Dan_X
Smash Lord
This.You really played Falco in Melee and think that this Barwl version is too powerful....?
? o_O ?
Trust me, he's fine. Other than his ability to camp certain matchups to death (which we're working on), he's one of the more balanced characters in the game right now -- and that's even including the shine change.
People, let's move on.
QFT!
Obviously I'm not in favor of a change to his side-b as it would only hurt him. However, I do understand why the move is being looked at. If it's changed it should just be easier to time and knock Falco out of-- more akin to Melee I guess. Basically, I still want it to be a difficult move to hit Falco out of, yet at the same time I want skill in countering it to be rewarded-- you know?But there are still characters who have no answer to it. It is also extremely stupid how if you DO clank with it, it still hits you anyway and Falco stops in his tracks. And then OTHER times you clank with it, it actually hits Falco.
It's a dumb move and needs fixuns, you have no idea how huge the hitbox is Sneak and if you did see how big it is, well... you'd probably want to change it in some way.
If a change to it makes it useless, or drastically weak, that would hurt Falco a TON. His Up+B has terrible range, and his side-b can already be easily gimped by many projectiles. He relies on his side+b 110% to recover, unlike Fox who can at least safely use his up+B as well.
How do you guys plan on tweaking Falco's illusion?
Yes, this is known, it's rather useful too! :DI'm not sure if this is already known.
When other characters get hit by Falco's shine, they get pulled towards and behind Falco's back. So, when I'm on the edge and my opponent is attempting to edgeguard me, I sometimes try to catch them with a ledgehop -> shine. This pulls them off the stage and turns the tables on them. I usually proceed edgeguarding with either b-air or d-air. It's a good surprise move.