Couldn’t have said it better myself. That’s exactly what Mac should have been. The problem, aside from the obvious unnecessary polarizing gimmick, is that Mac simply doesn’t feel like a proper implementation of the core ideas behind Punch-Out into Smash.
KO Punch is okay (although Star Punch is better) but yeah please reward Mac for punishing rather than taking hits.
I disagree with both this and
ahemtoday
stated to be honest
Little Mac is a proper representation of Punch Out. You can still punish mistakes from the opponent with Mac, and it's actually more viable to do that then just Super Armor through everything. Most of Little Mac's Attacks are really unsafe on shield, and because he has very bad disadvantage, Little Mac needs to play really patient and wait for openings, just like in Punch out. You can Super Armor through things, but it requires timing, and if they catch you in the very startup of the Smashes, or it's baited, you can get easily bodied
He also doesn't just represent himself, but also the Boss elements of the game as well, with the Super armor, and just the high damage he can deal
With that being said, I do see Little Mac needing changes to be honest. You don't need to change the overall gimmick of Little Mac being a grounded fighter. He should keep that as it separates him from the cast and it's a very interesting take on the Fighter, it just need some changes to make him more viable, while still keeping fundamental moveset
-As Much as I Love it, and I just defended it in this post, I do think it might be in the best interest to Get rid of the Super Armor on the Smash attacks. This is the biggest reason Mac is so annoying to fight against and hard to challenge. While it can be baited and shielded and such, the fact that it's still high killing moves you can't Punish like most other attacks is very demoralizing for the opponent and a big reason Camping is encouraged against Mac
-Instead I would Put all the Super Armor in Straight Lunge (Neutral B). Buff it to have Infinite Armor and perhaps a Slightly Faster Charging time to make the move more deadly, along with Making it Jump Cancelable to help with Disadvantage. However compared to the Smash attacks, you can much more easily react to the activation of Straight lunge, and the actual Attack doesn't come out as Fast as the Smash attacks
-Mac's Aerials should be buffed in terms of Startup and Endlag, and perhaps make it so Every aerial launches towards the Ground, including Up aerial. This would better compliment his Ground game as catching air opponents with the Aerials would force them to a grounded position, where Mac wants to be, and they could be better used as Combo Extensions as well. However they still would be bad in terms of Damage, range, Knockback, so his Grounded game still is the focus
-Shave off endlag off of both Up tilt and Down tilt, so they can be better used as Combo tools, and also for more pressure.
-Bring back the Jab Combos he had in a previous patch. However I do think they should make the timing for Comboing strict, just to have that rhythm element. Perhaps make it close to Frame perfec
This would keep the Core Concept of Little Mac's Current moveset, But I think it better makes him more of a Complete character, as well as make him not such an annoying character.