Kirby Changes
Down Tilt: Give Kirby his slide from the games.
Slightly increase his air speed.
Neutral Special: the same but it lets you spit out projectiles fast like Dedede.
Make that dumb hammer faster at the beginning.
Kirby Revamp Idea
Side Special: Star Rod
Up Special: Warpstar Save: The Warpstar flies in from off-screen, catches Kirby, and quickly crashes back down at an angle.
Down Special: Kirby’s Dream Course Roll: A specific UI will appear and Kirby will turn into a ball form. You quickly pick the angle and then time the force of the shot with a meter as Kirby revs up into a slightly redder ball. If done correctly Kirby will shoot off decently fast, and strongly. He can break shields and do hefty damage. If used in the air, Kirby will be smacked down into the ground like his old rock ability and will work just like it except Kirby falls faster, isn’t as invulnerable, and can quickly act out of the attack while falling or on the ground. This is one of the strongest moves in the game but it also causes a bit of damage to Kirby. You can act out of it after a second or two but you can’t really control it like Jigglypuff or Yoshi’s roll. Use wisely. Kirby can fly off the stage but he’ll almost immediately regain control and you can fly back to the stage.
Bring back the Smash 4 Dash Attack
Unlikely extra idea
Neutral Special: The copy ability part does get a new boost.
{This would only change the Neutral and Side Special. The Neutral Special would be like the fighter’s main special move while the Side Special would be a new move corresponding to these abilities and sometimes it could work differently depending on if you tap, hold, or do the attack in the air. Kirby would still get a unique Hat for the fighters. This also gives him the ability to swallow enemies seen in Smash Run and then get abilities from them using the default hats instead of unique ones.}
Make half of his alt costumes have the classic face.