As long as the stage isn't green or has hills I don't really care.
Mania has a lot of bangers like Hard-Boiled Heavies, Eggman's Boss Theme, Mirage Saloon, etc that have yet to be added yet. Also how in the world do we not have Terminal Velocity Act 1 in the game yet??
As long as the stage isn't green or has hills I don't really care.
So in other words, get ready for:
He was at 49% there. Probably could've survived had he not fully charged.
Lets run some calcs:
Steve's D-Smash does 14 % uncharged. That's not including the 1v1 multiplier, which is a 1.2X one. In 1v1s it does ca. 17-18 % including looping hit (which is 0.6 normally, ca. 0,7 in 1v1s)
Hero's Bounce is a 1.5 multiplier.
Steve's D-Smash would do ca. 26-27 % when Bounced, which is still really dangerous for the Steve no matter what since we're talking a Bounced Smash attack. Maybe he survives, but that's going to be DI-dependent. Town and City's Blast zone is also a little close, which makes it more difficult to survive that. The fact that the Steve held the charge suggests he realized he was screwed anyway.
That clip is just...how? Why is lava a projectile and how the heck did Hero know it was one?
My best explanation is that Steve dunks the lava down. I mean, why else would it be such a huge hitbox?
Clip's source is
here. While I tested the interaction in Training Mode I noticed that Hero blocked the lava with the shield - as he and Link would any other projectile. That has to be how he knew.
I mean, the main reason KI doesn't have another game is because Nintendo ostensibly hasn't made it a priority. Even if Sakurai didn't want to do another, if Nintendo did, someone would get it done. Kirby didn't stop when Sakurai left and Smash won't either when he eventually inevitably parts ways with the series.
Which is a bit of a shame when one could certainly argue that Nintendo could hypotheoretically get away with a sequel such as that, F-Zero, hell I'd even argue Golden Sun as a smaller priced game. Sure, the lack of those titles suggest that Nintendo don't believe it's economically worth it... but one could certainly argue that Nintendo could take such risks. Will all of them pay off? No, but considering that Nintendo's release schedules sometimes dries up to the point it can be summarized by a " ¯\
(ツ)/¯ " for months at a time it could serve Nintendo well to change course a bit.
(Of course, I'm saying this, but what are the chances of them actually doing that...? Urgh, it's such a missed opportunity...)