naw its just me dissagreeing on there placement.
I feel it.
It's not really a matter of who I think he's better than, it's that I believe he should be around mid high tier in general. I want to know why you think he's so low
...Then I'll enlighten you on why he isn't
It really is a matter of what characters you think he's better than. I believe the highest I'd place him is to switch him with Mega Man. I don't believe he's a tier above Pits, Marios, etc in that tier but I can see him being in that tier of characters.
@
B0NK
Overall seems pretty good to me. However there is no way Lucina should be right next to Marth on the tier list. She lacks any way to kill at reasonable percents, making her significantly worse than Marth. Also Robin would probably be more like E or F tier.
I do feel she's worse than Marth but I don't believe she's worse than Ness, Villager, DHD, ROB, Jr and anybody else in the tier lower than her.
Her kill power isn't that much worse, she'll never kill with her aerial's like Marth can but she can kill consistently with her smashes earlier than Marth's un-tippered smashes, she can edgeguard the same as Marth, her neutral game is the same as Marth's and their up-throws kill the same. Her placement in my mind was "Well, yeah, she's worse than Marth but she's also better than all those other characters."
I kinda do, as mid/low tiers are looking at lot less limited and don't necessarily have one-sided matchups against them.
Lot of stuff I'm not used to see anymore, like Ike, Ganondorf and Charizard in the bottom. And Mario and Doc being so far apart from each other.
I believe that Doc lacking the air mobility of Mario and having all around worse moves than Mario was enough. It's really just his mobility that makes him that much worse, it makes it much harder for him to get close also makes it a lot harder for him to juggle, chase, and pseudo-combo characters. Air mobility is just a big deal for Mario's game and Doc doesn't have it. Now custom Doc with his superior recovery and killing cape in comparison to custom Mario could give him a run for his money.
As for Ganondorf, Ike, and Charizard, I simply believe they are a tier worst than all the character's above them. Ganondorf is a tier worse than all those in Ike tier cause his range, mobility, combos, recovery is just that much worse. He's unfortunately too similar to his Brawl counterpart.
I noticed recently on
EventHubs that Bowser dipped from mid-high to bottom tier and I can't help but feel a bit baffled. What happened here? Was the bowsercide nerf just too much, or did people just find out that his gameplan was easier to counter than we had anticipated? I understand he had problems against some projectile pressure but he didn't seem problematic beyond that.
People learned how to gimp and keep Bowser out. I never thought he was high tier, even if only barely not. He still has one of the best moves in the game with his Up-B and only needs one read to take off a stock early.
Having a good matchup against a character doesn't mean you are the better character overall
Having good match ups against more characters than everyone else does though.
Now, we had a good few pages of discussion on Pikachu earlier in the thread, so I won't repeat what I said there (in particular, Pikachu's advantages), but I'll address these as they look like misconceptions.
1) Edgeguarding is his only way to kill
2) His lack of range
3) Damage output means he can't keep leads
Not misconceptions, when I see Pikachu having trouble against Zelda then Pikachu is not a Top 5 character by any means. (And yes, he has trouble cause Zelda kills earlier).
His edgeguarding is his only way to kill compared to Brawl. More characters kill more consistently earlier than Pikachu in this game. He really relies more so than ever that the opponent is using a character that doesn't get past Pika's edgeguarding easy.
He does lack range, so does Diddy, but Diddy's projectile and side b burst range allows him to overcome his lack of range. Pikachu can force an approach but will have a much harder time against characters with more range at neutral than Diddy does cause of the reward Diddy gets off his hits. Diddy gets a lot more reward of his throws than Pikachu does, which makes up for the fact a character is out boxing him and outplaying him at neutral he'll get a lot more damage off his punishes. (He gets a lot more reward and has a lot more KO options than pikachu too. Sure Diddy is the best character right now for a reason, but you compared his range to Pikachu. Yeah they have similar range, yeah both their range sucks, no Pikachu doesn't have enough good traits to overcome it and be Top 5. Give me a more realistic tier placement please. I can see him as being higher, but he doesn't come close to the Top 10, at least not with what I've seen or experienced of the character.
I believe games don't go to time yet because people are falling for gimmicks more. (Just like in early Brawl). I've seen many grand final matches hit the 30 seconds left mark in their games. Give people more time and we'll be seeing it more. (It's why I'm all for 2 stocks, I don't wanna play the game for another 2 minutes longer for no good reason. Just gives your opponent a chance to wake up and you a chance to get mentally tired).
I would put
in your D tier. I think it's too early for order, but somewhere in there.
Thank you for a real answer.
Him in the D-tier I could see. I currently don't believe his tools are enough for D tier, but I already am in agreement he should be the tier above where he currently is on my list.
Link is way better. Tink is way worse. Nuff said.
I do believe Tink is worse, I don't believe he's waaaaay worse. It's like Marth/Lucina where "Yeah he's worse than Link, but he's better than all those other characters."
Now if you're arguing for a higher placement for Link, that I could see. RIP Tink.
Sorry if I missed anyone's post. Thank you all for the input.