Kofu
Smash Master
- Joined
- Apr 2, 2009
- Messages
- 4,609
- Location
- The caffeine-free state
- NNID
- Atoyont
- 3DS FC
- 1521-4492-7542
Her moves come out quickly but have bad end lag that leaves them really punishable, her multi-hit moves still have people fall out of them half the time where most others are far more reliable. She's too tall and floaty to take advantage of her moveset. Her kill power is better than Brawl but still kind of ineffective outside of Charge Shot. There's also eclectic issues with her moves that are similar to other characters' moves, but theirs actually work well. To wit, her two-hit jab doesn't link but Bowser's does (there may be a balance point to this but it's still a bad design choice), her bombs don't explode on contact with foes but Mii Gunner's do, and Captain Falcon's UTilt has a meteor hitbox on part of the move for aerial opponents but Samus's only has the effect on grounded ones. The last two are especially egregious since Gunner is a new character and the meteor effect is new to Falcon's UTilt, meaning that giving their moves those effects and not giving them to to Samus's is a deliberate design choice. The UTilt one is really a problem since grounded meteors can now be teched immediately, giving foes a chance to punish her.My only real gripe with @ Kofu 's list is how he explains
Samus's spot on the list, the only actual gameplay
aspect he mentions is how her game is based around Charge
Shot and then he just bemoans how Samus is not as
good as the developers made her out to be and
how they didn't give her a more fanservicey (not the sexual kind)
moveset.
Those are my gripes with Samus. As far as her customs go, though, Apex Screw Attack is really strong. Like, KOs-around-100% strong. That's pretty handy.