BltzZ
Smash Journeyman
What's this new 1.09 patch?
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Finally, a patch 1.0.8 video that doesn't say Falco's Nair has a windbox. Anyway, first off, could you tell me your methodology for testing startup frames?Hey guys, ksizzle of VitaminZK here. Some odd weeks ago, we released a video detailing Ike's changes in the new patch which can be seen here. https://www.youtube.com/watch?v=l7TmFdK_bVE
Afterwards we covered Zelda https://www.youtube.com/watch?v=Zfg0F-S1Zkg and Link https://www.youtube.com/watch?v=ivIHotdtXY0
This time I go over Falco so I hope you enjoy! if youknow theres something I missed, please let me know and I'll add some parts to a miscellaneous video I'll make at the end of the series! Thanks!
It's no problem. We're all busy after all.Finally did a massive update to OP. Sorry for delay guys!
Wait, landing hits "soak up" landing frames? I know about Wario being able to extend how long Wario Waft's hitbox is out by hitting his Bike with it, but I never heard of this.I wish forward-air had 12 frames of landing and hit on frame 5... combine that with how landing hitboxes "soak up" landing frames on-hit Falco's forward-air would be absolutely dumb.
As far as I can tell, pretty much every aerial that has a landing hitbox has reduced landing lag on-hit. The amount of freeze frames of the landing hitbox seem to play a huge part in this (and it's also why most landing hitboxes have 2.0+ hitlag). With some huge precision, you can force this manually with attacks that don't even have landing hitboxes by touching the ground on the same frame you hit an opponent, people called this Frame Cancelling.Wait, landing hits "soak up" landing frames? I know about Wario being able to extend how long Wario Waft's hitbox is out by hitting his Bike with it, but I never heard of this.
Does it stay out till he lands like a sex kick? Like foxes neutral A?back air has electricity when it hits now. Sweet spot. Up air has a different animation now.
Define electricity.back air has electricity when it hits now. Sweet spot. Up air has a different animation now.
Tested again in 1/4 speed, the effects seem identical to me. I'll keep checking though.maybe I'm wrong about up air but back definitely got its animation changed. do 1/4 speed and then back air. Blue and red sparks appear. (not talking about the sparks that happen when you KO someone
Maybe it's a wii u change?Tested again in 1/4 speed, the effects seem identical to me. I'll keep checking though.
Unfortunately I can't check that for sure, but graphical effect changes are very insignificant anyway and don't affect the move itself, which seems unchanged otherwise.Maybe it's a
Maybe it's a wii u change?
Could you try putting the game speed on 1/4 initiate fair and tap the r trigger to go by frame and see if it's any different? I really wish I was home to help.Unfortunately I can't check that for sure, but graphical effect changes are very insignificant anyway and don't affect the move itself, which seems unchanged otherwise.
In fact as far as I can tell Falco is unchanged, but I heard rumors of his fair landing lag being reduced. Anyone wanna help me verify that?
So we should be on the lookout for potential autocancels? Other than that and minor animation changes though, what else is there?The Dantarion thing is just attack hitbox/damage/KB details. Animation changes, autocancels and other subtle things are not noticeable there.
I'd really love to check this stuff out but I'm traveling for the next two weeks. I'm reading foxes laser endlag was reduced.....I was really hoping falco would get some of that.Hey everyone,
so is Falco completely untouched? I read (I think in the Zelda patch log) that changes regarding endlag aren't listed in the dump, so maybe the fair endlag buff is real?
Really wished they'd buffed the phantasm hitbox :/.. Better luck next time Falco..
Yeah, it's looking like Fox got a buff that Falco sorely needed. I'm just sitting here waiting for those buffs that I'm sure are on the way in the next couple updates.I'd really love to check this stuff out but I'm traveling for the next two weeks. I'm reading foxes laser endlag was reduced.....I was really hoping falco would get some of that.
Is it possible falco could've gotten some endlag reductions? I'm noticing theyre updating certain characters changes later in a few days i guess we'll know.Yeah, it's looking like Fox got a buff that Falco sorely needed. I'm just sitting here waiting for those buffs that I'm sure are on the way in the next couple updates.
...right?
Honestly right now all I wish for is for them to give phantasm a hitbox through the whole animation. And maybe make his grab a wee bit faster. It would be nice if they buffed lasers a bit, sure, but as long as they don't buff it to the BS level of Melee and Brawl. For me it feels more satisfying to win if my character doesn't possess some braindead stuff like Mario u-tilt crap. Kinda why I play Falco since he's a really balanced character, at least this point.Yeah, it's looking like Fox got a buff that Falco sorely needed. I'm just sitting here waiting for those buffs that I'm sure are on the way in the next couple updates.
...right?