Doomgaze
Smash Apprentice
And I'm pretty sure power shielding is still in.
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Haha, okay, I figured it wasn't what it sounded like at first. Still cool though.It simply stops your running animation but is slightly faster than tapping down or the other direction (which causes the character to brake). So it's not a wave dash, it's the opposite. Sorry for being unclear and get your hopes up lol.
For instance: Run->tap shield lightly->jab
The shield will prevent your character from performing a dash attack.
Probably just because of the momentum from the raptor boost that made him slide.http://www.youtube.com/watch?v=PrMmsMb_8xA&NR=1
1:07-1:08
I admit that I didn't try anything advanced in melee, nor did I ever play with Jiggs, but the fact that by attacking her while singing causes Falcon to go halfway across the stage is interesting...not much use I can think of at the moment (Other than maybe doing this in Mushroomy...) but...I dunno. >__>
Dunno if this has been brought up...I'm assuming the first post constantly updates....either that or this was in melee and I just never ntoiced since I never used Jiggs. <_________<
Power shielding is in, and it's easier to do, but the effect is much smaller, it doesn't push your opponent and it doesn't bounce the projectile, it just blocks the knockback and damage that's supposed to be caused to your shield because of the attack.And I'm pretty sure power shielding is still in.
Oh really...Power shielding is in, and it's easier to do, but the effect is much smaller, it doesn't push your opponent and it doesn't bounce the projectile, it just blocks the knockback and damage that's supposed to be caused to your shield because of the attack.
so basically it's much less helpful than it was in Melee, and the sound is a loud Bass sort of sound.
http://smashboards.com/showthread.php?t=143405Take a look at about 1: 33 in this video. Bowser does a down smash which is normally very low in lag but instead falls backwards off of the ledge in the middle of the down smash.
So, what does this mean? Well, for one thing it's great for smashes with high lag time afterward. And something else is that when combined with the new waveland feature recently discovered, it can be used by almost anyone, anywhere.
Are you sure that's not Edge-canceling?stuff
Earlier Gimpyfish said only some characters can do hugging. Can someone make a list?So it seems that there is indeed a method to this tripping madness. Through the tests that I did I was so focused on ruling things out like tripping while turning, recoil from the joystick causing a slight turn around, the angle that I was pressing the joystick. Because of all of this focus I forgot to rule out the posibility of acceleration.
It seems that if you only run (not dash) you cannot trip. When testing the Ice Climbers I discovered that Nana could indeed trip without Popo doing anything. This was useful to me because in future tests this would give me a 2% chance to reproduce a trip. When testing the run I used Ice Climbers and ran back and forth 500 times; his would account for 1000 times on a normal character which is around 3 times the amount of the maximum dashes it took me to trip.
So, what we now know at this time is that running and more importantly pressing the joystick forward does NOT make someone trip (slamming it forward does, aka smash attacks and dashing). We also know that going into a dash from a standing position does at a 1% chance. However, we do not know if Dashing from a run rather then a standing position will cause tripping. Also, people have made claims of tripping from doing smash attacks using the joystick.
I apologize for missing something so obvious and I will go test some of the unknowns I mentioned now.
Edit:
You can drip when starting a dash from the running animation.
You can trip from doing a smash attack with the control stick. I assume this is because to do the smash you first need to slam the joystick forward (similar to dashing). Just in case I also tested the C-Stick to make sure that it wasn't inputting the same command. After 300 (600 due to the fact that i am using Ice Climbers) smashes I did not trip. I can safely assume that this will not cause it.
If you want it to be noticed, then you should make a thread about it in the Wolf forum. To get the technique on the front page of this thread you'll need video proof first, then PM Adi.Rhyfelwvr...I tested today on FD...Wolf doesn't seem to be able to hug, but if you check my post on this page, he has a viable alternative...no one seems to give it any notice though.