EricTheGamerman
Smash Master
- Joined
- Jul 21, 2014
- Messages
- 3,197
You're arguing against a mangled version of people pointing out different realities that is essentially a straw man at this point. There's a lot of different facets to different arguments you're skipping over, but the most general alignment of a timeline goes like this:You mean you are tired of people providing evidence that proves your claims incorrect yet refusing to acknowledge that you are wrong, so rather than admit that you are incorrect you will just back out of the conversation and act as if you won somehow.
As someone who LOVES Monster Hunter and is iffy on Imran's statements about Byleth and a Hunter, I actually already said Monster Hunter wasn't happening as far back as Pass 1's initial reveal in 2018, and in 2020 I did the research on it to find evidence of the Monster Hunter team's bias against the Hunter as proper crossover representation. This lead me to an interview with I think Seth Killian in which the aforementioned 'They said no for MvC3' took place, of which I have screenshotted and saved somewhere on my PC. I also took the time to look up crossovers and easter eggs as well, and it shares a similar story.
The FF14 crossover features Rathalos and none of the gear looks like standard hunter gear, although I can confirm that the MH devs didn't stop Square from using the designs but rather Square wanted to have their own take. Not sure if hunters show up in FF14 as story elements.
Capcom's own crossover card game Teppen actually has three characters to play as from MH: Rathalos, Nergigante, and a Felyne/Palico. Not a single hunter in sight. More over, most of the cards in the game have no art of the hunter in them (only like 2 or 3 of them do) and most of the cards reference other monsters, items, Palico moves and events.
There are also crossovers with Dragalia Lost, MGS1, Puzzles and Dragons and some others...and each time, they focus on the monsters, the armor/weapons (which are made of the monsters), or the Felynes/Palicos because of how cute they are.
Smash Ultimate itself is proof of this, as Rathalos got it's own Boss Stage and is a part of Classic Mode and WoL seemingly almost randomly in addition to being an Assist Trophy and yet we didn't get anything else until this Mii Costume Wave. If MH was going to get a character, there was only one way for it to really happen, and that would have been with the Palico being the playable character. Based off some speculation and rumors I heard I was actually thinking of coming back to this thread and admitting that MH COULD get a character if they went this route and that I could be wrong about MH not getting a character, but I didn't post it here and forgot all about it only to end up being right on my initial stance.
See, regardless of whether or not they had permission or not to put in MH as a playable character in Infinite, it doesn't matter: what matters is it IS IN FACT the exception to the rule, and when they did it it didn't pan out well. Infinite was a flop, the character doesn't represent the series in terms of using more than one weapon in combat, a lot of people apparently didn't like the voice actor, and on top of that she was on-disc DLC that was locked behind a paywall despite clearly being in the base game since she was part of the story. This all lead to a bad experience with her in addition to the game itself being a bad experience, and when you consider this was the FIRST TIME they broke away from the norm and it bombed, I'm sure you can understand them going right back to how they did things before.
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Speaking of being right, in my friend groups off this site I actually called both the Monster Hunter costumes coming back with Pyra/Mythra despite how much sense having Lloyd's costume return here as he is also an anime swordsman from another popular RPG series. This marks either the second or third time I've called which returning Mii Costumes will come with who, the last time I recall being when I said only Gil would return by himself with Steve. I find it funny how they were brought back with a new Felyne hat to celebrate Rise when everyone here SWORE it would be a playable Hunter to celebrate Rise. Once again, so many of you fall and die on the "New Game On Switch = Character In Ultimate" hill and yet still I see so many folks swearing we will get a Gen 8 Mon despite all the facts being against it. I was also right on my statement that all the returning Capcom costumes would come back with non-Capcom characters.
Also, just to clear the air here, these costumes don't deconfirm MH as playable: MH was NEVER going to be playable, or if you believe Imran Khan, they were but got scrapped and some of their design was used for Byleth. These two costumes were always going to return just to complete having all the old 3rd party costumes and make all these companies more money with little effort, so honestly MH's chances were dead way before this MCW.
Hey, speaking of being right...again...you all remember when I said many pages back before the presentation that Rex not being playable was likely just a design choice? Turns out I was right about that too! I knew that Sakurai was likely going to come out and say why it wasn't Rex and that it would have nothing to do with the Mii Costume because Sakurai is a creative and intelligent developer and doesn't think as simply as many of you all do, which is why I said I'd go after him and criticize him if the costume was the reason.
Now I did say it was probably because Rex just wasn't as popular and the girls were, but as it turns out it was due to limitations. This means that they original wanted Rex to fight alongside Pyra/Mythra but the game couldn't handle it, so they went with just the girls but went the extra step to make a model for Rex to be featured in their intro animation, taunts, Final Smashes and the majority of their victory animations.
Do you guys understand what this means?
IT MEANS THAT THE MII COSTUME WASN'T A DECIDING FACTOR, POSSIBLY NOT EVEN A FACTOR AT ALL.
This is something I have been trying to get so many Smash speculators to understand all this time, which is that so long as there is new content, nothing is off the table and no bit of content will stop Sakurai and his team from making something happen.
Also, this confirms that Mii Costumes DO NOT DECONFIRM even in the slightest, even for those of you in the back. I know you have likely moved the goalpost to be 'Well, 1st party and 3rd party are different, so 3rd party costumes still deconfirm' even though that makes absolutely no sense and is just the exasperated flailing of someone desperately trying to be in the right somehow but it's just over now.
Spirits don't deconfirm.
Costumes don't deconfirm.
Assist Trophies don't deconfirm.
The only thing that deconfirms a character's chance is the end of development...and I have some spicy stuff regarding that as well, but I'll save that for another post.
- Everything in base game disconfirmed for Fighter's Pass 1 because that content was decided upon at the same time. If the content was coming it wouldn't have been included in base game or as a Spirit Event as Fighter's Pass 1 was going on and this held completely true.
- Everything announced after they announced more fighters were coming (September 2019) disconfirms content for Pass 2 while stuff that was in base game as Spirits or whatever else is technically more plausible to be back on the table as an option. Min Min and Pyra/Mythra have become our Spirit upgrades while no Assist Trophies have been upgraded yet. There's no precedent to an Assist Trophy being upgraded and the general focus for upgrades of base game content have been Switch specific content from the two games Sakurai went out of his way to highlight in interviews as being timing issues.
The content that is showing up in Pass 2, and I'd say basically all the way back to Banjo & Kazooie and their presentation, I would say is currently ruled out for the remainder of Pass 2. The only way it's back on the table for Ultimate is if they decide to make more content, which Sakurai has spent the past couple weeks reaffirming that he isn't doing and that we have 2 and only 2 fighters left. He didn't do this with Pass 1 and the last time Sakurai was brutally honest with us about announcements happened, he was right on the money about "Not too many fighters" and having revealed "too many fighters in the September Direct." Just like back then, there is very little reason to believe this is a misdirection instead of the honest truth. Which I know it sucks to acknowledge that Ultimate is coming to an end and that they aren't going to continue pushing this game further, I'm not particularly thrilled Nintendo is leaving money on the table again or that they are missing huge opportunities to include more great characters... but that's where we're at and these next two do indeed look to be the last two.