I think the Ivisaur taking more KB from fire should be taken out. It's a nerf that is completely pointless and gives needlessly bad matchups.
Okay. Remove a weakness on a good character. :V
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I think the Ivisaur taking more KB from fire should be taken out. It's a nerf that is completely pointless and gives needlessly bad matchups.
Ivy is so overrated and you know that, Neko. This was a dumb mechanic just like Lucario's Aura Stock is or even just as dumb as ASL was. It's a character specific weakness that just wasn't needed and hurts the character a lot, making anyone with fire moves have a distinct form of advantage against Ivy. Not only that, but, Ivy is still definitely lacking. His main weakness is his ****ty recovery and overall no offstage game. He pales deeply in comparison to Olimar and anyone else with a tether only recovery.Okay. Remove a weakness on a good character. :V
I think it'd be worth removing on the individual Pkmn, but leaving it on the trainer, if that's possible.
Are you f*cking serious? I didn't even know about this little "feature". Man Sakurai failed so hard on this game. What a joke.I think the Ivisaur taking more KB from fire should be taken out. It's a nerf that is completely pointless and gives needlessly bad matchups.
There are maybe a thousand reasons why this is stupid on so many levels. I feel like I'm some how lowering myself by having to explain even one of them....Right. Give people more reason to drop PT and pick up individual. As it stands, I believe PT should have more advantages than wild pokes.
...What? Tell that to the 11 squirtle users at BtL. There are plenty of reasons why a competitive player would pick a single poke over PT as a whole.First of all, any COMPETITIVE player would never pick an individual pokemon when they could pick Pokemon Trainer. The only reason the individual pokemon are an option is for noobs who keep accidentally pressing down-b and start getting pissed off because it keeps switching. No self-respecting player would ever force himself into a single character, without a down-b I might add, when he could have 3 without a down-b.
...I...I dont even know how to respond to this...So basically, you're saying you want to punish noobs even more than they are already being punished by having a character without a down-b. Way to go hoss.
And you know what? There is an advantage over PT by picking wild pokes. You're not forced to switch AT ALL. It's a trade off holmes.Secondly, PT already DOES have a huge advantage over individual pokemon. He can SWITCH between them. The switching even offering a tactical advantage in some situations because you dodge some attacks with it. It's also an advantage because all 3 pokemon have such a different playstyle and moveset that you can keep any opponent on their toes.
...What are you going on about? There are more reasons to use wild pokes over PT. I want there to be more reasons to pick PT over wild pokes.Why you would want to punish noobs and buff a character that is already massively better than its 3 individual counterparts makes absolutely no sense.
...Just because you have control over 3 characters mid match doesnt always make PT the best choice.PT definitely has the advantage of being 3 counterpicks, so in retrospect I can't see why anyone would use individuals. But anyway, the element code should be removed, along with any that exist in the other Pokemon.
I'd say it isn't an advantage as much as it is a feature. You can use the switch as you like in a match, though I'm no PT player. It isn't necessary, but certain characters are better at certain percents (finishers, damage builders) and maybe the opponent had CPed you. You could just switch back to a better character after the match started. Again, it isn't a large advantage at all, but it makes for a different playstyle.If everyone is balanced, and you know your matchups and you're good with your character and are of equal skill. Why would you need to switch situationally?
Fully agree with this. Its nothing but trouble for Ivysaur and Squirtle definately doesnt need a resistance to any type of move =/.Remove the Weaknesses
Cool . I think it'd be a nice mechanic for air to ground movement, especially around platforms and edges. Of course it may need more thought, but I think its something worth looking into when the more important stuff is done and the hackers dont have such a large load to tend to.@Rudra: I had a similar brainwave re. FFing then rolling the stick in a horizontal direction as you land to do a small waveland.
Please tell me you're serious, please!for the Lulz. Obviously.
Havn't you seen how well he's been hardcore trolling the Smash community?
Nah. PT is force switched in Brawl+. That is why wild pokemon exist.I thought that the automatic switching of pokemon after you get KOed had been disabled in Brawl+. I thought you had to hold down "R" now or something.
Did they change it back to the way it was in vBrawl or something?
Either way, I still think PT is the better choice. Sure, you may not be as good with the individual pokemon, but you can always switch back to the one you're best with if you are in a bad matchup.
You talk about individual pokemon like they are good because everybody in entire world only mains one character. When in actuality, most people have multiple mains. Why not just make your multiple mains all of PT's pokemon? Then you can kill 2 birds with one stone...
Overplaying one character will probably make you tired of him and burnt out anyways.
Wing
Even if this is true, all three individual pokemon have a natural disadvantage alone, which is not having a down-b. This may not sound like a big deal, but it is because sometimes the person you're playing against may barely win because of that extra attack.
Sure, there are some characters in the game who have a special that is useless as it is, but those will probably get fixed eventually. Where as the individual pokemon will never get one, regardless of how good the rest of the specials are.
So I understand where you're coming from wanting to nerf individual pokemon. But they are already nerfed in relation to all the rest of the characters in the game. Ivysaur shouldn't get nerfed even harder than he already is.
Wing
But that IS a purpose. Aside from the fact that it can create problems for your opponent when you switch between pokemon and thus playstyles, you can dodge attacks with it.The lack of a Down B doesnt count as a disadvantage as it serves no purpose other than to switch. :V
In my opinion, there are PLENTY of reasons to pick PT over individual pokemon. You just need to give it more time. You said it yourself, PT is one of the hardest characters to master because of the natural disadvantage of having to master 3 entire characters in one.I dont want to nerf the individual pokes. I just want there to be more reason to pick PT over maining a specific character, because the single pokes are alot more appealing than just PT. Gurukid is the ONLY person who I know uses PT on a basis, and even then, in tourneys he simply goes squirtle. :V
I guess I'm saying I want there to be more reasons to play PT than there are to pick a wild pokemon.
There are a lot of problems problems with PT switching mid stock though, and mid stock is really the only time that PT could get an advantage match-up wise. PT either has to put on a fair amount of damage then drop all the pressure completely or risk gettting comboed/killed depending on the percentage. The PT is generally either going to be trying to switch from a bad matchup at the beginning of a stock, or to a bad match up at the end of a stock, and either situation leaves a disadvantage beyond whatever is inherently present. If they start on a bad MU at the beginning of a stock, they are going to either risk eating a combo and wasting half of the advantaged stock if they try to switch right away, or try to build up damage despite the bad matchup and then hit the other person away to switch, again likely leaving them with half the advantaged stock gone.The lack of a Down B doesnt count as a disadvantage as it serves no purpose other than to switch. :V
I dont want to nerf the individual pokes. I just want there to be more reason to pick PT over maining a specific character, because the single pokes are alot more appealing than just PT. Gurukid is the ONLY person who I know uses PT on a basis, and even then, in tourneys he simply goes squirtle. :V
I guess I'm saying I want there to be more reasons to play PT than there are to pick a wild pokemon.