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Q&A -Fox Advice/Questions Topic-

Sinji

Smash Master
Joined
Apr 27, 2010
Messages
3,370
Location
Brooklyn New York
NNID
Sinjis
3DS FC
0361-6602-9839
Just want to say, Happy Birthday PB&J. Your birthday is special because its the same day as the tenth anniversary of Melee in the USA/Canada.
 

Bing

Smash Master
Joined
Nov 8, 2010
Messages
4,885
Location
St.Catharines, Ontario, Canada
Find whoever turns your crank. Fox requires upkeep and confidence to play effectively and if your heart's not in it, you'll run into this kind of problem a lot.

I actually really like this, Ive been trying to main Fox but whenever my confidence is down, I find it easy to switch to Falco which I find requires less confidence and percision, and if that going south, Marth...
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
On the topic of which buttons for jumping, I've found that its better to be flexible with your button inputs. there are SO many techniques that require various kinds of jumps (including the numerous jump cancel techniques) that having only one method of inputing a jump seems entirely inefficient to me. Like when people say 'I use Y to jump", I kinda just look at them weird and wonder what's wrong with them.

I use all 3 methods of jumping depending on the exact technique I'm executing. Sometimes I even switch it up on the fly depending on the exact situation. One second I'll do upthrow->upair using X, another time i'll use Y, or sometimes I use up. It changes depending son how exactly I need to space the upair.

On of the biggest things that helped my techskill was when I realized I didn't need to have a standard jump button.
 

EWC

Smash Ace
Joined
Feb 25, 2008
Messages
651
Location
norcal
100% agree with JPOBS. Different button combinations are better for different tasks. Also sometimes if your hands are getting tired or whatever you can just use different buttons for stuff and it gets better.
 

Thanos828

Smash Journeyman
Joined
Aug 25, 2011
Messages
290
Location
Rochester NY
it's better to "learn" your new controller rather than try to break it in


your brain subconsciously modifies your fingers as you play, molding your muscle memory so you get the correct outputs on the screen. your body wants to adjust to whatever's in your hands, because you value the correct tech skill. YOU can change MUCH faster than your controller.


even if your muscle memory stays 100% intact, and you stubbornly stick to all the old button pressing methods from your old controller

you're still handicapping yourself if you do anything to "break in" your new controller outside of the game, since every time you come back to it, it's essentially "new." it's almost like using a different borrowed controller every time you play. this defeats the purpose!

tech skill is learning your contoller. the point of practice is to become so familiar with your controller that you don't need to think about the "right" way to press the buttons to get the desired effect. it just happens naturally, because it's what you're familiar with. it's MUCH easier for your to adjust to your controller than it is for your controller to adjust to you.

your muscle memory is more plastic :p


you can change your controller whatever way you want, obviously, but you'll still need to re-learn that part of the controller afterwards. do whatever's easiest, but know that there's no magic way to get the "perfect controller," it's all just whatever you're used to.




on a related note, i re-learned how to short hop with up on the control stick today. (hopefully i can nail it down super solid with practice)

THAT **** IS BROKEN!!!! EVERYBODY who plays fox should learn how hahahaha

the only thing is that it's mad hard with some controllers. it's worth it if you can figure out, though. i didn't think i could pull it off with my controller, but i think it was a case of re-learning how to do it more gently.

i hope i can keep it up, because it seriously makes shield pressure twice as easy
I use control stick short hop for shdl, and I'm pretty consistant with it. I've never tried it for shield pressure though...

:phone:
 

trahhSTEEZY

Smash Champion
Joined
Jul 24, 2007
Messages
2,287
Location
vegas baby
SHDL is pretty easy with control stick after a bit of practice.

ive been trying to learn using control stick for shield pressure, since the aerials come out SOOO fast since you dont move your finger from A. kinda difficult when you get in the moment with pressure and you'll flick too hard. guess i could use Z also..hrrm
 

Thanos828

Smash Journeyman
Joined
Aug 25, 2011
Messages
290
Location
Rochester NY
On the subject of jumping, for any movements out of shield like wd oos or oos bair or whatever I use R + Cstick. Especially easy for aerials since you don't have to move your thumb from the Cstick

:phone:
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
I do ledgehop Bair and shinegrab with control stick
Everything else is Y
It took me so long to learn how to ledgehop Bair without just falling to my doom...
 

joeplicate

Smash Master
Joined
Nov 30, 2008
Messages
4,842
Location
alameda, ca
So I tried implementing shield pressure with up last night after like 2 days of practice and I got ****ed up for it LOL

It felt like I was conditioning some bad habits into myself, since I would force opportunities to short hop with up (and usually mess it up). Even when I knew a shine would hit, instead of wavedashing out to follow it up I would try to do another sh nair out.

Pretty lame stuff, I figure either I have to focus on only implementing/practicing it in exactly the right situations (which is hard, cuz you need to spam something to get comfortable with it), or just practice it more on my own.

Or maybe just accept that it will be hard to learn and feel frustrating, but it will be worth it in the long run? Idk :p

:phone:
 

Vulpine1008

Smash Rookie
Joined
May 16, 2010
Messages
3
Location
Poplar Bluff, MO
I was wondering how you moonwalk with fox. Is it the same finger motions as with captain falcon, only faster? Thank you for any information you can provide.
 

Palpi

Smash Hero
Joined
Jun 26, 2008
Messages
5,714
Location
Yardley, Pennsylvania
It isn't that you have to do it faster, but just because of the character mechanics, it is a less noticeable moonwalk. You will be able to see it better if you walk the direction that you want to moonwalk first.

Joe, I would stick with y/x, but that's just me haha
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
Even when I knew a shine would hit, instead of wavedashing out to follow it up I would try to do another sh nair out.
Doing stuff like sh nair instead of wavedashing out into a combo might not necessarily be a result of your being ABLE to shield pressure with up though; it's probably just that you've been practicing that motion a lot recently and therefore were still in that "mode" where "hitting my opponent/opponent's shield with shine" led to "go berserk with more nairshines" due to that muscle memory being fresh from practice with CPU's/alone. I think **** like that goes away once it becomes second nature; I wouldn't worry too much about conditioning bad habits unless you find yourself not reacting to shines hitting even after you've already stopped actively trying to perfect the techskill for short hopping with up.

****, I hope that paragraph made sense LOL.
 

rokimomi

Smash Lord
Joined
Jan 1, 2006
Messages
1,943
Location
Ann Arbor / Ypsilanti, MI
So is there any trick/gimmick to get thunders combo off of reverse waveshine? Like when doing reverse waveshine to upsmash, I just hold the backwards direction and up-cstick after I turnaround and I dont even have to let go of the analog stick so it's pretty foolproof. But doing that for thunder's would make me do a tilt...
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
http://www.youtube.com/watch?v=VXfym1Sfx8c
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/3/cX92lswhqy4
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/4/JsnnvkgMm7E
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/6/WZzeJVEpBgs
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/8/rqBoHb6pelk

Some vids
First one is friendlies vs Cactuar, 2nd one is vs Hat, those are the ones that are most interesting probably (game 1 and 2 vs Hat, game 3 is ... <_<)

The rest are slightly less interesting but my techs kill is probably better, I got pretty nervous vs Hat <_<
 

PK Webb

Smash Champion
Joined
Dec 24, 2007
Messages
2,753
Location
the lab
So is there any trick/gimmick to get thunders combo off of reverse waveshine? Like when doing reverse waveshine to upsmash, I just hold the backwards direction and up-cstick after I turnaround and I dont even have to let go of the analog stick so it's pretty foolproof. But doing that for thunder's would make me do a tilt...
U have to let go of the analog stick then press a.....so reverse waveshine the when u see fox has turned around ley go of the analog and jab
 

Lovage

Smash Hero
Joined
Apr 15, 2007
Messages
6,746
Location
STANKONIA CA
So is there any trick/gimmick to get thunders combo off of reverse waveshine? Like when doing reverse waveshine to upsmash, I just hold the backwards direction and up-cstick after I turnaround and I dont even have to let go of the analog stick so it's pretty foolproof. But doing that for thunder's would make me do a tilt...
don't turn around in your shine

just do a waveshine backwards, turn around with the analog stick, and then jab.
 

Cactuar

El Fuego
BRoomer
Joined
Mar 10, 2006
Messages
4,820
Location
Philadephia, PA
Edit: These comments are directed towards our matches only. Your play might have just been affected by me being the opponent, so what was seen might not be an accurate representation of your consistent play.

@Wenbo: When I play against you, it feels like you have no idea what your Fox's effective range is. You stand so far away that I don't feel threatened at all. Unless you are lasering when you are outside of that effective range and trying to get the opponent to approach you, pretty much ALL of the time you are out there is time wasted (after stage zoning has been set up).

On the FoD match in particular, I was actually just sitting around waiting to see how long it would take you to approach.

Whenever you are outside of neutral range, you just dash dance until you decide to try and run in or until the other guy runs out of patience. No other options are used. No baiting is done aside from the actual DD. Fox has the tools to counter... almost anything... Don't limit yourself.

Against that kind of play in particular, it is very easy to just do an undershot sh aerial and spot dodge as you come in, as you try to punish the landing lag of the aerial when you definitely can't reach me in time.

That said, your game once you get a hit in and have positional advantage is pretty solid aside from a few spacing mishaps. Work on your neutral spacing and try and get that "comfort zone" a bit closer to the opponent imo.


Oh, and think about why you are dash dancing under a far side platform. It doesn't seem like you really take advantage of the positional benefit of doing that, so I didn't really understand why you would go to the far side of the stage and start dash dancing. There is a good defensive purpose for doing it, but without the understanding, it doesn't really do much for you.
 

Aber

Smash Journeyman
Joined
Dec 8, 2010
Messages
276
Lovage when you said dont turn around in your shine then wd to do the combo should this be the same for reverse waveshining say marth/peach/falcon? Cause when I do it I ALWAYS turn around in shine then wd into dash/up smash/grab/whatever.......Is there something inherently inferior with this as oppose to simply wding back from the shine THEN turning around???? If so, what is the difference between doing the two? button pressing-wise lol
 

Lovage

Smash Hero
Joined
Apr 15, 2007
Messages
6,746
Location
STANKONIA CA
Lovage when you said dont turn around in your shine then wd to do the combo should this be the same for reverse waveshining say marth/peach/falcon? Cause when I do it I ALWAYS turn around in shine then wd into dash/up smash/grab/whatever.......Is there something inherently inferior with this as oppose to simply wding back from the shine THEN turning around???? If so, what is the difference between doing the two? button pressing-wise lol
turning around after the waveshine is a bit easier and slightly faster than doing a reverse waveshine.

there's not that many situations where i'd try to use a reverse waveshine over just waveshining backwards and then turning around (but they do exist!)

i don't know what you're confused about the button-inputs, you pretty much already explained what they are yourself.
 

Aber

Smash Journeyman
Joined
Dec 8, 2010
Messages
276
turning around after the waveshine is a bit easier and slightly faster than doing a reverse waveshine.

there's not that many situations where i'd try to use a reverse waveshine over just waveshining backwards and then turning around (but they do exist!)

i don't know what you're confused about the button-inputs, you pretty much already explained what they are yourself.
lol yeah I did.....I've just gotten accustomed to turning around in shine then wding for whatever reason its easier for me cuz sometimes when i try to wd backwards after shine i just do nothing...

edit: If I can do the reverse waveshine consistently, is it still as effective?
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
man i suck at reverse thunders. i always either dash attack, ftilt or jab in the wrong direction (ie, the original direction), all on accident.

i usually just go for sh dair or something instead if i really want a reset.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
http://www.youtube.com/watch?v=VXfym1Sfx8c
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/3/cX92lswhqy4
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/4/JsnnvkgMm7E
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/6/WZzeJVEpBgs
http://www.youtube.com/user/wenbodou?feature=mhee#p/u/8/rqBoHb6pelk

Some vids
First one is friendlies vs Cactuar, 2nd one is vs Hat, those are the ones that are most interesting probably (game 1 and 2 vs Hat, game 3 is ... <_<)

The rest are slightly less interesting but my techs kill is probably better, I got pretty nervous vs Hat <_<
oh shiz. Hat still plays melee?

I miss that guy.

Edit: Velocity still plays as well? wow
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
@ Cactuar - thanks for the critique, it's basically as you say <_<
It's kinda a problem with all my characters against Fox, he just seems so fast that I get nervous entering a certain range ...

Anyways, I think these are friendlies between you and Winston (I recognize Winston's Fox anyway)
http://www.youtube.com/watch?v=FAdmyyDXz_U
 
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