schmooblidon
Smash Journeyman
- Joined
- Feb 18, 2014
- Messages
- 496
Because with less hitstun they can jump out earlier. Meaning jumping out before they fall into grab range.
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Doc has a higher port:
Upthrow
Falcon - 13-56% (DI behind - 70%)
Falco - 0-78% (DI behind - 93%)
Fox - 0-67% (DI behind - 83%)
This only affects the high percent borders though, when they can jump out before hitting the ground.
For doc with a higher port this border is
Fox - 156%
Falco - 166%
The top is guaranteed upthrow percentsNow I'm confused:
Haha the good old days. I remember starting this thread when the Doc boards were dead, and this was the only place people ever talked. How it's evolved *tear*.for info about doc doubles *tho it may be a litlte old* check the first few pages of this thread; it started out as doc doubles talk..
i'm starting to play more falcon and fox now trying to work on better secondaries cause doc/mewtwo just isn't cutting it agaisnt people now a days.
throw pills. mix it upHelp, has anyone found a way to recover with doc??
You could just play doc regardless, especially if you like his playstyle. I only play him because I think he's fun to play, you don't really need an excuse to pick up a lower tier secondary if you enjoy playing the character.Im trying to find an excuse to play either mario or Doc as my secondary. I main fox (obviously) is there any matchups that Doc or Mario could cover if Im struggling with fox ?
yea thats the conclusion Ive come toYou could just play doc regardless, especially if you like his playstyle. I only play him because I think he's fun to play, you don't really need an excuse to pick up a lower tier secondary if you enjoy playing the character.
That was exactly my opinion when I needed to pick a main between the two. You're really not putting yourself at much more of a disadvantage by playing Mario over doc. (Unless its a matchup like Puff). I picked Doc as my main using your logic, with Luigi and Mario as secondaries.yea thats the conclusion Ive come to
now just gotta decide between doc and mario
I like Mario more aesthetically and as a character but I dont want to be necessarily handicapping myself between the two when they are both already fairly low tier and since the cape is a major reason Im wanting to play them since Doc's is better I guess I better go with Doc
Doc's cape and pills compared to Mario are both better and worse in different situations. Generally speaking, Doc's pills are seen overall as a good bit better than fireballs. The trajectory of the pills, and the height that they travel with that good angle make the pills superior for spacing, spamming, recovering etc.exactly how much better is docs cape than Mario's ? And how much better is pill than the fireball ? Those are the two things Im most scared of losing by picking mario
Pills do not give you distance what so ever, but they're insanely useful in a recovery situation.What happens if I have problems using the pills to recover? Do they giv horizontal distance? Do I stop di-ing while throwing a pill? I am new to trying to play doc, and I have noticed his great moves, but I seriously need help channeling them into combos and recovery. Any tips?
Dsmash, fsmash, fair for KO's, sending people offstage for edgeguardsDoes doc have any solid techchase options?
Do they at least provide a slower fall? I tried using the cape, which provides slight horizontal distance, but I still recovered far worse than those who use pills. Why is that? Do I have to alternate between using the joystick and the b button to use them in mid air, or are there any other methods?Pills do not give you distance what so ever, but they're insanely useful in a recovery situation.
When you use a pill mid-air, you do not stop moving in whatever direction you where moving before that (Example, if I were thrown off-stage to the right, I'd move my analog to the left, let go, and then pill.)
Be familiar with the trajectory, then you'll be able to lead up to combos after a pill. Plus, they're good for racking up damage on hard to approach characters (Especially against Fox and Falcon.)
Yeah, you would have to alternate between the joystick in the b button. It may seem hard, but you can most definitely get it down in one play session with enough practice. I used to have a similar issue, but after having figured it out, I never turned back.Do they at least provide a slower fall? I tried using the cape, which provides slight horizontal distance, but I still recovered far worse than those who use pills. Why is that? Do I have to alternate between using the joystick and the b button to use them in mid air, or are there any other methods?
Nah, Fox is the absolute hardest, followed by Pichu.Okay thank you, doc is my secondary right now, and I am having trouble short hopping with him, it is harder to get it down than with other character?