Seagull Joe
Smash Legend
Literally nothing you said was worth reading.Frame 15 super armor isn't that free. The super armor cancelling into the ledge grab is very strong, but you can still ledge trap him from there like anyone else. If he is trying to autocancel from the ledge to the main platform, you can just grab him. Important to note that you can always just grab him if he is level with you or trying to autocancel on the platform you are on. Its understandable that you wouldn't bother with trying to edgeguard it though as it feels almost pointless, but Sonic is almost the same way. No one really tries to edgeguard him because there is a pretty low chance to beating spring invincibility chaining into ledge invincibility.
I definitely find your distaste for the move ironic as Spindash stirs similar feelings in most people. The obnoxious safety of it. The willingness of Sonics to repeatedly use it back and forth and go unpunished.
Shielding beats cyclone, but the rest of DK beats shielding. Cyclone mostly just scoops up other defensive options like rolls, airdodges and spotdodges. Aggressive plays and reacting properly to cyclone as a combo breaker is effective if you cant just zone him out. Cyclone is often unsafe on hit and it does pretty poor damage for a heavy.
15 frames is negligent because that's 1/4 of a second. I guarantee isn't going to be using kong cyclone right next to someone. The player would likely recover/approach with it from a far/mid range distance.
I've been edgeguarded by , , and while using 's up b. Dair'd when recovering. Bair'd when recovering. Bowling balled when recovering. The entire thing isn't invincible. It's also not a hitbox at all, which makes it not scary by any means.
Spindash ISN'T SAFE. The move has no priority. It loses to any lingering hitbox or projectile. It stops in place if someone is holding A and has a good jab like or . It can be pivot grabbed. Etc...
Shielding does not beat cyclone. That would imply you're rewarded by doing something versus it. It merely makes it so you don't take any damage.
Cyclone scoops up attacks, rolls, airdodges, spotdodges, and shield stabs. So...it beats everything except possibly command grabs...? Hype.
Cyclone can be autocanceled so it doesn't have to be safe on hit. Also, even if it does poor damage output, it puts you in the worst position possible. It sends you at a trajectory diagonally vertical offstage. then preps to bair edgeguard and close out a stock. It doesn't matter if cyclone doesn't kill at that point.
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