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Games have best characters all the time. Sometimes that best character is alone at the top.Lol @ this fail thread.
Are people seriously unable to differentiate between MKs legality on certain stages, and the ACTUAL problem, which is far too many people using him as the easy way to free money, absolutely flooding the scene with MK and pulling out bull**** CP stages to try and win some cash?
If MK was 10x better than the next best character or 1.01x better, he would be *****d the same and people would use him to counter every matchup, regardless of how much it is in his favour. The problem is and always has been, peoples approach to 'competition' in which they will do everything to maximise every 1% chance they have of winning which might be all it takes, to main MK.
But hey, if you guys enjoy seeing MK dittos non stop on stream and facing the same stock-standard ban/counterpick scenario every match to prevent MK's getting a huge advantage on you, go ahead. Dont know why youre so keen to make the game **** for yourself. Clearly your obsession with being the best at competition, meant **** all vs people who dont play for money and use a variety of characters, so go figure that one out lol.
Heres me hoping the URC will have some guts and stick to their guns, a last-minute cry of desperation from anti-ban was inevitable, dont let it break your resolve now.
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Seriously, I can not comprehend what the problem with a temporary ban is. What the hell is the harm in trialling it? Whats the worst thats gonna happen, mk mains wont be able to afford a new video game for a month? seriously -_-
Mostly because Meta Knight doesn't lose to random mid tiers. Kakera sure didn't go ICs against me.You don't see any of the Japanese losing to random midtiers.
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It's really a matter of opinion.People want to ban metaknight because the community overuses him, not because he is unfair. That's absolutely ridiculous.
It shows that MK being legal works in their metagame.A community that is better than or at the very least equal to ours came over and told us they don't think mk is banworthy. They made mk legality work and this proves that at higher levels or at the very least equal level metagame to ours that an mk legal ruleset can be completely competitive and even lead to competitive non mk characters being played.
Apex results are certainly interesting, but it's still only one tournament, and that shouldn't override all previous data that's been collected.A character ban should be a LAST resort. And he should be proven to be so damaging and unfair without a question of a doubt. If Japan made it work and is at they level they are at then it is very possible to make it work. And thats enough proof that it should make any proban stop and rethink. If they are not stopped or rethinking it does not speak to the results of Apex, it speaks to people being so stuck to a resolve and an agenda that they don't even review evidence.
Classic Appeal to the Masses Fallacy.It's really a matter of opinion.
I still think that if 76% of a community wants something banned, it's better to ban it then keep it legal, it's just such an overwhelming majority, and why would you cater to the 24% rather than the 76%?
We are playing the same game, Ghostbone. Literally the only "metagame difference" is the stagelist. Why wouldn't we focus on removing stages like RC/Frigate/Brinstar/Delfino as opposed to removing a character from the cast? Are the value of those 4 stages worth more the influence of a strong character slot? The only reason why MK wasn't working in our metagame was because of stages like Brinstar/RC still being legal.It shows that MK being legal works in their metagame.
For whatever reason MK isn't working well in the US metagame. Whether that's because of MK being overpowered, players lacking the drive to improve because of him or him preventing significant metagame growth of other characters.
Apex results are certainly interesting, but it's still only one tournament, and that shouldn't override all previous data that's been collected.
An isolated incident doesn't mean much. People aren't infallible, of course. Watch any MK these days take knowledge of how to efficiently wall Ness and abuse the grab release; Meta Knight just shouldn't lose. Based on your list, Sonic appears to have a decent matchup against Meta Knight, and that's fine. There is more than enough evidence to suggest that Sonic can hold his own, but, say, ROB or Ness? Not so much.MK doesn't lose to random mid tiers?
- See Tyrant vs. Fow
- See DSF vs. Speed
- See M2K vs. ROB
- See Seibrik vs. Speed
- See like every MLG MK vs. Espy and X.
My argument (since you took one line out of context) is that the Japanese players didn't lose to novelty which is what people believe Ocean represents. The argument, "There are no good ROBs in the US," doesn't fly when you realize the same is true if we're talking about Pikachu, Marth, Ness, Kirby, etc.
Quite literally, Mew2King is or was the best Brawl player in the US. "Don't know the match-up" johns are not an excuse for a top level player of his calibur.
I already said this, no need to re-iterate it.snip
No.It is my understanding that a character ban should be an almost last resort. In the past it had been argued that MK is being banned because no other realistic solution exists.
Except that the Japanese players beat their own Japanese players at the end using MetaKnight.Japan with a greater or at the very least equal metagame made MK work and not be overpowered as a character.
Thus it is possible for MK to not be banworthy in a completely competitive metagame that is at or beyond our current level.
No.This would lead me to believe that a FAIR community would try to emulate this instead of jumping to a character ban.
What would the longer time do exactly?Perhaps emulate/ work off of Japans ideas.
1) Longer Timer- Japan uses 10 min from my understanding. But U.S. could try 9 if they fear 10 would lengthen too many tournies.
2) Lower stage choices- Japan uses 3 from my understanding. But U.S. could try removing more questionable stages instead of jumping directly to 3.
Oh christ...I've read the argument and I'm not impressed John. Now allow me to refute every single bit of it:
It does. Nothing has been shown that Brinstar and RC have such ane ffect on gameplay as to make skill less important.A stage shouldn't decide who wins, player skill should decide this.
Ness is a bad character.Otherwise the whole purpose of a tournament and proper seeding is lost. So saying with MK we lose these stages is absurd, they are laughable for competitive play in the first place. A Ness that put in so much work to beat DDD shouldn't
lose to one mistake by getting grabbed on delphino/Castle seige.
Name them.Other characters have strong planking games. Hence why we have a limit for every character. So by that logic since we've imposed surgical limits on every character, they ALL should be banned as according to you we've "admitted" they are broken under normal gameplay. Planking isn't unbeatable in the first place but that's another topic all together.
If Pit is gliding under the stage, its not an issue. Pit has many flaws and can be countered.The same could be said for pretty much all other "surgical limits" air planking/scrooging etc. Other characters like Pit can do it yet we don't ban them.
The behavior of items is an uncontrollable random.What is more, by the nature of tournys, by taking items off, we are already imposing surgical limits on EVERY character.
It isn't refuted at all.This is refuted by my earlier point. Every character is already nerfed for tourny play since items are off where characters like Peach would certainly be miles better with them on. Ganon in particular has an amazing glide toss. So please don't act as if any of this is MK specific. It's not. There is no double standard here.
Provide the exact quote and provide the data that contradicts the year's worth of data that john collected.Mikehaze refuted the point about MK winning 45% of tourny money. This is extremely misleading I urge people to watch his video. And the best character having an amazing move-set? Who could have guessed.
Falco cannot counter planking very well.Also MK has weaknesses as well, everyone seems to forget about. He has no projectiles. He's one of the lightest characters in the game. He's subject to grab release-death by several characters. All these things you gloss over when talking about how great he is.
He admitted it was speculation.All speculation and thus I have no need to refute any of this.
If a million people notice you've been bickering about MetaKnight and have been editing the ruleset to counter MetaKnight, and still failt o dos o, I imagine the feelings regarding the character would indeed support pro-ban, which was his point.Appeal to the masses fallacy again. I thought you said this isn't what this argument was about John?
And I refuted yours.I've read your argument, I have refuted your points. Thus, I still say the ban was not justified then and it sure as heck isn't justified now.
The fact that people still throw around the "banworthy" buzzword like there's some global criteria already decided upon is hilarious.How about anti-ban collects some data proving MK is not banworthy, then comes back and make their case?
Looks like the shoe is on the other foot now.
In all seriousness Anti-ban doesn't need to. The data presented for pro-ban is already enough proof. Again watch MikeHaze's second video on the matter.How about anti-ban collects some data proving MK is not banworthy, then comes back and make their case?
Looks like the is on the other foot now.
The whole "Quit QQing and get better argument" didn't work for the past 3 years and it won't work now.You want a solution to the problem? Learn to deal with planking. Has anyone done this? Probably not. But that doesn't mean it's impossible. I remember reading on here that you can in fact foot stool MK while he's planking. If someone could master this, this seems like a very effective counter every character could utilize. Of course if it is true it would still no doubt take a lot of practice. But I think it's high-time we stop Johning and start getting better.
Yes."After all, the ones who only truly endorsed the terrible LGL idea were staunchly anti-ban and had made it clear they had no desire to change their stance."
The LGL is a terrible idea? So is the 50 grab limit a terrible idea too? I guess every person that thinks there should be a LGL at all is anti-every character ban. Because there's apparently something wrong with that.
Anti-ban needs to.In all seriousness Anti-ban doesn't need to. The data presented for pro-ban is already enough proof. Again watch MikeHaze's second video on the matter.
That does not even make sense. -_-AKA why NA lost apex.
Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.A good chunk of these do have solid planking games such as DK.
Dk!=MkNo, I'm not going into every single one of them. I don't know the extent of every single one of them but some like Falco, it's a safe bet to say are weak. I have no problem admitting I don't know everything.
At the same time we're not banning DK are we?
Bout time.
So are you trying to insinuate that M2K, Ally, ADHD and many other top player's don't try to learn to adapt?When a player base has a "learn to adapt" sort of mentality and the other has a "get rid of my obstacles, I need to find a new John" mentality which one do you think is going to perform better despite all odds?
Never said he doesn't have a strong planking game.Kindly explain how DK doesn't have a strong planking game.
Here.Mikehaze refuted the point about MK winning 45% of tourny money. This is extremely misleading I urge people to watch his video.
You seem to be missing the part where it's not multiple people stating that Delfino/Frigate/Brinstar/RC should be banned, but rather the same two or three people saying it multiple times.Those stages many believe (as this very topic suggests) shouldn't be legal anyways with or without MK. A stage shouldn't decide who wins, player skill should decide this. Otherwise the whole purpose of a tournament and proper seeding is lost. So saying with MK we lose these stages is absurd, they are laughable for competitive play in the first place.
Yeah, and a Ganon that put in so much work to beat the ICs shouldn't lose to one mistake by getting grabbed on Final Destination. Welcome to matchups and counterpick stages...A Ness that put in so much work to beat DDD shouldn't lose to one mistake by getting grabbed on delphino/Castle seige.
Read the lines a little better.Other characters have strong planking games. Hence why we have a limit for every character. So by that logic since we've imposed surgical limits on every character, they ALL should be banned as according to you we've "admitted" they are broken under normal gameplay. Planking isn't unbeatable in the first place but that's another topic all together.
Except that Pit hasn't won ten billion tournies planking and scrooging and stalling his *** off for time. Hell, I don't think he's won more than 5 tournies in the US in all of 2011. The reason why all of these rules are suggested/put into effect are BECAUSE of Meta Knight's existence, and no one else's.The same could be said for pretty much all other "surgical limits" air planking/scrooging etc. Other characters like Pit can do it yet we don't ban them.
Not exactly. Items were removed because they were unfit for competitive play, not because every character broke the game with them.What is more, by the nature of tournys, by taking items off, we are already imposing surgical limits on EVERY character.
Immediately refuted by my earlier refutation.This is refuted by my earlier point. Every character is already nerfed for tourny play since items are off where characters like Peach would certainly be miles better with them on. So please don't act as if any of this is MK specific. It's not. There is no double standard here.
Here.Mikehaze refuted the point about MK winning 45% of tourny money. This is extremely misleading I urge people to watch his video.
You didn't read. I said the fact that MK is an OP character isn't helping his case at all. I only iterated that the fact that he's an amazing character is icing on the cake, in addition to all of the bull**** that I covered earlier in this post.And the best character having an amazing move-set? Who could have guessed.
We can sit here and argue MK's weaknesses, or you could try to explain away why MK has been so goddamn successful in tournament play despite having these so called "weaknesses."Also MK has weaknesses as well, everyone seems to forget about. He has no projectiles. He's one of the lightest characters in the game. He's subject to grab release-death by several characters. All these things you gloss over when talking about how great he is.
John12346 said:This next part is just guesswork, since I'm not actually in the URC, but it serves to reason that they likely knew all of the "reasons" why pro-ban AND anti-ban felt the ban was or wasn't justified, and they likely took the poll, perhaps because the URC does value the community pretty highly, as the final measure to see if MK should ultimately be banned in the states.
Okay, then as proof, explain why they decided to ban MK mere weeks/months after the poll concluded. It's pretty obvious that they made their vote after the community vote, just given the timeframe, so what other explanation could there possibly be...?zmx said:All speculation and thus I have no need to refute any of this.
John12346 said:Most tourneygoing users who don't frequent Metagame and Ruleset have not read all of these arguments and know them down to the finest detail, but they do understand most of the arguments despite not reading them because they have been able to experience most of these things, either through playing themselves, or watching other matches with Meta Knight ******ry. Because of this, about 3/4 of the community voted for the ultimate ban of MK, because they were fed up with all of the above stated nonsense that's been going on for 3 years.
zmx said:Appeal to the masses fallacy again. I thought you said this isn't what this argument was about John?
John12346 said:It should also be enough reason for this case of a poll to avert the argumentum ad populum fallacy counterargument, as well. Most tournament goers knew the reasons why MK should or shouldn't have been banned, because most should have had first hand experience with all of the "reasons" for or against the ban in the first place.
- People booing M2K at Apex 2010zmx said:Pure speculation again.
You just flat out ignored everything that was palced down by John including his refutation regarding Mike's critique as well as the explanation of character money split.stuff
This is why anti-ban pisses me off.snip
Ummm what? I discussed the main part of his counter argument. Do I have to do it again?You just flat out ignored everything that was palced down by John including his refutation regarding Mike's critique as well as the explanation of character money split.
The hell?
This is why anti-ban pisses me off.
You ignored the issue regarding his data which is one of the more important parts as it provides actual data.Ummm what? I discussed the main part of his counter argument. Do I have to do it again?
I'm not a super computer. Obv. I can't respond to everything right away.
*facepalm*1.MK needs surgical limits (35 LGL). Therefore he should be banned.
2. I said so do other characters.
3. His reply? Yeah but it isn't as much. Plus 50 LGL, that's the norm.
4. My reply. The norm can be defined as anything. The mere fact that we have to impose any sort of LGL means a surgical limit is being placed. Therefore by his own logic every character needs to be banned or we take off the LGL all together.
Here.Mikehaze refuted the point about MK winning 45% of tourny money. This is extremely misleading I urge people to watch his video.
Just as a reminder, this is to explain what I believe what ultimately led up to the URC's decision to ban MK, and NOT why he should remain banned, as that is an entirely different argument.
Shadow, c'mon. Boredom? Really? That's like saying we should ban Brawl altogether because I find the nuances of its gameplay shallow. Boredom is entirely subjective. That's not something that needs to be considered when you ban something.This is why anti-ban pisses me off.