shanus
Smash Hero
- Joined
- Nov 17, 2005
- Messages
- 6,055
I think i have figured out a method to allow for JC grabs in B+:
(UNTESTED)
In the jumpsquat subaction:
Change action: action=34, requirement=Button Press: 04
Additional Requirement: On Ground
Asynchronous Timer: frames=2
Change action: action=19, requirement=Button Press: 04
Additional Requirement: On Ground
NOTE: If we do choose to include something like this, all jump start animations will need to be sped up to compensate for the 2 frame addition.
(UNTESTED)
In the jumpsquat subaction:
Change action: action=34, requirement=Button Press: 04
Additional Requirement: On Ground
Asynchronous Timer: frames=2
Change action: action=19, requirement=Button Press: 04
Additional Requirement: On Ground
NOTE: If we do choose to include something like this, all jump start animations will need to be sped up to compensate for the 2 frame addition.