mimgrim
Smash Hero
ZSS is being overrated something fierce in all honesty. She still has all the same problems she had in Brawl along with having more nerfs then she does buffs which in turn creates a few new problems for her.
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Once you master Lucina you just move on to Marth.I notice you listed Lucina but not Marth, is there any reason behind that decision? Also while I don't know enough about each of those characters to have a real opinion on them yet I think your list could be right as I can't seem them being top/high tier either.
Honestly besides Sheik, MAYBE little mac, de3, boswer, jigglypuff(?) and zero suit(?) I don't know of any other character that I would be willing to put into the same tier. I would love to put Captain Falcon up there but I feel he's much worst then Sheik but much better then everyone you already listed.
Edit: Here's the real question, is there anyone even close as good as sheik right now? I'm bias so I want to say she a tier above everyone currently
And yet despite the problems she had in Brawl she was still a top 10 character.ZSS is being overrated something fierce in all honesty. She still has all the same problems she had in Brawl along with having more nerfs then she does buffs which in turn creates a few new problems for her.
I notice you listed Lucina but not Marth, is there any reason behind that decision?
This.Once you master Lucina you just move on to Marth.
Marth tippers you at 100% thats gg. You are a dead man. Lucina doesnt have that.
Not saying that Bowser is not the best or great because I don't want to get into that, but Bowser is the perfect example of a "scrub killing" character.Also Bowser is overrated in Smash 4. But not like ZSS. He's rightfully overrated. I firmly believe he well have several counter match-ups as the meta pushes forward.
What nerfs again?ZSS is being overrated something fierce in all honesty. She still has all the same problems she had in Brawl along with having more nerfs then she does buffs which in turn creates a few new problems for her.
I have no issues with a list of impressions? lolso if im not allowed to post a tier list, can I post an impression list instead?
I think that Lucina and Marth will be very good characters this game despite many people thinking they were nerfed. The feel the same except it actually requires effort to tip with Marth now (which is why I think Lucina is better)
A jack of all trades character / "no definitive weakness" in design may have caused hysteria in terms of over-hyping him for a very long time. People came to vehemently deny Marth's strengths based off bad theory crafters (god help us for this generation) from the past. Not specifically losing to anyone is a pretty good trait (doesn't mean he doesn't lose match ups, just means he's not inherently "****ed" against anyone). RCO was an engine fault nerf that hurt him a lot, while all the free grab combos on a significant portion of the cast buffed his capabilities in match ups significantly. On his overall design/capabilities, yeah he's overrated in Brawl in terms of 'reward' [ain't got nothing on ICs grab or shuttle loop I'll admit] but an extremely consistent punisher in a game about outplaying in neutral and punishing made Marth very viable - remember it was you coined that dancing blade is the best move in the game!Marth is super overrated in Brawl too. But then you look at his consistent tourney results and....well, you kind of have to just keep your mouth shut.
Grab has less range, Dtilt was made worse, Dsmash is worse, aerials are largely worse, Plasma Whip (Sspecial) is worse, Jab is slower, dash attack is worse, throws are generally less good as well.What nerfs again?
She has a better ground game, which was her PRIMARY weakness. Grab is actually usable, frame traps are still dumb. F-smash, Dash Attack, and Jab are all CONSIDERABLY better. Recovery for some inexplicable reason was buffed. ZSS is also one of few characters who is able to kill you relatively easily from air juggles due to her aerials all being strong and because her Up-B is also a good followup tool to carry people to the ceiling.
She also has the best overall mobility in the game. Runs fast and moves in the air extremely fast as well, which makes her difficult to trap.
Right so maybe her aerials don't kill QUITE as early as they used to. Big whoop. Character has one of the strongest neutral games and is also really hard to lock down or gimp.
Grab having less range don't matter when it's range is not only still good, the grab itself is viable and not Falcon Punchable on reaction.Grab has less range, Dtilt was made worse, Dsmash is worse, aerials are largely worse, Plasma Whip (Sspecial) is worse, Jab is slower, dash attack is worse, throws are generally less good as well.
compared to;
Faster grab, Jab can now finish on every character, Fsmash being better, Zair, Dspecial is a bit safer, and overall better recovery.
How do ZSS's nerfs make her gameplan blatantly worse? Where does ZSS magically lose her control options and setups?Brawl ZSS jab came out frame 1, one of the fastest moves in the game. Underplaying that is pretty dumb. In general, you aren't really counterpointing anything mimgrim said you're just saying 'whatever it's still good!' and sidestepping the actual talking point which is whether ZSS has sustained nerfs or not. She clearly has, and pointing to her buffs doesn't magically make her nerfs go away.
If we count Puff that makes 5. She's stupidly good at killing and is once more a glass cannon instead of just glass. Don't know about whether Peach or Falcon are good though.The melee top four seem to be making a comeback in this game. Marth, sheik, fox, and falco all look decent/good. Marth and sheik especially.
ZSS also has a viable grab and more hitboxes that aren't trolled by crouch shielding. And she crushes the majority of the cast in footsies, where MOST IMPORTANTLY she's stronger than she was in Brawl with buffs to moves like F-smash, Dash Attack, and Jab and because let's be real, D-smash and Paralyzer are still stupid good.D-smash has less follow-ups you can do with it. Less damage. Less range. Doesn't move her forward. And is in actuality not safe on shield anymore. A 1-frame jab to a 2 or 3 frame jab is a bigger deal then you give it credit for. Again, her aerial game is overall worse. Plasma Whip not kill is a pretty big deal considering it was a good option for her to use to kill before.
She is worse on the shield, her punish not as good anymore, less kill potential, overall slower then she was, and dose less damage. She's still the same type of character she was in Brawl... Just worse.
She has good mobility. Ok. That can go a long way sure, but even in Brawl it wasn't enough to make her top tier because of the unsafe stuff she has.
Agreed. I am definitely on the theory jiggs hype train. She just seems so well suited to the new mechanics so far. A few characters seem to have been given legit shield breaker moves which I think will be very good, jiggs is one of them. The revamped DI should really let her escape a lot of combos, and live fairly long. Bair is very strong, especially when you realize jiggs is the type of character that can go very deep off stage to hit you even closer to the blast zones. She actually has rest combos again and rest kills at relatively low %s. Shield stun is very low in this game and with the improved hitbox, rest should be able to punish some things on block.I'd give the nod to ZSS over Shiek due to having superior options to get back to neutral state (better recovery, more air mobility).
Also Jiggs is being slept on (pun not intended). Super strong air mobility and viable shield break options combined with strong KO options? Char is REALLY strong.