Disable is now apparently a viable tactic with its speed and close range that can link up into any Smash attack of his and land a good amount of damage or lead up into a KO. A very nice thing to use with Mewtwo.
I love Ganondorf's Neutral buff, as it now feels like he's going to be really powerful. His neutral may be short, but it packs a punch that is nearly as powerful as his own tilts. This can be good for racking up fast damage aside from using U-Smash or D-Smash, or any of the aerials. Also, hooray for Ganoncide still letting him win.
For a reason, I feel as if Link is unchanged to be honest, he doesn't seem to have gotten worse with the nerfs he took, and is still the same old raging Link that will always get you once he hits you with a Bomb. Half-joking aside, I love his U-Throw change and D-Throw change, as I consider them to be buffs.
Link's U-Throw can now link more properly into U-Tilt or even U-Smash, giving it better juggling and offensive options. D-Throw can now actually combo into an attack, like Link's U-Air, something that couldn't be done before. So in all, despite the nerf to damage and the IASA frames, Link is still solid and half-viable.