InfinityCollision
Smash Lord
- Joined
- Jul 9, 2014
- Messages
- 1,245
Palutena is weeeeeeird, but there's an impressively clear design intent behind her moveset. If nothing else she's got one of the most interesting kits in the game. Unblockable side-b 1 (with solid reflect uptime to boot)/neutral-b 2, invincibility on DA/bair, non-rebounding tilts (suddenly her tilts make sense), god(dess)-like jab/grab game, etc. The question is how well one can tie it all together in a customs-off environment. Her biggest flaw in a customs-off meta is that she's generally relatively high on commitment, but typically lacks sufficient reward to compensate. Not a great look when speedy characters are some of the biggest threats around right now, but if you can tie it all together effectively there's some potential there. Not top tier, but solid. Customs-legal Palutena though, hoo boy...
KO Punch windbox might be used to push the opponent into a particular position for that glorious freeze-frame hit.
Samus' startup is generally pretty decent, but iirc her endlag is balls. Does she really have anything that's passably safe?
KO Punch windbox might be used to push the opponent into a particular position for that glorious freeze-frame hit.
Samus' startup is generally pretty decent, but iirc her endlag is balls. Does she really have anything that's passably safe?
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