poorly spaced moves on your back.
3:54 - Be really careful about that DJ back to the ledge. Most Marths will dtilt so you should mix in shine stalls, and I prefer to just DJ into an up-B stall because you can grab the ledge from further away and it lets you mix up how far you drop down from the throw without slowing down the time it takes to grab the ledge (b/c you don't have to sweet spot the DJ if you up-B).
4:00 - Again, shine-firestall is much faster than the DJ for invincibility. You're lucky he just side-Bs back to the stage every time. lol
4:20 - Same as 3:45. Once he drops below you, there is no reason to get off the ledge.[/COLLAPSE]
[COLLAPSE="Match 3 - FD"]5:38 - Hold that ledge!
5:58 - Hold it!
6:02 - WTF MAN? lol
6:18 - He finally punished you for that DJ. I told you.
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6:50 - Almost got punished again for that DJ. Also, never jab Marth. Ever.
7:05 - If you SHFFL onto Marth's back like that, you usually don't need to shine. He obviously can't shield grab, so you can usually either just wait for his OoS option and grab/usmash, or you can grab him right away if you think he'll wait in shield (b/c he's anticipating the shine, and using that as his cue to GTFO).
7:25 - Perfect!
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8:14 - Throw a shine in before the bair just in case. If he FFed or up-B'd immediately or something he might have gotten you, and shine protects from so much stuff and barely wastes any frames there's no reason not to use it.
8:25 - Swag.[/COLLAPSE]
[COLLAPSE="Match 4 - YS"]9:28 - Just uthrow uair imo. Would have definitely killed him.
10:05 - You froze up on the ledge. Once you lose your invincibility, you can't risk wavelanding onto the plat vs. Marth because all of his punishments for all of your options cover the platform as well (so like, even if he read you were going to side-B from the ledge or LH an attack, the fsmash/ftilt/utilt/whatever punish covers those options as well as the plat waveland). I only use that option when he's RIGHT up on the ledge because otherwise you need to be pretty much frame perfect to have enough invincibility to get safe/get the attack off.
- In general, I think you shouldn't try to play as patient on YS as you do on other stages. It doesn't really work because of how small it is, and how much range Marth has. I'm super aggro most of the time where I just want to stay on top of him though, so idk.[/COLLAPSE]
I watched match 5, but most of the stuff I saw was already addressed at that point. Overall you're Fox is mad sexy. You mostly just need to work on edge guarding and getting off the ledge. I would recommend a good dose of M2K practice (do ledge tricksies by yourself until you are super comfortable lol). Be more confident in your ledge dashes especially. You were quick and smooth with most of them, but you kept ruining them by shielding and/or rolling and spotting instead of using that invincibility. Best way to break that habit is to just ledge dash usmashes all the time. lol It gets you out of the defensive mindset and you'll start to do things other than usmash when you become comfortable with watching your opponent as you ledge dash.
For Falcoty, tell him to spam dtilt when you're on the ledge and utilt when you're in the sky. lol