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Ronike

Smash Ace
Joined
May 14, 2006
Messages
612
For anyone, not in my game, yes I made a few mistakes, especially that post which I won't go into further detail for fear of further breaking the game beyond repair (If you want to hear me out, I'll explain on aim if you aren't in my game), and I deserve whatever you all want to say to me about it.

But do I deserve this? Someone please edit it out for him, because he doesn't seem to realize what he's done.

Well at any rate, I'm blacklisting OS from any of my future games, and I encourage you all to do the same.
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
woah wtf happened exactly?
that wall of text said alot but didn't really give explicit details
Ronike threw a fit because I found out how to break his game on two separate occasions, and for some reason was upset that I found glaring loopholes in his rules that could do awesome things for mafia. I was, somehow, supposed to know these were illegal moves. I was also supposed to not want to do them either way because I should be playing "for fun" and not "to win", for some reason. I'm not quite sure how he came to that conclusion.

Anyway, he chose the "hide in plain sight on the internet approach" to his complaints about me showing him why his rules were poorly worded and posted it in the first post in one of his old games. I was linked to this via AIM, after Ronike's rule change had forced me to make a series of statements. That series of statements was mod confirmed to be false for anyone who saw it, so I was basically out of the game at that point because someone knew I was mafia. Not cool.

I was originally just going to drop out of the game and wait, but Ronike decided to tell me "it's your fault" which doesn't sit well with me.
 

adumbrodeus

Smash Legend
Joined
Aug 21, 2007
Messages
11,321
Location
Tri-state area
Basically, OS found a way to break Ronike's rules and Ronike decided to change them, at the same time he managed to basically tell town that OS was scum.


I was attempting to metagame OS and I came across this game, so I've been following it, and honestly... yeah, I don't like this one bit.


I found this particularly insulting:

You should learn to play to have fun instead of just playing to win, it really would make the game more fun for you.

Seriously?

I think it's pretty obvious that if people do this, IT IS FUN FOR THEM! Don't make your rules that abusable.


Well at any rate, I'm blacklisting OS from any of my future games, and I encourage you all to do the same.

You made very glaring errors here as a mod, not so much in the rules, but the way you've dealt with the situation was childish and wrong. If anyone deserves to be blacklisted, it's you.


Rather then going after the player who was rightly pissed at your poor behavior, try to figure out if there's any way to fix things.
 

Ronike

Smash Ace
Joined
May 14, 2006
Messages
612
adum, I want him blacklisted for trying to break the game irreparably by posting that, not because of anything that happened in said game.
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
adum, I want him blacklisted for trying to break the game irreparably by posting that, not because of anything that happened in said game.
If you're blacklisted for publicly outing a player in your game and then blaming him for it and acting surprised when he hits back... deal! :D
 

#HBC | Mac

Nobody loves me
BRoomer
Joined
Dec 5, 2005
Messages
5,086
Location
Mass
argument should stop until the game is over.
really not doing anyone good to keep *****ing about it now (or ever actually)
 

adumbrodeus

Smash Legend
Joined
Aug 21, 2007
Messages
11,321
Location
Tri-state area
adum, I want him blacklisted for trying to break the game irreparably by posting that, not because of anything that happened in said game.
Game is broken, you already put scum at a major disadvantage by outing him, and I fail to see how the information he put up does worse then that.


At this point, he's publicly bringing a complaint against you, as is his right.



This whole affair reflects a lot more badly on you then him.


If you don't want people to break your game and are incapable of making rules-lawyers proof games with complex rules, get a rules lawyer co-mod, that's what co-mods are for, right?
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
everyone just stop for real

i dont want to infract people in a dgame social thread lol

dont degrade the experience for other players. if ppl have a problem with ppl keep it to pms with them and the dgames mods if needed
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
everyone just stop for real

i dont want to infract people in a dgame social thread lol

dont degrade the experience for other players. if ppl have a problem with ppl keep it to pms with them and the dgames mods if needed
I am rage.

If I get an infraction for degrading an experience for player, does Ronike? Cuz if so I'l post a ton.
 

adumbrodeus

Smash Legend
Joined
Aug 21, 2007
Messages
11,321
Location
Tri-state area
amby, do you play melee?
Yep

everyone just stop for real

i dont want to infract people in a dgame social thread lol

dont degrade the experience for other players. if ppl have a problem with ppl keep it to pms with them and the dgames mods if needed
What I'm trying to say is at this point, the onus is on him, and I may be coming across as harsh, but mod screwed up, and now his best option is to see what he can do to make it up to scum for screwing them over in the first day.
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
There's no "if" when you publicly out someone on Day 1 because of a series of pointless mistakes caused by your own personal failings.

But GJ with the "I'm sorry", definite step in the right direction and I give that thumbs up. Next time you screw up like this, apologize to them first instead of telling them it's their fault and apologizing after they publicly ream you. -_-;;
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Who cares what happened, what's done is done. Let's just not make it worse. If you guys are that hurt over it, then don't let OS in your games anymore Ronike and OS don't join Ronike's games. (Join my game and Rockins and any of Xiivis lol)

Lets all be mafia friends
 

Kirby King

Master Lameoid
Premium
BRoomer
Joined
Feb 8, 2002
Messages
7,577
Location
Being a good little conformist
Thought exercise: if I made it an official rule that you could not post about ongoing games outside of the threads in which those games were ongoing, would I be accused of changing the rules unfairly? Hmm....


But seriously, what Macman said. Regardless of who's at fault, everyone should shut up about whatever happened (and I don't really know since I'm not reading DBZ and didn't read OS' post that got edited) until the game is over. (Then go nuts, but only in the game thread, because I don't want to have to read it.) Talking publicly about an ongoing game is in it of itself wrong on so many levels.
 
D

Deleted member

Guest
Just glad that Overswarm's post got edited. That way, the game isn't broken for me.
 

Kirby King

Master Lameoid
Premium
BRoomer
Joined
Feb 8, 2002
Messages
7,577
Location
Being a good little conformist
STOP TALKING ABOUT AN ONGOING GAME IN THE SOCIAL THREAD

If you have a question for the game moderator, ask them either in the thread or privately (like via PM). At minimum you guys should stop spamming this thread but even your idle speculation is disrespectful of basic, fundamental rules of the game.
 

#HBC | Mac

Nobody loves me
BRoomer
Joined
Dec 5, 2005
Messages
5,086
Location
Mass
can't yu get infracted for breaking certain mafia rules

or did i just make that up
 

M.K

Level 55
Joined
Jul 10, 2007
Messages
6,033
Location
North Carolina
STOP TALKING ABOUT AN ONGOING GAME IN THE SOCIAL THREAD

If you have a question for the game moderator, ask them either in the thread or privately (like via PM). At minimum you guys should stop spamming this thread but even your idle speculation is disrespectful of basic, fundamental rules of the game.
He clearly stated that we'd have to replace out if we want any information from him (any member not-in-game can ask him via AIM).
Are we supposed to be just like "Tralala....lala...Oh, what."

I think "disrespect of basic, fundamental rules of the game" is in the ****ter now, let's not joke around.
 

Ronike

Smash Ace
Joined
May 14, 2006
Messages
612
Guys, Kiki is right, at the very least you shouldn't be talking about ongoing games in here, but not only that but it has pretty much left the public eye. So drop it.
 

Xiivi

So much for friendship huh...
Premium
BRoomer
Joined
Aug 31, 2006
Messages
20,342
Location
somewhere near Mt. Ebott
If there is an on-going game that has not completed; all living, dead, and non-players should treat the game as if it DOES NOT EXIST for discussion purposes. As much as you believe your comment will have no bearing on the game, other players are fully capable of making logical leaps (whether correct or incorrect) based on what you say. Anything you have to say about the game must be withheld until the game is complete. If there is an issue with another player; contact the game moderator in private. If there is an issue with the game moderator; contact Marshy or possibly Kirby King/Xiivi in private.

If others break this fundamental rule of no outside communication, then that is not an open invitation for you to break this rule as well. Remember that after the game is complete, any comments, complaints, etc... are open for the public if you wish to voice them to everyone.
 

vanderzant

Smash Journeyman
Joined
Mar 24, 2008
Messages
271
Location
Beneath my dreaming tree
I've been looking at different set-ups for Mafia Games, and I saw this one set-up that looked like a pretty cool idea, but I'm not sure if it would "work" or be fair to scum. Basically it's:

8 Town
3 Rebels
1 King

No Day or Night phases (just single "cycles"). Town win if they Lynch the King. Rebels + King win if they are equal in number to town. Rebels only know who the King is (not who the other rebels are) and the King knows nothing except that he is the King (lol).

Main problem I see with it is that Town get 4 mislynches before they lose, plus another mislynch everytime they hit a Rebel. Other problem is I could see players deciding to just lynch alphabetically (or some other predetermined way) until they hit the king, thus making it quite unlike a standard mafia game.

Anyone ever try a set up like this? Think it could work?
 

Xiivi

So much for friendship huh...
Premium
BRoomer
Joined
Aug 31, 2006
Messages
20,342
Location
somewhere near Mt. Ebott
Essentially what you have is:
1 Mafia Goon (No NK)
3 Mafia Traitor
8 Vanilla Townie

Lynching alphabetically or a pre-determined way is risky for town as rebels/king will nominate a method that will place the king close to the end. At which point when a rebel is lynched, the method they nominated would be looked at and analyzed and result in scumhunting anyway. Regardless, the set-up is very swingy for a 12 person set-up, because if the game is played normally by scumhunting, it heavily depends on the player's skill level who has the king role.


---------

On a sidenote:

(9:04:01 PM) ch*cot*co: Xiivi you crazy.
(9:04:12 PM) ch*cot*co: But uh yeah sure, if you wanna use me you can.
(9:04:34 PM) X*ivi: ****, chaco's so easy ;D
(9:04:53 PM) ch*cot*co: ...you would you *******.
(9:05:05 PM) X*ivi: at least you get attention! <3

chacotaco my little boytoy ;D
 

#HBC | FrozeηFlame

BRoomer
BRoomer
Joined
Jul 26, 2005
Messages
2,031
Location
Albuquerque, NM
I lol'd @ the 4chan spoof.

Just to offer a second opinion on your game vanderzant, here's how I see it.

You've significantly nerfed the mafia faction in two ways: You've taken away their advantage of knowing who each other are and thus being able to play off of one another and communicate as a team, and you've taken away their ability to nightkill. These are two HUGE fundamental abilities that the mafia normally have that justify their lack of numbers compared to the town.

In your game, you've stripped those advantages from the mafia, yet you're retaining a similar Town/Scum ratio to most mafia games AND you're giving the town 4 mislynches (absolute worst town play in this case) until they lose. IMO that is outrageously town favored. In games where mafia ARE informed as to who each other are, AND they have a night kill, 4 days (assuming worst town play) is my standard for how many days the game should last, approximately.

So yeah, balance wise, it seems REALLY town favored, and ultimately is very swingy because as Xiivi said, it's highly dependent on the skill of the King player.
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
I've been looking at different set-ups for Mafia Games, and I saw this one set-up that looked like a pretty cool idea, but I'm not sure if it would "work" or be fair to scum. Basically it's:

8 Town
3 Rebels
1 King

No Day or Night phases (just single "cycles"). Town win if they Lynch the King. Rebels + King win if they are equal in number to town. Rebels only know who the King is (not who the other rebels are) and the King knows nothing except that he is the King (lol).

Main problem I see with it is that Town get 4 mislynches before they lose, plus another mislynch everytime they hit a Rebel. Other problem is I could see players deciding to just lynch alphabetically (or some other predetermined way) until they hit the king, thus making it quite unlike a standard mafia game.

Anyone ever try a set up like this? Think it could work?
Make a King and a Queen, and the King is unlynchable until the Queen is killed or something like that to add a layer of complexity for scum.

Or give the king some sort of vote manipulation ability.

Basically you need some sort of defensive mechanism against a random lynch ending the game.
 
D

Deleted member

Guest
I think it might be time to end the series. They've run out of good ideas for pokemon.
Coming from a person with a Pikachu avatar.

But seriously, I agree. 5th gen might change some things up, but I'm worried it'll be similar to last gen.
 

Vult Redux

Smash Lord
Joined
Mar 12, 2010
Messages
1,004
Location
NJ/PA/FL
NNID
Voluero
Underground with WiFi and vast improvements would be delicious.

So much potential! Give us something awesooooome.
 

vanderzant

Smash Journeyman
Joined
Mar 24, 2008
Messages
271
Location
Beneath my dreaming tree
I lol'd @ the 4chan spoof.

Just to offer a second opinion on your game vanderzant, here's how I see it.

You've significantly nerfed the mafia faction in two ways: You've taken away their advantage of knowing who each other are and thus being able to play off of one another and communicate as a team, and you've taken away their ability to nightkill. These are two HUGE fundamental abilities that the mafia normally have that justify their lack of numbers compared to the town.

In your game, you've stripped those advantages from the mafia, yet you're retaining a similar Town/Scum ratio to most mafia games AND you're giving the town 4 mislynches (absolute worst town play in this case) until they lose. IMO that is outrageously town favored. In games where mafia ARE informed as to who each other are, AND they have a night kill, 4 days (assuming worst town play) is my standard for how many days the game should last, approximately.

So yeah, balance wise, it seems REALLY town favored, and ultimately is very swingy because as Xiivi said, it's highly dependent on the skill of the King player.
Yeah that's what I thought, it's pretty bad/hard for scum.

Though I still like the idea of having the 3 other Scum players not knowing who each other are. While they can't coordinate, they won't be bussing/buddying any other player than the King. It makes scum finding WAY harder for town.

So basically, unless suspicion is cast onto the King himself, it is almost impossible for them to be seen as scummy (or at least more so than another townie).

I got rid of the nightkill because that would mean Town only get a minimum of 2 mislynches before it's Lylo. And considering how easy it should be for the Rebels to mole Town (and that there's 4 of them compared to 8 town) that would be way to biased.

Overswarm, I like that Queen idea, but am curious to how it would work. Say if they try and Lynch the King (and the Queen's still alive) then Town know that player is the King. Is that right?
 

#HBC | FrozeηFlame

BRoomer
BRoomer
Joined
Jul 26, 2005
Messages
2,031
Location
Albuquerque, NM
But the scum would never bus the King because if the King dies they lose...

I'm really not sure what you're aiming to do here. You want the scum to not know who each other are so they can't be seen as scummy? Are you just assuming that the only way people are determined to be scummy is if they buddy or poorly bus people who flip scum? That's a really bad assumption.

You're just creating a game where the scum are more likely to take each other out, AND not be able to strategically do it by bussing each other to buy credit, because they have NO IDEA who each other are. Scum will never know when they're pushing a mislynch and they won't have any way of identifiably working toward a victory with the exception of not getting their king lynched. You're just building a setup with basically two towns going at it, except one is way weaker and can lose if one particular member of it is lynched.

Like your setup just undermines how mafia factions are supposed to work way to much to make any sense.
 
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