Kidney Thief
Smash Journeyman
I think you played much better against Dj Nintendo than against G$ even without taking matchups in consideration
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Good stuff in the set against DJ Nintendo. You're serious inspiration after Shroomed reserved Doc as a secondary.Recent footage of me playing. Need to re-evaluate the Falco Matchup
https://www.youtube.com/watch?v=_I9povq7u8s&list=UUwdVytA5FmjUEUBbc28h9QA
https://www.youtube.com/watch?v=b6xc4T2jVe8&list=UUwdVytA5FmjUEUBbc28h9QA
Smooth stuff, OTG!Recent footage of me playing. Need to re-evaluate the Falco Matchup
https://www.youtube.com/watch?v=_I9povq7u8s&list=UUwdVytA5FmjUEUBbc28h9QA
https://www.youtube.com/watch?v=b6xc4T2jVe8&list=UUwdVytA5FmjUEUBbc28h9QA
Not trying to be rude, but that's standard Doc stuff. I do that quite often. Back air is soo good though <3 Bair is love.https://www.youtube.com/watch?v=nbJ56VP7_1o
I have yet to ever recreate or witness a recreation of the last stock
bair is life
Well obviously, I gimp all the time with bairNot trying to be rude, but that's standard Doc stuff. I do that quite often. Back air is soo good though <3 Bair is love.
It's def a weaker Falcon stage. Most space animals I know dislike it, and Hax has only begun to practice and play on stage since playing Fox. I personally like the stage, and CP spacies there unless I'm feeling something else. Most of my CP choices are based on my feelings at the moment.does hax still not like FoD/ i thought that was just sorta the "anti-falcon" stage for most people?
like i always hear it's a bad stage for falcon, but i can see it helping fox maybe a little more than say battlefield *atleast if he gets hit "under" the stage he still has a chance to come back*
You'd be surprised how many fast fallers are super careless for at least one stock and at the edge against Doctor Mario. Show the Doc some more respect Fox/Falco/Falcon!Well obviously, I gimp all the time with bair
But I mean coming back and instantly gimping them right when they respawn is pretty impressive
You're definitely a better Doc Mar player than I or probably anyone else looking at this thread, but here's my opinion:This might be as good a time as any to talk about stages. Where would you guys have gone against Hax? What stages do you like as cps/bans/striking vs. certain matchups? I have my own opinions and thoughts on the matter, but I'm sort of curious as to what you guys think.
I usually like bigger stages and Stadium has to be one of my favorite levels even against characters who "beat" Doc there (spacies). How about for characters like Peach/Sheik/Climbers, where there may not be a clear answer?
You'd rather play vs Falco/Fox at DreamLand than Battlefield?! Why?For matchups though here's my preference for each of the top 6 characters minus Peach and ICs, plus Samus. I play against some super good Samus players in my region, but there are absolutely no good Peach players or Ice Climbers I'm sure it's obvious as to why these are my preferences, but I'd be happy to explain if anyone wants.
Fox: FD, FoD, Dream Land, Yoshi's, PS, Battlefield
Falco: FD, FoD, Dream Land, PS, Yoshi's, Battlefield
Sheik: PS, FD, Yoshi's, Dream Land, Battlefield, FoD
Jiggs: PS, FD, Yoshi's, Battlefield, FoD, Dream Land
Marth: Dream Land, PS, Yoshi's, Battlefield, FoD, FD
Falcon: FoD, Yoshi's, Battlefield, Dream Land, PS, FD
Samus: PS, FD, Yoshi's, FoD, Battlefield, Dream Land
Fox/Falco on DL because it feels easier to abuse chain grabs because of the platforms, and I'm just generally really comfortable on that stage. I really don't like how the 3 platforms are spaced from each other for Doc on Battlefield.You'd rather play vs Falco/Fox at DreamLand than Battlefield?! Why?
Why is Final D is your last resort vs Marth and Falcon?!
And why give Samus Poke Stadium over Final D?
The spacies that abuse the platforms won't EVER fight me on DreamLand as long as Battlefield is an option. And they have better recovery options at DreamLand than they do on Battlefield.Fox/Falco on DL because it feels easier to abuse chain grabs because of the platforms, and I'm just generally really comfortable on that stage. I really don't like how the 3 platforms are spaced from each other for Doc on Battlefield.
A good Falcon gets to apply a TON of pressure to Doc on FD. His neutral airs take care of the pills and the pressure is really hard to deal with if the player is aggressive.
It's way more reasonable to get a kill on PS off the top than FD with dat fist. I'm guessing you're thinking about her missile game with the neutral transformation, but honestly I don't think Doc has a problem with that.
I've honestly never even tried to chaingrab Falcon. Didn't know that was an option.The spacies that abuse the platforms won't EVER fight me on DreamLand as long as Battlefield is an option. And they have better recovery options at DreamLand than they do on Battlefield.
And what about vs Marth? Fighting Marth on FoD is the worst match ever! I wouldn't pick Final D lastly vs Marth.
I still would not go to Final Destination vs Falcon last. A good Falcon can apply a TON of pressure on all the other neutral stages anyway. And at least you can string chaingrabs and combos a bit longer without the hindrance of random transformations on Poke Stadium or shifting platforms on FoD. Also a bit easier to edgeguard Falcon on Final D than any other stage.
Naw didn't see shroomed's matches... vods are up? I'm assuming he played Doc so that kind of surprises me... not for leffen though... he wrecked leffen with Doc at apex 2013 I think so no surprise if he went Doc thereNot much. OTG posted some matches he's had in the last couple months vs DJ Nintendo, GMoney, Vanz, and some other people.
I'm not sure if you saw Shroomed vs Dart and Leffen from The Big House 4.
Why is DL so far back for Falcon? And do you have any tips for taking advantage of the PS transformations as Doc?Fox: FD, FoD, Dream Land, Yoshi's, PS, Battlefield
Falco: FD, FoD, Dream Land, PS, Yoshi's, Battlefield
Sheik: PS, FD, Yoshi's, Dream Land, Battlefield, FoD
Jiggs: PS, FD, Yoshi's, Battlefield, FoD, Dream Land
Marth: Dream Land, PS, Yoshi's, Battlefield, FoD, FD
Falcon: FoD, Yoshi's, Battlefield, Dream Land, PS, FD
Samus: PS, FD, Yoshi's, FoD, Battlefield, Dream Land
Pills pills pills. There are so many different angled surfaces on PS that let you bounce pills in weird directions, like throwing one above/under your opponent and letting it bounce back and hit them. Fire transformation has a bunch of weird angles on either side of the tree wall, if your on the left side you can full hop pill over it and bounce it on the little upward slope and it will bounce pretty much horizontally towards the wall. Water transformation has angles underneath the windmill on the wooden bridge, bouncing one on either side will make it go horizontally or vertically depending on which way you throw it. Earth transformation has a couple little bumps on the ground. Rock transformation is just madness, walls and angles everywhere. There are more tiny bumps and edges on all of them which will alter the trajectory.Why is DL so far back for Falcon? And do you have any tips for taking advantage of the PS transformations as Doc?
I wouldn't pick DreamLand vs Falcon immediately. The higher platforms give Falcon a better chance at escaping Doc's pressure/combos and the platfroms can assist Falcon's ability to escape edgeguarding time recovering on DreamLand than something like Poke Stadium and obviously Final D.Why is DL so far back for Falcon?
I know this all too wellThe Falco's down here are giving me tons a trouble now
What do you think of caping Fox/Falco's b.air? I noticed you did it at 1:30, I've been doing it recently and I found it's a great way out of that kind of pressure situation.
One of the guides on here said that you should stay away from doing those random/desperate capes (though I still kinda do them anyway, but not often). What situations do you usually use it in?I use cape a lot in neutral situations. It's really good for catching people off guard when they do "safe" stuff like space bairs through platforms and what not. Bair may be safe, but when spacies have their back to you and are above you on a platform, there actions are telegraphed. Cape messes with people and can create opportunities that don't normally present themselves otherwise.
Here are some of my uses for the cape:One of the guides on here said that you should stay away from doing those random/desperate capes (though I still kinda do them anyway, but not often). What situations do you usually use it in?
Yeah BF isn't my favorite stage but I usually use up my bans on Yoshis. If I have 2 strikes though I'll usually strike Yoshi's and BFThe old guides are super outdated. If you use cape in a telegraphed way you'll get punished hard. I usually do everything by feel. For example, I was playing against Jsex's Sheik in tourney last weekend. He was on the ledge and I guessed he was going to jump up with a ledgehop fair to get back on stage. So I DD by the edge baiting the fair, and retreated SH cape beat his fair and then let me WL in with a dsmash for the KO. Hope that was easy enough to understand, but those kind of moments are more common than you'd expect.
Also side note, I recently started striking/banning BF vs. people who are super comfy there and getting great results. I've found DL to be effective against Sheik so long as you can CG/execute combos perfectly. Lots of space and it's hard for her to corner you. Just my .02