http://abadango.com/ssb4-tier-list-ver-1-12/
Abadango has posted his 1.1.2 tier list, translation of his notes below. Abadango did not write notes for every character.
A+
A
A-
B+
B
C
A: Characters that can win a tournament solo. The majority of them can compete against Sheik.
I wasn't sure whether to put her in her own tier, but I put her tied with ZSS because of the patch buffs. Sheik is still better in tight situations though. I think n-air got a lot better because of the patch. The pose of n-air is the pose of smash dominance.
Although she doesn't have many moves to use during the rise of her jump, her aerials during the falling portion of her jump are just brutal. n-air, up-air, and b-air at the lowest altitude are all -3F so you can't do anything about it. If you get hit by n-air or up-air you just get killed by down-b meteor or up-air up-air up-b. Her recovery and edge-guarding are also really good.
I don't think he got buffed with the patch (I actually don't know), but he can fight most of the high tiers and has a number of really good matchups so I think he can be 3rd.
Kirihara told me that Luma's shieldstun got decreased because it counts as a projectile. In return, Luma acts out of Rosalina getting grabbed faster. Those are pretty much the only changes so Rosalina remains strong.
Note: Anything after Rosaluma is not ordered within tiers
His d-air non-finishing hitboxes lock you into shield now, and he didn't get any nerfs. If anything, his landing aerials and his smashes got better.
The only negative change was that you can punish bowling ball now, and his jab got stronger. I think that the decreased shield health is a plus for Villager.
He went up a tier because of the patch. Against him you can't shield, approach, or punish landings with single-hit moves. It must be hard to play against him with characters that have to get close to kill or that let him stay with over 100% rage easily. I recommend characters that kill early, that can gimp his recovery, or that can block out his aerial approaches to use against him. His worst matchup is Sonic?
It took time to decide where to put him. Going purely by the number of advantageous matchups I would have put him 5th, but he struggles against Sheik and Sonic. He has a little more chance against them than the lower tier characters. Even considering this, his high ability to take care of lower tier character earns him this position.
Did his f-smash, f-air, and QA get stronger? He must be better at getting out of bad situations now. You can't really kill unless attempt edge-guards as much as ESAM. Pika gets extra Abadango points for seeming to have an even-ish Sheik matchup.
His f-air and d-tilt tipper must be better on shield now. Extra Abadango points for seeming to have an even-ish Sheik matchup.
The violence of b-air and u-air are even stronger.
Does her d-air lock you into shield better now? You can probably still shield against it though. It would be crazy if she got more shieldstun on her f-air or b-air.
He's been making the "I'm only pseudo-high tier face" but he's really been strong since the beginning of the game. The patch made ledge let-go to f-air better. Up-smash to cover landings is criminally good. It's a shame he doesn't have any super advantageous matchups.
My opinion of him keep going down. He has high damage output and punishes landing well, but he gets destroyed and edge-guarded too easily. The lower shield strength probably makes it easier for him to get in though.
B: They probably can't win a tournament but can make Top 8.
You can't land with d-air anymore because of the higher shieldstun. In exchange, the time between n-air 1 to n-air 2 is now 6F, isn't very punishable, and is better to throw out. Making the opponent shield up-air better now too. If only he had a way to combo a shield-lock into waft!
He doesn't have d-throw Cyclone anymore, but he seems to still have throw combos and so is still good? He gets wrecked by some characters but his ability to wreck others is also high.
I don't have much experience with him, are Pikmin projectiles? If so, it must be harder to throw out f-smash because of the shorter shieldstun and shieldslide.
Rock-paper-scissors with b-air, wavebounce Aura Sphere and Force Palm!
Up-smash is better on shield now. Extra Abadango points for being able to land with b-air. He's also one of the d-throw up-air characters. He should get more move-staling.
He doesn't completely lose against the top tiers but is still nonetheless at a disadvantage. He would become really good with throw combos.
Tipper f-air is strong! -8F at lowest height (New product)! He can throw out aerials better now (probably).
Dash attack is more usable now, so he can rack up damage better. Is trampoline from n-air guaranteed now? (n-air is -5F fresh) Weaker shields mean Boss Galaxian shield locks are better.
It's better now for him to make you shield the duck? Weaker shields give him more opportunities.
It's dangerous now to shield Metal Blade by accident and get your shield weakened (I think). You shouldn't take hits from Crash Bomb either. If only his infinites were easier to do and Metal Blade always disappeared at the same timing...
C:
The character whose life depends on Cargo Throw up-air. He can't land, get up from the ledge, or recover.
Levin Sword is much stronger now. If you stale down-throw you can do down-throw up-air, which is good. I think he can be top half.