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CPU aren't very good at Meteor Canceling are they. How am I suppose to test it if they won't MC.
You can try the method I used in training modeCPU aren't very good at Meteor Canceling are they. How am I suppose to test it if they won't MC.
I am...
Can someone test this for me
put this in the hitbox mod and test if Mario's fair can be canceled.
000D4B14 00118033
0D4B1400 016B0000
FFFFFFFF 00000000
Ill test these nowAnyone know if multi-jumpers can still 'auto-MC' by using at least one of their multi-jumps beforehand and then be holding up (with tap jump on) or a jump button when they get meteored like Jiggs/Kirby could do in Melee? That was really stupid and would need to be fixed if MC is kept and that still works.
Launch angle modifier!!!!!!!!!!???????Experimentations proved that the "bubble id" wasn't very good at what we were using it for.Code:Hitbox Property Mod Engine [Phantom Wings, spunit262] C2744A3C 00000017 3C008180 80FC0028 81070008 8108FFFC 7C080000 40800098 81080030 80DE0020 5106C00E 801E0000 5006821E 801E0018 5006442E 80E7007C 80E70038 813E0030 5127C0CE 801E0014 50076226 390204CC 85480014 81680004 7D405B79 41820050 7C0A3000 4082FFEC 7C0B3800 4082FFE4 88080008 90030004 88080009 9003001C 8808000A 90030024 8808000B 500906FE 91230034 A008000C 90030018 80080010 2C00FFFF 41820008 90030038 7F83E378 60000000 00000000 Hitbox Property Mod Data [Phantom Wings, spunit262] 065A9800 00000014 GGHHIIJJ KKLLLMMM NNOOPPQQ RRRR0000 SSSSSSSS 00000000 GG charactor id HH original damage II original KB gain JJ original Base KB KK original Element LLL original launch angle MMM action id NN new damage OO new KB gain PP new Base KB QQ new Element RRRR new launch angle SSSSSSSS new SFX Launch angle is in degree 0 is forward 90 is up 180 is backward and 270 is down and some values over 360 have special meaning (361=20, 362=0, 363=270(spike), 364=10? 365=no launch)
Code:Reverse Knee fix 09065023 00169033 135D1E03 00200000 85A00000 Ness' Bat 0A123E32 0016902C 123E3200 01690000 8BA05276 0A143E32 0016902C 143E3200 01690000 8BA05276 0A163E32 0016902C 163E3200 01690000 8BA05276 0A183E32 0016902C 183E3200 01690000 8BA05276 Rest values 250F4B64 0E058115
Let me be the first to say...Ganon Dair Spike
1416641E 0310E033
16641E03 016B0000
FFFFFFFF 00000000
Link Dair Meteor Smash
0216501E 0205A033
16501E02 010E0000
FFFFFFFF 00000000
Link Dair Spike
0216501E 0205A033
16501E02 016B0000
FFFFFFFF 00000000
So basically the initial hit should have the semi spike?The weaker hit that happened after the initial hit had a completely horizontal trajectory or close to it.
is that code complete????? missing second line??????Link's D-tilt Meteor Smash
020C325A 02050029
0C325A02 01180000
FFFFFFFF
The non-spiking come out before the spiking ones, and the first one to come out have priority, so they are overriding the spiking hitboxes, and I don't see anything other than the launch angle different between the 2 kinds.
I really need to get to bed, bye.
I just realized. Ike stole Link's Dtilt Spike rof.Only the initial hit is strong. Everything else is weak hits. (which I'm not worried about).
If the up-b doesn't semi-spike we can take it out and just increase KB a tad. I'm not too worried about it now that we have "other ways" to buff him.
A fix to the d-tilt spike improves link a lot with no ASL. it punishes mistakes in recovering. A d-tilt fix is a REALLY GOOD BUFF FOR LINK
If we made Shiek anything more like Melee, she wouldnt need Zelda at all for killing.I honestly think Sheik needs more knockback on her Fair, it should be a better finishing move. Sometimes she has a difficult time finishing people-- this is all she would need.
Think Sheik in Melee. In fixing the tilt (nerfing it) could we at least buff her Fair a bit? I don't think she needs any changes aside from that.
So? Shiek is one of my mains and I never use Zelda. It only makes sense to buff one area if nerfing another. Shiek really doesn't have a whole lot of comboing potential. Much of her comboing was because of her tilt-- which is being nerfed.If we made Shiek anything more like Melee, she wouldnt need Zelda at all for killing.